http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&feed=atom&action=history
Armagetron Advanced - Revision history
2024-03-29T12:16:35Z
Revision history for this page on the wiki
MediaWiki 1.35.3
http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&diff=56498&oldid=prev
Cadillac at 01:24, 23 August 2021
2021-08-23T01:24:44Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:24, 23 August 2021</td>
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<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category:<del class="diffchange diffchange-inline">General</del>]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category:<ins class="diffchange diffchange-inline">About</ins>]]</div></td></tr>
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Cadillac
http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&diff=56477&oldid=prev
Cadillac at 01:02, 23 August 2021
2021-08-23T01:02:28Z
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Cadillac
http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&diff=56475&oldid=prev
Cadillac at 01:01, 23 August 2021
2021-08-23T01:01:05Z
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Cadillac
http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&diff=55063&oldid=prev
Sinewav: /* External Links */
2020-12-23T05:41:11Z
<p><span dir="auto"><span class="autocomment">External Links</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 05:41, 23 December 2020</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://armagetronad.net Official Website]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://armagetronad.net Official Website]</div></td></tr>
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Sinewav
http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&diff=34504&oldid=prev
Oscillotron: /* Game Modes */
2011-07-22T09:28:54Z
<p><span dir="auto"><span class="autocomment">Game Modes</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 09:28, 22 July 2011</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l21" >Line 21:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Game Modes ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Game Modes ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Several game modes exist:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Several game modes exist:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Death Match: You versus everyone else.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Death Match<ins class="diffchange diffchange-inline">, or Free-for-all</ins>: You versus everyone else.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Team Death Match: Cooperate with your teammates to win the match.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Team Death Match: Cooperate with your teammates to win the match.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Fortress: Capture the enemy base. This game may be played with teams or death match style.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Fortress: Capture the enemy base. This game may be played with teams or death match style.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l29" >Line 29:</td>
<td colspan="2" class="diff-lineno">Line 29:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Race: Race to the win zone at the end of the map.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Race: Race to the win zone at the end of the map.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Low/High Rubber: </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Low/High Rubber: </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** Low: Try to destroy other cycles in your traps. You can face the wall for a little bit. You don't have much rubber. You have on average <del class="diffchange diffchange-inline">7 </del>rubber. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** Low: Try to destroy other cycles in your traps. You can face the wall for a little bit. You don't have much rubber. You have on average <ins class="diffchange diffchange-inline">1-3 </ins>rubber. </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** High: Try to destroy other cycles in your traps. You can face the wall for a longer time. You have on average <del class="diffchange diffchange-inline">40 </del>rubber.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** High: Try to destroy other cycles in your traps. You can face the wall for a longer time. You have on average <ins class="diffchange diffchange-inline">15 </ins>rubber.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== A Short History ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== A Short History ==</div></td></tr>
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Oscillotron
http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&diff=21486&oldid=prev
Owned: /* Game Settings */
2008-07-16T03:42:09Z
<p><span dir="auto"><span class="autocomment">Game Settings</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:42, 16 July 2008</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17" >Line 17:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* You get points for core dumping an opponent (make him hit your trail).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* You get points for core dumping an opponent (make him hit your trail).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Your cycle will accelerate if you drive closer to the trails.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Your cycle will accelerate if you drive closer to the trails.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* A player wins the match when he surpasses a set score limit, the maximum number of rounds is surpassed, or a time limit is reached.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* A player wins the match when he surpasses a set score limit, the maximum number of rounds is surpassed, or <ins class="diffchange diffchange-inline">has the most points when </ins>a <ins class="diffchange diffchange-inline">set </ins>time limit is reached.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Game Modes ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Game Modes ===</div></td></tr>
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Owned
http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&diff=16974&oldid=prev
Jonathan: Noted that this was taken from Wikipedia, where it is nominated for deletion. Perhaps this is an attempt to keep the content somewhere, should it be deleted.
2007-01-27T01:16:11Z
<p>Noted that this was taken from Wikipedia, where it is nominated for deletion. Perhaps this is an attempt to keep the content somewhere, should it be deleted.</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:16, 27 January 2007</td>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">''Source: [http://en.wikipedia.org/wiki/Armagetron_Advanced Wikipedia article], which is apparently nominated for deletion.''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''''Armagetron Advanced''''' is a 3D online multiplayer game modeled after the light cycle sequences from the film Tron (film).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''''Armagetron Advanced''''' is a 3D online multiplayer game modeled after the light cycle sequences from the film Tron (film).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Armagetron Advanced is licensed under version 2 of the GNU GPL.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Armagetron Advanced is licensed under version 2 of the GNU GPL.</div></td></tr>
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Jonathan
http://wiki.armagetronad.org/index.php?title=Armagetron_Advanced&diff=16971&oldid=prev
68.40.191.129 at 00:39, 27 January 2007
2007-01-27T00:39:22Z
<p></p>
<p><b>New page</b></p><div>'''''Armagetron Advanced''''' is a 3D online multiplayer game modeled after the light cycle sequences from the film Tron (film).<br />
Armagetron Advanced is licensed under version 2 of the GNU GPL.<br />
<br />
== Playing the Game ==<br />
=== Game Types ===<br />
One may play:<br />
* Local Game: Play against the AI bots or split-screen against an opponent (see below)<br />
* Internet Game: Play versus people from all over the globe.<br />
* LAN Game: Play against people on the Local Area Network.<br />
<br />
The game also allows split-screen play — more than one human-player on a computer. There can be up to four players on split screen mode.<br />
<br />
=== Game Settings ===<br />
Armagetron Advanced is a very configurable game, however you will find these settings to be most common:<br />
* You get points for core dumping an opponent (make him hit your trail).<br />
* Your cycle will accelerate if you drive closer to the trails.<br />
* A player wins the match when he surpasses a set score limit, the maximum number of rounds is surpassed, or a time limit is reached.<br />
<br />
=== Game Modes ===<br />
Several game modes exist:<br />
* Death Match: You versus everyone else.<br />
* Team Death Match: Cooperate with your teammates to win the match.<br />
* Fortress: Capture the enemy base. This game may be played with teams or death match style.<br />
* Pig Sty: A team death match where you try to shoot the other team's players with death zones.<br />
* Sumo: Stay in a zone while trying to force your opponent out.<br />
* Capture the Flag: Capture the opponents' flag and try to bring it back to your own zone.<br />
* Race: Race to the win zone at the end of the map.<br />
* Low/High Rubber: <br />
** Low: Try to destroy other cycles in your traps. You can face the wall for a little bit. You don't have much rubber. You have on average 7 rubber. <br />
** High: Try to destroy other cycles in your traps. You can face the wall for a longer time. You have on average 40 rubber.<br />
<br />
== A Short History ==<br />
* 2000: ''Walls'', a prototype for Armagetron is released for GNU/Linux and Microsoft Windows.<br />
* 2001-2003: Armagetron is released and actively developed.<br />
* 2003: A Mac OS X port created by Ben Hines is released.<br />
* 2003: The author, Z-man, halts development and breaks communication channels. The Master Server Browser, used to connect to internet games, continues to run.<br />
* 2004: A group of developers Fork Armagetron and create Armagetron Advanced.<br />
* 2005: Z-man returns, and joins the Armagetron Advanced development team. He declares it to be the official successor to Armagetron. [http://forums.armagetronad.net/viewtopic.php?t=1497]<br />
* Present Day: Development continues.<br />
<br />
== External Links ==<br />
* [http://armagetronad.net Official Website]<br />
* [http://forums.armagetronad.net Community Forums]</div>
68.40.191.129