Difference between revisions of "CarCurrus"

From Armagetron
Line 10: Line 10:
 
Fightclub CC1 <br/>
 
Fightclub CC1 <br/>
 
Fightclub CC2
 
Fightclub CC2
 
==Settings=
 
1 point per kill<br/>
 
0 points lost at suicide<br/>
 
0 points for last active team<br/>
 
  
 
==Rules==
 
==Rules==

Revision as of 11:40, 1 October 2011

About

This is and old-fashioned "Fightclub" Tournament. It's all about fighting and kicking ass.

When?

Sunday, 16 October 2011 at 18:00 (UTC+1) Timezone Info here

Server

Fightclub CC1
Fightclub CC2

Rules

Fightclub rules:

  • don't close (if you did, let your opponent some space to recover rubber)
  • don't backdoor
  • don't camp (try to beat opponents trap)
  • dont run (no time wasting)
  • no rimming
  • fight cycle to cycle (don't get infront and place everlasting traps until opponent dies)
  • let opponent some space to recover rubber (skill kills only)
  • don't interrupt an ongoing fight

Mode

1 vs. all

1st. round

4-6 players each group (i guess there will be max. 2 groups) First 3 players qualify for Finals.

A match lasts 40 minutes.
If scores between Position (1,2,3) and 4 are equal, there will be a 5 minute overtime played. If Scores after overtime are still equal, you can play a heads-up (1vs1)

Finals

6 players Match lasts 40 minutes.
If scores between Position (1,2,3) and 4 are equal, there will be a 5 minute overtime played. If Scores after overtime are still equal, you can play a heads-up (1vs1)