Difference between revisions of "Fork/Rules"

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{{:Fork:Blurb}}
 
{{:Fork:Blurb}}
 
=Rules for Players=
 
=Rules for Players=
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# Cheating is prohibited; cheaters will be banned from all future Forks.
 
# The tournament rounds are played as a single match - first to 10 points win.
 
# The tournament rounds are played as a single match - first to 10 points win.
 
# All matches must be completed on the >>> FASTTRACK ULTIMATE 1V1 <<< server to be considered valid.
 
# All matches must be completed on the >>> FASTTRACK ULTIMATE 1V1 <<< server to be considered valid.

Revision as of 15:55, 24 June 2014


Fork Info | Fork | Rules | Results
The Fifth Fork will be played on Saturday, August 22nd, 2015 and Sunday, August 23rd, 2015.
  • Discussion for Fork is taking place here.
  • Please read all Rules before the tournament begins.
  • Sign ups are currently open here and last through May 17th.

Rules for Players

  1. Cheating is prohibited; cheaters will be banned from all future Forks.
  2. The tournament rounds are played as a single match - first to 10 points win.
  3. All matches must be completed on the >>> FASTTRACK ULTIMATE 1V1 <<< server to be considered valid.
  4. If a scheduled player refuses to accept or ignores the challenge of the other scheduled player, that player forfeits the match.
  5. A player must sign into the server with their valid global ID. If a player cannot sign in with their valid global ID, the player forfeits the match.
  6. If a player is not in the designated server by 5 minutes after the scheduled start time, then the player forfeits the match.
  7. If a player forfeits their match without 24+ hours notice, they will be banned from the next Fork.
  8. All chatkills, instas, and lagouts count as points.
  9. Disconnects are more common in this game style, so some leniency is given on disconnects. If a player is disconnected from the match and the player returns within five minutes, the match will resume on reconnect. The score prior to the disconnect will carry over, and the non-disconnecting player is awarded one extra point. Players are given rights to the "slap" command or voluntary suicide to reset the scores in this unique circumstance. If the player has a second disconnection, then the player forfeits the match. If the server fails, then the match resumes at the score prior to the failure.
  10. Clients 0.3 or newer are highly discouraged, as they have a tendency to time out in Fasttrack servers.
  11. All types of play are allowed including camping and stabbing/digging.
  12. Chatting is permitted only when at least one player is not alive.