Game Collection

From Armagetron
Revision as of 18:40, 28 January 2015 by Vov (talk | contribs) (Date fixed.)

This is a list of games in the collection currently hosted at http://www.trontimes.tk/repository/ which aims to collect different Game Variations as files to easily RINCLUDE. Includes lines to paste into your client's Console (requires v0.4) for either local/LAN enjoyment or to set a server up (after /admin in the chat; or in your configs).

List last updated on: 2015-01-28

Info

From http://www.trontimes.tk/repository/files/games/info.txt


This is a collection of different Armagetron Advanced game settings. If you INCLUDE/RINCLUDE them you'll get what it says on the tin.

At time of writing it's located on trontimes.tk and if you don't have that as your resource path, it may sometimes depend on it being up.


You can add your own settings to it, encouraged would be these guidelines:

  • Full games need a physics reset at the start (like reset_vov_A.cfg) to guarantee proper loading.
  • No access restriction related settings (except opening it for all, that's fine :D) and no access exploits.
  • Comment what stuff is (minimum: "WTF IS THIS:" line at the top of the file), unless it's clear from the file name.
  • And of course common sense like putting your game into the right folder (or creating one) etc.


If you want your awesome settings added to the collection and don't know how, put them on the wishlist at the bottom of the page. And maybe notify vov/NinjaPotato.

The games/ folder:
Categories: These group by game type, e.g fortress (capture enemy zone) from arena (classic kill em all)
Names: Files usually have 2 name endings to watch out for:
_v12345.cfg  <- full game, rinclude once and you're done (example: sumo/bar_v1.cfg)
_p12345.cfg  <- p for patch, they are usually to be applied to an already existing game
                 of the folder type you found it in and just change one aspect (e.g sumo/killdetection_p2.cfg)
the numbers are ofc version numbers that change as stuff is added or fixed.

Usually the files are well commented too, so if you want more info about one look there. Or just try it on a server or local game.

Games may not work on all server versions. For example currently Shooting or CTF only works on special sty+ct branch servers. It may say it in the file.

For questions or if something does not work contact either the gametype's author, or also vov/NinjaPotato on IRC (freenode.net, armagetron) or on the Armagetron forums. IRC is preferred.

"How To" and Tips

- On how to access the console on clients - see its wiki page.

- If you cannot paste these into the chat or the console and/or they get cut off, increase SPAM_MAXLEN.

- If you want to completely restore a server's default settings after testing/changing stuff:

  1. RINCLUDE the physics reset (see below)
  2. INCLUDE settings_dedicated.cfg

(this method is a bit hacky but usually works, the physics reset is needed because settings_dedicated might miss stuff)


Currently available

Generic goodies:

* Physics reset
RINCLUDE games/reset_vov_A.cfg(http://www.trontimes.tk/repository/files/games/reset_vov_A.cfg)
* Team name+colour reset.
RINCLUDE games/teamnames-default_v1.cfg(http://www.trontimes.tk/repository/files/games/teamnames-default_v1.cfg)
* Team name = just the colour (e.g Blue, Gold, Red...).
RINCLUDE games/teamnames-justcolour_v1.cfg(http://www.trontimes.tk/repository/files/games/teamnames-justcolour_v1.cfg)


Classic Arena

Complete Modules

* Swampland Mud Puddle: low-medium rubber, small arena, medium speed, somewhat tight turns. Great for both beginners and experienced players.
RINCLUDE games/classic/mudpuddle_v1.cfg(http://www.trontimes.tk/repository/files/games/classic/mudpuddle_v1.cfg)
* WildCat: medium-high rubber, small arena, high speed, extremely tight turns. Multi-binding recommended. Very frantic experience.
RINCLUDE games/classic/wildcat_v1.cfg(http://www.trontimes.tk/repository/files/games/classic/wildcat_v1.cfg)

Fortress

Complete Modules

* Fortress (tourneylike).
RINCLUDE games/fort/fortress2014_v1.cfg(http://www.trontimes.tk/repository/files/games/fort/fortress2014_v1.cfg)
* Complete three team fortress game on a hexagon map, symmetrical in 6 axes.
RINCLUDE games/fort/hexagon_v1.cfg(http://www.trontimes.tk/repository/files/games/fort/hexagon_v1.cfg)
 - Update v2: wall length 400-->380
RINCLUDE games/fort/hexagon_v2.cfg(http://www.trontimes.tk/repository/files/games/fort/hexagon_v2.cfg)
 - Now with optional team names file:
RINCLUDE games/fort/hexagon-teamnames_p1.cfg(http://www.trontimes.tk/repository/files/games/fort/hexagon-teamnames_p1.cfg)
* Fortress variant: revenge. Complete module.
RINCLUDE games/fort/revenge_v1.cfg(http://www.trontimes.tk/repository/files/games/fort/revenge_v1.cfg)
* Fortress with a smaller map, no holes, and shorter trails.
RINCLUDE games/fort/smallfort_v1.cfg(http://www.trontimes.tk/repository/files/games/fort/smallfort_v1.cfg)

Patch Modules

* Revenge variant to put on top of any fort server (adds revenge, changes scoring).
RINCLUDE games/fort/revenge_p1.cfg(http://www.trontimes.tk/repository/files/games/fort/revenge_p1.cfg)
* 1-Rubber patch that changes the more fiddly settings too to make it feel better.
RINCLUDE games/fort/lrf_p1.cfg(http://www.trontimes.tk/repository/files/games/fort/lrf_p1.cfg)


Sumo

Complete Modules

(note that 4x(4x1) sumo is available with INCLUDE examples/cvs_test/sumo_complete.cfg ; on a server a physics reset is recommended before that)

* Sumobar (map supports 20 players, default setting is the usual 8 though).
RINCLUDE games/sumo/bar_v1.cfg(http://www.trontimes.tk/repository/files/games/sumo/bar_v1.cfg)
* War Sumo (A: faceoff start, B: in-zone start).
RINCLUDE games/sumo/warA_v1.cfg(http://www.trontimes.tk/repository/files/games/sumo/warA_v1.cfg)
RINCLUDE games/sumo/warB_v1.cfg(http://www.trontimes.tk/repository/files/games/sumo/warB_v1.cfg)
* Team Sumo 2v2v2v2.
RINCLUDE games/sumo/tst_v1.cfg(http://www.trontimes.tk/repository/files/games/sumo/tst_v1.cfg)
* Jericho's "Olymp": One zone with 6 players and one with 3.
RINCLUDE games/sumo/olymp_v1.cfg(http://www.trontimes.tk/repository/files/games/sumo/olymp_v1.cfg)


Patch Modules

* Better kill detection for crowded spaces and multiple teams (e.g 8x1).
RINCLUDE games/sumo/killdetection_p2.cfg(http://www.trontimes.tk/repository/files/games/sumo/killdetection_p2.cfg)


CTF

Complete Modules

* Classic CTF. 5v5 casual. (for uneven teams/war purposes: team_max_imbalance 5)
RINCLUDE games/ctf/ctf_v1.cfg(http://www.trontimes.tk/repository/files/games/ctf/ctf_v1.cfg)

Shooting

n/a

Racing

n/a


Wishlist

Post here what you want to see. Add a link if you got one of these. Don't know where to put it? -> http://pastebin.com/

  • Yellow Submarine
  • Fast Track
  • Nexus9

To Do

  • "How to RINCLUDE in Local for dummies" section. -- done
  • Find more game variations. -- Wishlist added.