Difference between revisions of "IFC/Rules"

From Armagetron
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{{IFCtbl}}
 
{{IFCtbl}}
  
== Teams ==
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== Captains ==
  
# Teams will take name from their captains (Name's Team), no tag is required.
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# Captains are chosen by the [http://forums3.armagetronad.net/viewtopic.php?f=60&t=15131&p=212375#p212375 community] before the day.
# Captains will be chose in a warming up matches. They will be the 2 players who got more points.
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# Captains are given admin powers to kick those players from the grid who do not follow the Players code of conduct.
# Captains will choose their players one by one taking turns. Will start who got more points, who got less will choose his team colour (gold or blue).
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# Captains are responsible for chosing team mates.
# Teams should be formed by around 5 elements. In the case will show up more than 10-12 players it is possible to split in 4 teams playing in 2 servers and make it like a tournament.
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# Captains agree who is gold/blue.
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# With more than 2 teams, a brackets-like event is conducted, with each round lasting an hour, best of 5.
  
== Server ==
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== Players ==
  
# Settings will be standard fortress (send me any suggestion you like: rain@buio.org)
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# Players honour this code of conduct.
# It is not really possible to force settings to forbid not-incam cams use, so it is up to each player to be fair. it is a question of honour.
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# Because there is no official way to enforce incam, we must rely on the players themselves to promise they are adopting incam.
# Every player is supposed to not use any camera but incam and to not use the hud map of 0.3 version.
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# No accusation of cheating will be voiced, and if so, the admin and other players have powers to kick a player who begins such an accusation.
# Server used will be FTS. Any player who would like to host a better server for this competition is welcome (settings have to be checked by organization).
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# The point is to have fun, and you should behave in a manner that is conducive to everybody having fun, not just you.
# There will be an administrator and a client recording the event.
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# The ]i{ tag is a badge of honour to indicate that the player is following this code of conduct throughout the competition.
  
 
== Games ==
 
== Games ==
  
# Best of five matches (first to five if we have time).
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# Games are played within an hour, best of 5, maximum of 8 players per team.
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# If more than 16 players are present, a third team is formed, and a round robin can be created: three games AB BC AC played on the hour from 19.00 GMT.
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# With more than 24 players, four teams play in brackets.
 
# Same number of players for each team (Unbalanced teams are allowed ever since all players accept that situation, otherwise one player of the bigger team will be substitute).
 
# Same number of players for each team (Unbalanced teams are allowed ever since all players accept that situation, otherwise one player of the bigger team will be substitute).
# Kick polls are not allowed. It is possible to request a kick or a ban to the present administrator (administrator has full faculty to satisfy the request or not, it is took it for granted the administrator is fair).
 
# Player are invited to use "silence" function, before request a kick, if the problem concern the chat and not the playing behaviour.
 
# The point is to have fun, and you should behave in a manner that is conducive to everybody having fun, not just you.
 
  
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== Server ==
  
Any suggestion for Rules or English grammar is welcome: rain@buio.org
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# Settings will be standard fortress (send me any suggestion you like: rain@buio.org)
 
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# Every player is supposed to not use any camera but incam and to not use the hud map of 0.3 version.
Thanks to Lucifer for structure and some quotes from [[Armagetron_Fortress_League|AFL]] [[AFL_Rules|Rules]].
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# There will be an administrator and a client recording the event.

Revision as of 10:45, 4 October 2009

Incam Fortress Competition | IFC | On The Day | Rules | Results

Captains

  1. Captains are chosen by the community before the day.
  2. Captains are given admin powers to kick those players from the grid who do not follow the Players code of conduct.
  3. Captains are responsible for chosing team mates.
  4. Captains agree who is gold/blue.
  5. With more than 2 teams, a brackets-like event is conducted, with each round lasting an hour, best of 5.

Players

  1. Players honour this code of conduct.
  2. Because there is no official way to enforce incam, we must rely on the players themselves to promise they are adopting incam.
  3. No accusation of cheating will be voiced, and if so, the admin and other players have powers to kick a player who begins such an accusation.
  4. The point is to have fun, and you should behave in a manner that is conducive to everybody having fun, not just you.
  5. The ]i{ tag is a badge of honour to indicate that the player is following this code of conduct throughout the competition.

Games

  1. Games are played within an hour, best of 5, maximum of 8 players per team.
  2. If more than 16 players are present, a third team is formed, and a round robin can be created: three games AB BC AC played on the hour from 19.00 GMT.
# With more than 24 players, four teams play in brackets.
  1. Same number of players for each team (Unbalanced teams are allowed ever since all players accept that situation, otherwise one player of the bigger team will be substitute).

Server

  1. Settings will be standard fortress (send me any suggestion you like: rain@buio.org)
  2. Every player is supposed to not use any camera but incam and to not use the hud map of 0.3 version.
  3. There will be an administrator and a client recording the event.