Difference between revisions of "IFC/Rules"

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{{IFCtbl}}
  
== Teams ==
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== Captains ==
  
# Teams will take name from their captains (Name's Team), no tag is required.
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# Captains are chosen by the [http://forums3.armagetronad.net/viewtopic.php?f=60&t=15131&p=212375#p212375 community] before the day.
# Captains will be chose in a warming up matches. They will be the 2 players who got more points.
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# Captains are given admin powers to kick those players from the grid who do not follow the Players code of conduct.
# Captains will choose their players one by one taking turns. Will start who got more points, who got less will choose his team colour (gold or blue).
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# Captains are responsible for chosing team mates.
# Teams should be formed by around 5 elements. In the case will show up more than 10-12 players it is possible to split in 4 teams playing in 2 servers and make it like a tournament.
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# Captains agree who is gold/blue.
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# With more than 2 teams, a brackets-like event is conducted, with each round lasting an hour, best of 5.
  
== Server ==
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== Players ==
  
# Settings will be standard fortress (send me any suggestion you like: rain@buio.org)
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# Players honour this code of conduct.
# It is not really possible to force settings to forbid not-incam cams use, so it is up to each player to be fair. it is a question of honour.
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# Because there is no official way to enforce incam, we must rely on the players themselves to promise they are adopting incam.
# Server used will be FTS. Any player who would like to host a better server for this competition is welcome (settings have to be checked by organization).
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# No accusation of cheating will be voiced, and if so, the admin and other players have powers to kick a player who begins such an accusation.
# There will be an administrator and a client recording the event.
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# Install Mumble or use Skype: behave in a manner that is conducive to everybody having fun, not just you.
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# The ]i[ tag is a badge of honour to indicate that the player is following this code of conduct throughout the competition.
  
 
== Games ==
 
== Games ==
  
# Best of five matches (first to five if we have time).
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# All players assemble at the appointed server wearing ]i[ tags on the hour from 19.00 GMT.
# Same number of players for each team (Unbalanced teams are allowed ever since all players accept that situation, otherwise one player of the bigger team will be substitute).
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# Captains choose teams through IRC which views the players available; captains turn up, name the teams and the servers
# Kick polls are not allowed. It is possible to request a kick or a ban to the present administrator (administrator has full faculty to satisfy the request or not, it is took it for granted the administrator is fair).
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# Games are started on the hour, best of 5, maximum of 8 players per team.
# Player are invited to use "silence" function, before request a kick, if the problem concern the chat and not the playing behaviour.
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# A team that has already participated may continue with the same player roster and do not have to undergo an hourly re-jigging if they desire.
# The point is to have fun, and you should behave in a manner that is conducive to everybody having fun, not just you.
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# Players drifting into existing games are advised to assemble at the appointed warm-up server to form teams, participate in the next round.
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# Roughly equal teams.
  
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== Server ==
  
Any suggestion for Rules or English grammar is welcome: rain@buio.org
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# Settings will be standard fortress.
 
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# Every player is supposed to not use any camera but incam and to not use the hud map of 0.3 version.
Thanks to Lucifer for structure and some quotes from [[Armagetron_Fortress_League|AFL]] [[AFL_Rules|Rules]].
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# There will be an administrator and a client recording the event.

Revision as of 16:42, 7 October 2009

Incam Fortress Competition | IFC | On The Day | Rules | Results

Captains

  1. Captains are chosen by the community before the day.
  2. Captains are given admin powers to kick those players from the grid who do not follow the Players code of conduct.
  3. Captains are responsible for chosing team mates.
  4. Captains agree who is gold/blue.
  5. With more than 2 teams, a brackets-like event is conducted, with each round lasting an hour, best of 5.

Players

  1. Players honour this code of conduct.
  2. Because there is no official way to enforce incam, we must rely on the players themselves to promise they are adopting incam.
  3. No accusation of cheating will be voiced, and if so, the admin and other players have powers to kick a player who begins such an accusation.
  4. Install Mumble or use Skype: behave in a manner that is conducive to everybody having fun, not just you.
  5. The ]i[ tag is a badge of honour to indicate that the player is following this code of conduct throughout the competition.

Games

  1. All players assemble at the appointed server wearing ]i[ tags on the hour from 19.00 GMT.
  2. Captains choose teams through IRC which views the players available; captains turn up, name the teams and the servers
  3. Games are started on the hour, best of 5, maximum of 8 players per team.
  4. A team that has already participated may continue with the same player roster and do not have to undergo an hourly re-jigging if they desire.
  5. Players drifting into existing games are advised to assemble at the appointed warm-up server to form teams, participate in the next round.
  6. Roughly equal teams.

Server

  1. Settings will be standard fortress.
  2. Every player is supposed to not use any camera but incam and to not use the hud map of 0.3 version.
  3. There will be an administrator and a client recording the event.