Difference between revisions of "Ladle-4"

From Armagetron
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The Fourth Tronic Ladle will be played on Sunday 1st October with the finals at 9pm GMT (US: 5pm EDT, 3pm MDT, 4pm CDT, UK: 10pm BST, DE: 23:00 CEST).
 
The Fourth Tronic Ladle will be played on Sunday 1st October with the finals at 9pm GMT (US: 5pm EDT, 3pm MDT, 4pm CDT, UK: 10pm BST, DE: 23:00 CEST).
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Observing the following procedure ensures the event runs smoothly on the night. We are currently at '''Stage 1'''.
 
Observing the following procedure ensures the event runs smoothly on the night. We are currently at '''Stage 1'''.
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*During the event, do not listen to anyone external to your team; rely on your Team-captain for information as to who you are playing and where.
 
*During the event, do not listen to anyone external to your team; rely on your Team-captain for information as to who you are playing and where.
 
*Regarding ping, make sure your team-captain is aware of your server preference when s/he enters your team in the Challenge Board.
 
*Regarding ping, make sure your team-captain is aware of your server preference when s/he enters your team in the Challenge Board.
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If you wish to see more details on any of the stages, or add to the guidelines, please visit the [[Ladle-4/Guidelines]].
 
If you wish to see more details on any of the stages, or add to the guidelines, please visit the [[Ladle-4/Guidelines]].

Revision as of 11:48, 4 September 2006

The Fourth Tronic Ladle will be played on Sunday 1st October with the finals at 9pm GMT (US: 5pm EDT, 3pm MDT, 4pm CDT, UK: 10pm BST, DE: 23:00 CEST).


Observing the following procedure ensures the event runs smoothly on the night. We are currently at Stage 1.

Stage 1 Stick your name down on the Ladle-4/Team List and elect Team-Captain.


Stage 2 Team-Captains visit the Ladle-4/Challenge Board to establish provisional play-offs.


Stage 3 Teams assemble at IRC Armagetron in their own team-room.


Stage 4 Team-Captains register their teams at IRC Armagetron and confirm readiness to play.


Stage 5 Teams assemble at the appointed server for their first round, and play the best of 3 matches.


Stage 6 Team-Captains report results at IRC Armagetron and winners confirm readiness to play next round.


Stage 7 Winners of the final are celebrated, and all participants are congratulated!


The following guidelines for all players may prove useful:

  • Only Team-captains should alter the provisional play-offs in the Challenge Room.
  • During the event, do not listen to anyone external to your team; rely on your Team-captain for information as to who you are playing and where.
  • Regarding ping, make sure your team-captain is aware of your server preference when s/he enters your team in the Challenge Board.


If you wish to see more details on any of the stages, or add to the guidelines, please visit the Ladle-4/Guidelines.