Roulette

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Revision as of 00:31, 28 October 2005 by Luke-Jr (talk | contribs)

Inner Roulette

Inner roulette is a game played with two or more players. The players create designs with their wall and then loop into them. When the player runs out of room to work inward, he/she then turns around and navigates back out. On servers with finite wall lengths a player may make a roulette, enter it, and exit it ad infinitum. More complex designs are more difficult to create and navigate. Inner roulette is also commonly known as mazing.


Designs

Square

The most basic design you can make to maze is a square. Create a boundary square large enough for you to make revolutions inside. Instead of closing off this boundary square enter it, leaving enough room to exit out. When you reach the center turn around and exit the maze.

A completed square maze

Inside Out

Some players create an inside out maze by spiraling out from their spawn position, and then enter into the maze. This maze will only work at the beginning of rounds, or when a hole is created in your wall.

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Dented Box

A player inside a dented box maze

Cross

A player inside a cross maze

Outer Roulette

History

Outer Roulette is the same concept as Inner Roulette, but inverted. The term and rules were popularized by players TiTnAsS and Kesshutsu.

Rules

  • Requires at least two players, but more is better.
  • In the beginning of the round, follow the left cycle wall on the outside. Everyone should be going clockwise.
  • Leave enough room to go back in between the walls that you and the person you are following create
  • Keep following the walls around the arena until you get close to the outer rim.
  • Double back to your right and enter the tunnel you have created, and follow it to the middle.
  • Once you get back in the middle of the giant mass of tunnels, turn left and go out the closest tunnel created by another player.

Screenshots

Roulette1.png

This first image is a screenshot of the players making the mass of tunnels. As you can see, they are all moving clockwise around the outer side of the walls, and leaving enough space to turn back inbetween the tunnels when they need to.

Roulette2.png

This screenshot is the players doing the same thing as the above screenshot, just so you can get a different perspective on it.

Roulette3.png

This next screenshot, is the players sequentially turning back into their tunnels. This picture is to illustrate the point of Rouletting.

Roulette4.png

This screenshot, is to show you what the inside of the roulette is like, and how you should go about navigating it.

Roulette5.png

This last screenshot is to illustrate that the players following the wall in front of them can pull off and create new swerves. These swerves serve as extra turns that create a harder and more fun tunnel for each player.

Good Servers for Roulette

  • Breakfast in Shrunkland
  • World of TNA (has a map built for Roulette)

Optimal Server Settings

  • Infinite wall length
  • Moderately low acceleration
  • Low cycle delay
  • Small arena