Difference between revisions of "User:Newbie"

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= My Settings =
 
  
* <code>CAMERA_CUSTOM_BACK 25  </code>     
 
* <code>CAMERA_CUSTOM_RISE 22 </code>     
 
* <code>CAMERA_CUSTOM_BACK_FROMSPEED 0 </code>
 
* <code>CAMERA_CUSTOM_RISE_FROMSPEED 0 </code>
 
* <code>CAMERA_CUSTOM_PITCH -0.8 </code>   
 
* <code>CAMERA_CUSTOM_ZOOM 0 </code>   
 
* <code>CAMERA_CUSTOM_TURN_SPEED 50 </code>
 
* <code>CAMERA_CUSTOM_TURN_SPEED_180 2 </code>
 
* <code>CAMERA_GLANCE_BACK 25 </code>
 
* <code>CAMERA_GLANCE_RISE 22 </code>
 
* <code>CAMERA_GLANCE_BACK_FROMSPEED 0 </code>
 
* <code>CAMERA_GLANCE_RISE_FROMSPEED 0 </code>
 
* <code>CAMERA_GLANCE_PITCH -0.8 </code>
 
* <code>zone_height 0.25 </code>
 
* <code>zone_alpha 0.75 </code>
 
 
 
= Wall Shrink =
 
[[Image:Wall_shrink.jpg|left|Wall Shrink]]
 
 
=== Why Wall Shrink Is Bad ===
 
When someone hits a moving wall and that wall recedes, he survives. When someone hits a static wall, he crashes. This is natural. <br>
 
There is a reason why offensive is being called offensive and defensive is being called defensive. That reason lies in the differences between them. There is no good-bad & bad. There is only good & bad. This is balance. And wall shrink is about breaking that balance.
 

Revision as of 03:18, 30 March 2014