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	<updated>2026-10-16T10:52:28Z</updated>
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		<id>http://wiki.armagetronad.org/index.php?title=Fortress&amp;diff=16607</id>
		<title>Fortress</title>
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		<updated>2006-12-04T18:08:03Z</updated>

		<summary type="html">&lt;p&gt;68.94.95.207: /* Strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The fortress game is what is referred to when a map is built around the concept of a fortress zone.  A fortress zone is an area that one team is supposed to defend against the other teams, while trying to capture the other teams&#039; zones.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Proof of concept of Fortress mode was created by Z-Man, and is still in the works.&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
&lt;br /&gt;
In this mode, your goal is to aquire your oposing teams &amp;quot;zone&amp;quot;. To do this there are a number of stratagies.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
&lt;br /&gt;
* Use one or more players to defend your base looping around it and generally keeping the other team(s) out.&lt;br /&gt;
&lt;br /&gt;
* If theres more then 3 people on your team and your off to the side try turning off earlier so the guy in the center isn&#039;t stuck and will not end up plowing into an enemy wall.&lt;br /&gt;
&lt;br /&gt;
* Try bulldozing through the other teams offense using yourself as a kamikaze, you can blow a hole in the other teams defense and let another player on your team get through easier.&lt;br /&gt;
&lt;br /&gt;
* If the server has the team chat code use it (/team &#039;&#039;secret message here&#039;&#039;) using this is helpful for building strategy and keeping your enemies in the dark.&lt;br /&gt;
&lt;br /&gt;
There is a more detailed discussion of [[:Category:Fortress Tactics]] available.&lt;br /&gt;
&lt;br /&gt;
== Settings on the Test Server ==&lt;br /&gt;
&lt;br /&gt;
*Just in case anyone was wondering, the current fortress test server is Z-mans(the games creator).&lt;br /&gt;
&lt;br /&gt;
*Explosions are set to 2 to make blocking a ramrod/plow/steamroll easier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To conquer a zone you need to follow this guideline&lt;br /&gt;
 (Attackers are opposing team members inside the defenders zone)&lt;br /&gt;
 (Defenders spawn inside their zone, they must stay in the zone to count as defending)&lt;br /&gt;
*1 attacker, 0 defenders: 5 seconds to conquer.&lt;br /&gt;
*1 attacker, 1 or more defenders: not conquerable.&lt;br /&gt;
*2 attackers, 0 defenders: 2 seconds to conquer.&lt;br /&gt;
*2 attackers, 1 defender: 3.3 seconds to conquer.&lt;br /&gt;
*2 attackers, 2 defenders: 10 seconds to conquer.&lt;br /&gt;
&lt;br /&gt;
reference - http://forums.armagetronad.net/viewtopic.php?t=2529&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0&lt;br /&gt;
&lt;br /&gt;
== Screen shots ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Setting up your own Fortress Server ==&lt;br /&gt;
&lt;br /&gt;
This is all you need to set in your configuration file (autoexec.cfg, preferably) to set up a basic fortress server:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
include examples/cvs_test/fortress_complete.cfg&lt;br /&gt;
SERVER_NAME &amp;lt;your name&amp;gt;&lt;br /&gt;
SERVER_PORT &amp;lt;desired port&amp;gt;&lt;br /&gt;
TALK_TO_MASTER 1&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
With this, it&#039;ll try to be an exact clone of &amp;quot;CVS Test Server: Fortress&amp;quot;. You&#039;re advised to rummage through the included file here and the other recursively included files. Copy those you want to adapt into your configuration file and modify them there.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll no doubt notice there&#039;s a great deal of customization available.  Think of the fortress as a primitive game object, and these settings are how you&#039;ll define its behavior.  Between these settings, other game rules settings, and good map design, there are virtually limitless possibilities available.  You don&#039;t have to limit yourself to Fortress play, you can use the fortress however you&#039;d like!&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Variations]]&lt;/div&gt;</summary>
		<author><name>68.94.95.207</name></author>
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