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	<id>http://wiki.armagetronad.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=69.137.209.131</id>
	<title>Armagetron Advanced - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.armagetronad.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=69.137.209.131"/>
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	<updated>2026-10-16T02:41:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=TiltBlurb&amp;diff=20275</id>
		<title>TiltBlurb</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=TiltBlurb&amp;diff=20275"/>
		<updated>2007-11-26T15:48:48Z</updated>

		<summary type="html">&lt;p&gt;69.137.209.131: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: lightgray;&amp;quot; | &#039;&#039;&#039;High Rubber Tilt&#039;&#039;&#039; | {{:TiltTable2}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Tilt&amp;quot; (Monthly High Rubber Tournament) takes place every month, 1 week after the Ladle. (The second week of each month)&amp;lt;br /&amp;gt;&lt;br /&gt;
* The &amp;quot;Tilt&amp;quot; will be very similar to that of the Ladle (Teams sign up and compete in a one-day tournament) &amp;lt;br /&amp;gt;&lt;br /&gt;
* The Third &amp;quot;Tilt&amp;quot; will take place on &#039;&#039;&#039;December 9, 2007 from 7:00-10:00 pm EST.&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; &#039;&#039;&#039;SIGNUPS can be found at [[Assemble|Assemble]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>69.137.209.131</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=High_Rubber_Tilt&amp;diff=20274</id>
		<title>High Rubber Tilt</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=High_Rubber_Tilt&amp;diff=20274"/>
		<updated>2007-11-26T15:47:40Z</updated>

		<summary type="html">&lt;p&gt;69.137.209.131: /* Blue Prints */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
&lt;br /&gt;
Short and simple:  To give players an opportunity to play and/or organize a tournament that strikes their fancy.  Not all players are mystified by zones.&lt;br /&gt;
&lt;br /&gt;
== Blue Prints ==&lt;br /&gt;
&lt;br /&gt;
* Each team must come to the [[Assemble|Assemble]] page, edit their name into the appropriate team.  If your clan or team is not registered, you need to do so before you edit in your name.  If you are the team captain, make sure you write (Team Captain) after your name.&lt;br /&gt;
* You can sign up as many people as you want for your team, there is no limit.  You play 8v8 in the ladle, but due to lengthy circumstances, each team will be only allowed to participate 4 players to play in each match.  If the other team does not have 4 players, you can still play.  It is infinitely easier to win a math in high rubber when you are against 1 v 4 odds than it is in fortress.&lt;br /&gt;
* To clarify for Kryalot (Very good name to pick), you must sign up AT LEAST 4 players.  But if 4 players do not show, then you may play 4v3, 4v2, etc.&lt;br /&gt;
* To further clarify for Kryalot, PsYkO organizes the tournament.&lt;br /&gt;
* &#039;&#039;&#039;NEW SCORING&#039;&#039;&#039; - For each kill, the individual will get 0 points (previously 1), for each team win, the team will get 1 point (previously 1).  A team will win a match when they gather 5 points (5 round wins)&lt;br /&gt;
* There are many different ways to trap someone in high rubber, and some aren&#039;t viewed very highly among the high rubber &amp;quot;elders.&amp;quot;  These include camping, cornering, sealing, speeding, or wall-whoring.  However, in this particular tournament, you are allowed to do all of them.  Just like in fortress you can hole or take the win zone.  Nevertheless, the worst thing to do is to camp, if you do camp expect some foul words to come your way on the Back Talk page.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Rules/Clarifications&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Instant Kills - Instant kills can be decided to count/not count if the players decide on it.  The decision is decided by 50%+ of the vote.  Listed are the pros and cons:&lt;br /&gt;
 &lt;br /&gt;
Not counting instant kills&lt;br /&gt;
&lt;br /&gt;
    * There is no difficulty keeping track of the score&lt;br /&gt;
    * Prevents people from trying to gain an advantage by raising their ping and speeding&lt;br /&gt;
    * Prevents people from having to react to people trying to gain that advantage (or whom just have high ping) &lt;br /&gt;
&lt;br /&gt;
For counting instant kills&lt;br /&gt;
&lt;br /&gt;
    * It&#039;s easier to not keep track of if some kills didn&#039;t count. &lt;br /&gt;
&lt;br /&gt;
Counting Rounds - The scoring will be the same, Each kill gets their team 1 point, each win gets their team 1 point.&lt;br /&gt;
&lt;br /&gt;
Team Restrictions - A team must signup 4 members. During the tournament, teams must compete with equal numbers (2v2 or 3v3 etc). If needed, you can use people who weren&#039;t signed up in time, or are signed up on a different team. No solo teams and team signups are under the control of the organizer. &lt;br /&gt;
&lt;br /&gt;
Spectators - &lt;br /&gt;
The only people allowed to be in the game are:&lt;br /&gt;
All of the players on the team.&lt;br /&gt;
The admin of the game, and the admin of the tournament (PsYkO)&lt;br /&gt;
A team representative, if the team wins their match, and plays the team of the match being held.  Say Team 1 wins, and they play the winner of team 3 and 4 in the semi finals.  The captain of team 1 can join the battle between team 3 and team 4.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tilt]]&lt;/div&gt;</summary>
		<author><name>69.137.209.131</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20273</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20273"/>
		<updated>2007-11-26T15:41:17Z</updated>

		<summary type="html">&lt;p&gt;69.137.209.131: /* Servers and Server Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... &lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is... &lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is...&lt;br /&gt;
* Team 8 is...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0|| style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TILT 3 WINNER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MIN_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 0&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 5&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]] [[Tilt2|Tilt 2]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>69.137.209.131</name></author>
	</entry>
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