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	<id>http://wiki.armagetronad.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=70.100.113.253</id>
	<title>Armagetron Advanced - User contributions [en]</title>
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	<updated>2026-10-16T04:10:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20245</id>
		<title>Back Talk</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20245"/>
		<updated>2007-11-12T03:29:55Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Back Talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
&lt;br /&gt;
= Tilt Back Talk =&lt;br /&gt;
&lt;br /&gt;
;PsYkO&lt;br /&gt;
:Please write pretty much anything you want below either about your experience of the event or how we can make it better for next time.  Any information or ideas that you have are CRUCIAL for a successful run of any kind of tournament.&lt;br /&gt;
&lt;br /&gt;
;JDawg&lt;br /&gt;
:PsYkO: I was very pleased with this month&#039;s tilt... However, I feel that because of ping differences a small change should be made to disable advantages of higher pings (INSTAS!).  I talked this over with Oblivion earlier and he felt it was a good idea too: Change the scoring system so points are not given for coredumps, but for rounds won, because instas will still count as points, and can win a team a match with luck.  The rounds won would each give a point to the team it was won by, and matches would go up to 10 or 15.  I&#039;m sure many other players would agree with this, especially those with efficient computers or those who live close to the location where the server is hosted.  These are the people who get insta&#039;d the most.  From reading your previous backtalk you seem to be against not counting instas, and you also said that 5 instas will probably not change a match.  I disagree, in my match against xD, Durka&#039;s team, my players, who had lower pings were insta&#039;d around 10 times or more, these were in crucial points of the matches too, and put us at a great disadvantage, seeing as how our team got 5 or less instas the whole time.  Please take this into consideration.  Thanks :D&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Previous Back Talks ==&lt;br /&gt;
&lt;br /&gt;
[[Pilot_Back_Talk|Pilot Back Talk]] [[Back_Talk_1|Tilt Back Talk 1]]&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20244</id>
		<title>Back Talk</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20244"/>
		<updated>2007-11-12T03:24:44Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Back Talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
&lt;br /&gt;
= Tilt Back Talk =&lt;br /&gt;
&lt;br /&gt;
;PsYkO&lt;br /&gt;
:Please write pretty much anything you want below either about your experience of the event or how we can make it better for next time.  Any information or ideas that you have are CRUCIAL for a successful run of any kind of tournament.&lt;br /&gt;
&lt;br /&gt;
;JDawg&lt;br /&gt;
:PsYkO: I was very pleased with this month&#039;s tilt... However, I feel that because of ping differences a small change should be made to disable advantages of higher pings (INSTAS!).  I talked this over with Oblivion earlier and he felt it was a good idea too: Change the scoring system so points are not given for coredumps, but for rounds won, because instas will still count as points, and can win a team a match with luck.  The rounds won would each give a point to the team it was won by, and matches would go up to 10 or 15.  I&#039;m sure many other players would agree with this, especially those with efficient computers or those who live close to the location where the server is hosted.  Please take this into consideration.  Thanks :D&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Previous Back Talks ==&lt;br /&gt;
&lt;br /&gt;
[[Pilot_Back_Talk|Pilot Back Talk]] [[Back_Talk_1|Tilt Back Talk 1]]&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20243</id>
		<title>Back Talk</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20243"/>
		<updated>2007-11-12T03:23:55Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Back Talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
&lt;br /&gt;
= Tilt Back Talk =&lt;br /&gt;
&lt;br /&gt;
;PsYkO&lt;br /&gt;
:Please write pretty much anything you want below either about your experience of the event or how we can make it better for next time.  Any information or ideas that you have are CRUCIAL for a successful run of any kind of tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JDawg&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
     PsYkO: I was very pleased with this month&#039;s tilt... However, I feel that because of ping differences a small change should be made to disable advantages of higher pings (INSTAS!).  I talked this over with Oblivion earlier and he felt it was a good idea too: Change the scoring system so points are not given for coredumps, but for rounds won, because instas will still count as points, and can win a team a match with luck.  The rounds won would each give a point to the team it was won by, and matches would go up to 10 or 15.  I&#039;m sure many other players would agree with this, especially those with efficient computers or those who live close to the location where the server is hosted.  Please take this into consideration.  Thanks :D&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Previous Back Talks ==&lt;br /&gt;
&lt;br /&gt;
[[Pilot_Back_Talk|Pilot Back Talk]] [[Back_Talk_1|Tilt Back Talk 1]]&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20242</id>
		<title>Back Talk</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20242"/>
		<updated>2007-11-12T03:23:25Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Back Talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
&lt;br /&gt;
= Tilt Back Talk =&lt;br /&gt;
&lt;br /&gt;
;PsYkO&lt;br /&gt;
:Please write pretty much anything you want below either about your experience of the event or how we can make it better for next time.  Any information or ideas that you have are CRUCIAL for a successful run of any kind of tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JDawg&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
     PsYkO: I was very pleased with this month&#039;s tilt... However, I feel that because of ping differences a small change should be made to disable advantages of higher pings (INSTAS!).  I talked this over with Oblivion earlier and he felt it was a good idea too: Change the scoring system so points are not given for coredumps, but for rounds won, because instas will still count as points, and can win a team a match with luck.  The rounds won would each give a point to the team it was won by, and matches would go up to 10 or 15.  I&#039;m sure many other players would agree with this, especially those with efficient computers or those who live close to the location where the server is hosted.  Please take this into consideration.  Thanks :D&lt;br /&gt;
&lt;br /&gt;
     JDawg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Previous Back Talks ==&lt;br /&gt;
&lt;br /&gt;
[[Pilot_Back_Talk|Pilot Back Talk]] [[Back_Talk_1|Tilt Back Talk 1]]&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20241</id>
		<title>Back Talk</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20241"/>
		<updated>2007-11-12T03:22:50Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Back Talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
&lt;br /&gt;
= Tilt Back Talk =&lt;br /&gt;
&lt;br /&gt;
;PsYkO&lt;br /&gt;
:Please write pretty much anything you want below either about your experience of the event or how we can make it better for next time.  Any information or ideas that you have are CRUCIAL for a successful run of any kind of tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JDawg&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
PsYkO: I was very pleased with this month&#039;s tilt... However, I feel that because of ping differences a small change should be made to disable advantages of higher pings (INSTAS!).  I talked this over with Oblivion earlier and he felt it was a good idea too: Change the scoring system so points are not given for coredumps, but for rounds won, because instas will still count as points, and can win a team a match with luck.  The rounds won would each give a point to the team it was won by, and matches would go up to 10 or 15.  I&#039;m sure many other players would agree with this, especially those with efficient computers or those who live close to the location where the server is hosted.  Please take this into consideration.  Thanks :D&lt;br /&gt;
&lt;br /&gt;
  JDawg&lt;br /&gt;
== Previous Back Talks ==&lt;br /&gt;
&lt;br /&gt;
[[Pilot_Back_Talk|Pilot Back Talk]] [[Back_Talk_1|Tilt Back Talk 1]]&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20240</id>
		<title>Back Talk</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20240"/>
		<updated>2007-11-12T03:22:14Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Back Talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
&lt;br /&gt;
= Tilt Back Talk =&lt;br /&gt;
&lt;br /&gt;
;PsYkO&lt;br /&gt;
:Please write pretty much anything you want below either about your experience of the event or how we can make it better for next time.  Any information or ideas that you have are CRUCIAL for a successful run of any kind of tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JDawg&#039;&#039;&#039;&lt;br /&gt;
PsYkO: I was very pleased with this month&#039;s tilt... However, I feel that because of ping differences a small change should be made to disable advantages of higher pings (INSTAS!).  I talked this over with Oblivion earlier and he felt it was a good idea too: Change the scoring system so points are not given for coredumps, but for rounds won, because instas will still count as points, and can win a team a match with luck.  The rounds won would each give a point to the team it was won by, and matches would go up to 10 or 15.  I&#039;m sure many other players would agree with this, especially those with efficient computers or those who live close to the location where the server is hosted.  Please take this into consideration.  Thanks :D&lt;br /&gt;
&lt;br /&gt;
  JDawg&lt;br /&gt;
== Previous Back Talks ==&lt;br /&gt;
&lt;br /&gt;
[[Pilot_Back_Talk|Pilot Back Talk]] [[Back_Talk_1|Tilt Back Talk 1]]&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20239</id>
		<title>Back Talk</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Back_Talk&amp;diff=20239"/>
		<updated>2007-11-12T03:21:47Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Back Talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
&lt;br /&gt;
= Tilt Back Talk =&lt;br /&gt;
&lt;br /&gt;
;PsYkO&lt;br /&gt;
:Please write pretty much anything you want below either about your experience of the event or how we can make it better for next time.  Any information or ideas that you have are CRUCIAL for a successful run of any kind of tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JDawg&#039;&#039;&#039;&lt;br /&gt;
PsYkO: I was very pleased with this month&#039;s tilt... However, I feel that because of ping differences a small change should be made to disable advantages of higher pings (INSTAS!).  I talked this over with Oblivion earlier and he felt it was a good idea too: Change the scoring system so points are not given for coredumps, but for rounds won, because instas will still count as points, and can win a team a match with luck.  The rounds won would each give a point to the team it was won by, and matches would go up to 10 or 15.  I&#039;m sure many other players would agree with this, especially those with efficient computers or those who live close to the location where the server is hosted.  Please take this into consideration.  Thanks :D&lt;br /&gt;
&lt;br /&gt;
  ~JDawg&lt;br /&gt;
== Previous Back Talks ==&lt;br /&gt;
&lt;br /&gt;
[[Pilot_Back_Talk|Pilot Back Talk]] [[Back_Talk_1|Tilt Back Talk 1]]&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20211</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20211"/>
		<updated>2007-11-08T19:38:33Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...Diztruktive ßeauty- ·dß`SlyFoxx˘, ·dß`WiLdCat˘,·dß`Tsugaru˘,·dß`Sublime˘&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO, arilou, -=}ID&amp;lt; CuRbSidE&lt;br /&gt;
* Team 4 is... (no team name yet) -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is...~MdF~&amp;gt; (Mexican DawgFighters) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco, -=}ID&amp;lt; Squirg, Murder&lt;br /&gt;
* Team 8 is...~*SP*~Invasion (Team Captain)(anyone who wants to join) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20206</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20206"/>
		<updated>2007-11-07T02:03:36Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO, arilou, -=}ID&amp;lt; CuRbSidE&lt;br /&gt;
* Team 4 is... (no team name yet) -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is...~MdF~&amp;gt; (Mexican DawgFighters) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco, -=}ID&amp;lt; Squirg&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20203</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20203"/>
		<updated>2007-11-04T22:06:24Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO, arilou, -=}ID&amp;lt; CuRbSidE&lt;br /&gt;
* Team 4 is... (no team name yet) -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is...~MdF| (Mexican DawgFighters) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco, -=}ID&amp;lt; Squirg&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20202</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20202"/>
		<updated>2007-11-04T21:14:11Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO, arilou, -=}ID&amp;lt; CuRbSidE&lt;br /&gt;
* Team 4 is... (no team name yet) -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... (Mexican DawgFighters) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco, -=}ID&amp;lt; Squirg&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20199</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20199"/>
		<updated>2007-11-04T04:24:13Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO, arilou, -=}ID&amp;lt; CuRbSidE&lt;br /&gt;
* Team 4 is... (no team name yet) -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... (Mexican DawgFighters) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20190</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20190"/>
		<updated>2007-10-31T19:52:03Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO&lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...(no team name yet)  -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... (no team name yet) -=}ID&amp;lt; JDawg&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20181</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20181"/>
		<updated>2007-10-29T02:02:22Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...(no team name yet) -=}ID&amp;lt; JDawg&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... &lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is... &lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... &lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20180</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20180"/>
		<updated>2007-10-29T00:51:45Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is... -=}ID&amp;lt; JDawg&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... &lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is... &lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... &lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20179</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20179"/>
		<updated>2007-10-28T23:03:24Z</updated>

		<summary type="html">&lt;p&gt;70.100.113.253: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is... -=}ID&amp;lt; JDawg;)&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... &lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is... &lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... &lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>70.100.113.253</name></author>
	</entry>
</feed>