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	<id>http://wiki.armagetronad.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=71.3.128.187</id>
	<title>Armagetron Advanced - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.armagetronad.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=71.3.128.187"/>
	<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Special:Contributions/71.3.128.187"/>
	<updated>2026-10-16T08:28:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20215</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20215"/>
		<updated>2007-11-08T21:30:53Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...Diztruktive ßeauty- ·dß`SlyFoxx˘, ·dß`WiLdCat˘,·dß`Tsugaru˘,·dß`Sublime˘&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, Invasion &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO, arilou, -=}ID&amp;lt; CuRbSidE&lt;br /&gt;
* Team 4 is... Assasinators - -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom, Murder&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is...~MdF~&amp;gt; (Mexican DawgFighters) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco, -=}ID&amp;lt; Squirg&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20214</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20214"/>
		<updated>2007-11-08T21:30:37Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...Diztruktive ßeauty- ·dß`SlyFoxx˘, ·dß`WiLdCat˘,·dß`Tsugaru˘,·dß`Sublime˘&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, Invasion &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO, arilou, -=}ID&amp;lt; CuRbSidE&lt;br /&gt;
* Team 4 is... assasinators - -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom, Murder&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is...~MdF~&amp;gt; (Mexican DawgFighters) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco, -=}ID&amp;lt; Squirg&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20213</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20213"/>
		<updated>2007-11-08T21:30:00Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 2:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...Diztruktive ßeauty- ·dß`SlyFoxx˘, ·dß`WiLdCat˘,·dß`Tsugaru˘,·dß`Sublime˘&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, Invasion &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO, arilou, -=}ID&amp;lt; CuRbSidE&lt;br /&gt;
* Team 4 is... (no team name yet) -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom, Murder&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is...~MdF~&amp;gt; (Mexican DawgFighters) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco, -=}ID&amp;lt; Squirg&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20194</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20194"/>
		<updated>2007-11-02T00:35:23Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO&lt;br /&gt;
* Team 4 is... (no team name yet) -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... (no team name yet) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco&lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20192</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20192"/>
		<updated>2007-11-01T20:33:34Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...&lt;br /&gt;
* Team 2 is... (HeLL&#039;z ReBeL&#039;s) - Oblivion, &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO&lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... (no team name yet) -=}ID&amp;lt; JDawg, -=}ID&amp;lt; Taco&lt;br /&gt;
* Team 8 is... (no team name yet) -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20188</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20188"/>
		<updated>2007-10-30T01:33:06Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...(no team name yet) -=}ID&amp;lt; JDawg&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO&lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...(no team name yet)  -=}ID&amp;lt; killer, -=}ID&amp;lt; Doom&lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... &lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20187</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20187"/>
		<updated>2007-10-30T01:32:00Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...(no team name yet) -=}ID&amp;lt; JDawg&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO&lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...(no team name yet)  -=}ID&amp;lt; killer &lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... &lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20186</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20186"/>
		<updated>2007-10-30T01:31:41Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...(no team name yet) -=}ID&amp;lt; JDawg&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO&lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...(no team name yet) - -=}ID&amp;lt; killer &lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... &lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20185</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20185"/>
		<updated>2007-10-30T01:31:13Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...(no team name yet) -=}ID&amp;lt; JDawg&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO&lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...kilnoepioom - -=}ID&amp;lt; killer &lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... &lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20184</id>
		<title>Assemble</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Assemble&amp;diff=20184"/>
		<updated>2007-10-30T01:29:27Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Tilt Assemble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:TiltBlurb}}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! || EST || PST || GMT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quarter Finals&#039;&#039;&#039; || 7:00pm || 4:00 pm || 11:00 pm&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semi Finals&#039;&#039;&#039; || 8:00 pm || 5:00 pm || 12:00 am&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finals&#039;&#039;&#039; || 9:00 pm || 6:00 pm || 1:00 am&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tilt Assemble ==  &lt;br /&gt;
&#039;&#039;&#039;Sign Ups for Tilt 1 begin Sunday, September 30, 2007.&lt;br /&gt;
&lt;br /&gt;
***Please Create a Team Name, It makes the bracketing a lot easier to follow.&lt;br /&gt;
&lt;br /&gt;
* Team 1 is...(no team name yet) -=}ID&amp;lt; JDawg&lt;br /&gt;
* Team 2 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 3 is... PsYkOPaths - PsYkO&lt;br /&gt;
* Team 4 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 5 is...(no team name yet) -=}ID&amp;lt; killer &lt;br /&gt;
* Team 6 is... &lt;br /&gt;
----&lt;br /&gt;
* Team 7 is... &lt;br /&gt;
* Team 8 is... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sign Ups are closed at 6 PM EST time on the day of the Tilt&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quarter Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle between Team 1 and Team 2.&lt;br /&gt;
* High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h will host the battle between Team 5 and Team 6.&lt;br /&gt;
* -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt; will host the battle between Team 7 and Team 8.&lt;br /&gt;
&lt;br /&gt;
== Semi Final Bouts == &lt;br /&gt;
&lt;br /&gt;
* SpeederS ServeR will host the battle for the top bracket.&lt;br /&gt;
* .Humility &amp;amp; honor&#039;h server will host the battle for the bottom bracket.&lt;br /&gt;
&lt;br /&gt;
== The Final Tilt == &lt;br /&gt;
&lt;br /&gt;
* The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility &amp;amp; honor&#039;h Server&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border:solid 1px black; border-collapse:collapse; font-size:95%; empty-cells:show; text-align:center;&amp;quot;&lt;br /&gt;
! | Quarter Finals !! | Semi Finals !! | Final&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:3px double&amp;quot; | 7:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 8:00 PM EST || style=&amp;quot;border-bottom:3px double&amp;quot; | 9:00 PM EST &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; |  Team 2 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
||| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ SpeederS ServeR &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 3 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@High Rubber Tilt (Manta)&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 4 || style=&amp;quot;border-bottom:0px&amp;quot; | || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:0px&amp;quot; | || style=&amp;quot;border-left:0px; border-top:0px; border-bottom:0px&amp;quot; | || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; |  &#039;&#039;&#039;@ SpeederS ServeR&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; | Team 5 || style=&amp;quot;border-top:0px&amp;quot; | ||style=&amp;quot;border-top:0px&amp;quot; |  [] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039; @ .Humility &amp;amp; honor&#039;h server &#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0 || style=&amp;quot;border-left:0px&amp;quot; | 0-0 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 6 || style=&amp;quot;border-bottom:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0x&amp;quot; | &#039;&#039;&#039;@ .Humility &amp;amp; honor&#039;h server&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:0px&amp;quot; |  Team 7 || style=&amp;quot;border-top:0px&amp;quot; | []&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px; border-bottom:0px; border-right:0px&amp;quot; | &#039;&#039;&#039;@ -=}ID&amp;lt; -=}Immortal Dynasty&amp;lt;&#039;&#039;&#039; || style=&amp;quot;border-left:0px&amp;quot; | 0-0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:0px&amp;quot; | Team 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Servers and Server Settings ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I have successfully averaged the servers to make the fairest server possible.  A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H&#039;h settings.  Make sure when you do test these settings that there is no deathzone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*BUG_COLOR_OVERFLOW 1&lt;br /&gt;
&lt;br /&gt;
*CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4&lt;br /&gt;
*CYCLE_ACCEL 41&lt;br /&gt;
*CYCLE_BRAKE 155&lt;br /&gt;
*CYCLE_BRAKE_DEPLETE .4&lt;br /&gt;
*CYCLE_BRAKE_REFILL 1&lt;br /&gt;
*CYCLE_DELAY 0.008&lt;br /&gt;
*CYCLE_DELAY_TIMEBASED 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINADJUST 0.08&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_LEGACY 0&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005&lt;br /&gt;
*CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05&lt;br /&gt;
*CYCLE_RUBBER_TIME 1&lt;br /&gt;
*CYCLE_RUBBER_TIMEBASED 1&lt;br /&gt;
*CYCLE_SOUND_SPEED 30&lt;br /&gt;
*CYCLE_TURN_SPEED_FACTOR 0.98&lt;br /&gt;
*CYCLE_WALLS_STAY_UP_DELAY 2&lt;br /&gt;
*CYCLE_SPEED 35&lt;br /&gt;
*WALLS_LENGTH 2000&lt;br /&gt;
*REAL_ARENA_SIZE_FACTOR 1&lt;br /&gt;
*VOTING_TIMEOUT 60&lt;br /&gt;
*VOTING_TIMEOUT_PER_VOTER 15&lt;br /&gt;
*WIN_ZONE_MINE_ROUND_TIME 9000&lt;br /&gt;
---&lt;br /&gt;
*TEAMS_MAX 2&lt;br /&gt;
*TEAMS_MIN 2&lt;br /&gt;
*AUTO_TEAM 1&lt;br /&gt;
*TEAM_MAX_PLAYERS 4&lt;br /&gt;
*TEAM_MIN_PLAYERS 1&lt;br /&gt;
*TEAM_BALANCE_WITH_AIS 0&lt;br /&gt;
*ALLOW_TEAM_NAME_COLOR 0&lt;br /&gt;
*ALLOW_TEAM_NAME_PLAYER 1&lt;br /&gt;
---&lt;br /&gt;
*SCORE_KILL 1&lt;br /&gt;
*SCORE_DIE 0&lt;br /&gt;
*SCORE_SUICIDE 0&lt;br /&gt;
*SCORE_WIN 1&lt;br /&gt;
*SCORE_DEATHZONE -1&lt;br /&gt;
---&lt;br /&gt;
*SP_SIZE_FACTOR -1&lt;br /&gt;
*SP_WALLS_LENTH 2800&lt;br /&gt;
*LIMIT_ROUNDS 30&lt;br /&gt;
*LIMIT_SCORE 20&lt;br /&gt;
&lt;br /&gt;
== Past Tilts ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pilot Tilt|Pilot Tilt]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Roulette&amp;diff=20167</id>
		<title>Roulette</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Roulette&amp;diff=20167"/>
		<updated>2007-10-22T06:00:47Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Differences Between Mazing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== History ==&lt;br /&gt;
The predecessor to roulette was multi-person [[Mazing]], a normal maze except with several people participating. Roulette is this concept inverted, however, inverted mazes existed before roulette. The term and rules were popularized and created by players TiTnAsS and Kesshutsu.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
* Requires at least two players, but more is better.&lt;br /&gt;
* In the beginning of the round, follow the left cycle wall on the outside. Everyone should be going clockwise.&lt;br /&gt;
* Leave enough room to go back in between the walls that you and the person you are following create&lt;br /&gt;
* Keep following the walls around the arena until you get close to the outer rim.&lt;br /&gt;
* Double back to your right and enter the tunnel you have created, and follow it to the middle.&lt;br /&gt;
* Once you get back in the middle of the giant mass of tunnels, turn left and go out the closest tunnel created by another player.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[Image:Roulette_10.png|right|thumbnail]]&lt;br /&gt;
This first image is a screenshot of the players making the mass of tunnels. As you can see, they are all moving clockwise around the outer side of the walls, and leaving enough space to turn back inbetween the tunnels when they need to.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:roulette2.png|right|thumbnail]]&lt;br /&gt;
This screenshot is the players doing the same thing as the above screenshot, just so you can get a different perspective on it.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Roulette_15.png|right|thumbnail]]&lt;br /&gt;
This next screenshot, is the players sequentially turning back into their tunnels. This picture is to illustrate the point of Rouletting.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Roulette_13.png|right|thumbnail]]&lt;br /&gt;
This screenshot, is to show you what the inside of the roulette is like, and how you should go about navigating it.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Roulette_14.png|right|thumbnail]]&lt;br /&gt;
This last screenshot is to illustrate that the players following the wall in front of them can pull off and create new swerves. These swerves serve as extra turns that create a harder and more fun tunnel for each player.&lt;br /&gt;
&lt;br /&gt;
== Good Servers for Roulette ==&lt;br /&gt;
* Breakfast in Shrunkland&lt;br /&gt;
* World of TNA (has a map built for Roulette)&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Differences Between [[Mazing]] ==&lt;br /&gt;
&lt;br /&gt;
Roulette and multi-person mazes are related but differ significantly&lt;br /&gt;
* Mazing is an abstract skill, roulette is game with set rules.&lt;br /&gt;
* In roulette each player creates their own path to maze back into. In a multi-person maze everyone uses the same path.&lt;br /&gt;
* You can not roulette by yourself.&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Roulette&amp;diff=20166</id>
		<title>Roulette</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Roulette&amp;diff=20166"/>
		<updated>2007-10-22T06:00:29Z</updated>

		<summary type="html">&lt;p&gt;71.3.128.187: /* Differences Between Mazing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== History ==&lt;br /&gt;
The predecessor to roulette was multi-person [[Mazing]], a normal maze except with several people participating. Roulette is this concept inverted, however, inverted mazes existed before roulette. The term and rules were popularized and created by players TiTnAsS and Kesshutsu.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
* Requires at least two players, but more is better.&lt;br /&gt;
* In the beginning of the round, follow the left cycle wall on the outside. Everyone should be going clockwise.&lt;br /&gt;
* Leave enough room to go back in between the walls that you and the person you are following create&lt;br /&gt;
* Keep following the walls around the arena until you get close to the outer rim.&lt;br /&gt;
* Double back to your right and enter the tunnel you have created, and follow it to the middle.&lt;br /&gt;
* Once you get back in the middle of the giant mass of tunnels, turn left and go out the closest tunnel created by another player.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[Image:Roulette_10.png|right|thumbnail]]&lt;br /&gt;
This first image is a screenshot of the players making the mass of tunnels. As you can see, they are all moving clockwise around the outer side of the walls, and leaving enough space to turn back inbetween the tunnels when they need to.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:roulette2.png|right|thumbnail]]&lt;br /&gt;
This screenshot is the players doing the same thing as the above screenshot, just so you can get a different perspective on it.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Roulette_15.png|right|thumbnail]]&lt;br /&gt;
This next screenshot, is the players sequentially turning back into their tunnels. This picture is to illustrate the point of Rouletting.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Roulette_13.png|right|thumbnail]]&lt;br /&gt;
This screenshot, is to show you what the inside of the roulette is like, and how you should go about navigating it.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Roulette_14.png|right|thumbnail]]&lt;br /&gt;
This last screenshot is to illustrate that the players following the wall in front of them can pull off and create new swerves. These swerves serve as extra turns that create a harder and more fun tunnel for each player.&lt;br /&gt;
&lt;br /&gt;
== Good Servers for Roulette ==&lt;br /&gt;
* Breakfast in Shrunkland&lt;br /&gt;
* World of TNA (has a map built for Roulette)&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Differences Between [[Mazing]] ==&lt;br /&gt;
&lt;br /&gt;
Roulette and multi-person mazes are related but differ significantly&lt;br /&gt;
* Mazing is an abstract skill, roulette is game with set rules.&lt;br /&gt;
* In roulette each player creates their own path to maze back into. In a multi-person maze everyone uses the same path.&lt;br /&gt;
* You can not roulette by yourself.hi&lt;/div&gt;</summary>
		<author><name>71.3.128.187</name></author>
	</entry>
</feed>