<?xml version="1.0"?>
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	<id>http://wiki.armagetronad.org/index.php?action=history&amp;feed=atom&amp;title=Styctap%2FFeatures</id>
	<title>Styctap/Features - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.armagetronad.org/index.php?action=history&amp;feed=atom&amp;title=Styctap%2FFeatures"/>
	<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;action=history"/>
	<updated>2026-10-16T20:04:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;diff=62542&amp;oldid=prev</id>
		<title>Armanelgtron at 04:19, 26 April 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;diff=62542&amp;oldid=prev"/>
		<updated>2023-04-26T04:19:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:19, 26 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[styctap|&amp;lt;- Back]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;b&amp;gt;&lt;/ins&gt;[[styctap|&amp;lt;- Back]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/b&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The list of features and any other that make sty+ct+ap &amp;#039;&amp;#039;&amp;#039;special&amp;#039;&amp;#039;&amp;#039;. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The list of features and any other that make sty+ct+ap &amp;#039;&amp;#039;&amp;#039;special&amp;#039;&amp;#039;&amp;#039;. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Armanelgtron</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;diff=62538&amp;oldid=prev</id>
		<title>Armanelgtron at 04:18, 26 April 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;diff=62538&amp;oldid=prev"/>
		<updated>2023-04-26T04:18:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:18, 26 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[styctap|&amp;lt;- Back]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The list of features and any other that make sty+ct+ap &amp;#039;&amp;#039;&amp;#039;special&amp;#039;&amp;#039;&amp;#039;. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The list of features and any other that make sty+ct+ap &amp;#039;&amp;#039;&amp;#039;special&amp;#039;&amp;#039;&amp;#039;. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Armanelgtron</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;diff=62514&amp;oldid=prev</id>
		<title>Armanelgtron at 03:29, 26 April 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;diff=62514&amp;oldid=prev"/>
		<updated>2023-04-26T03:29:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:29, 25 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Server Side ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Server Side ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Rotation of maps and config files depending on [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#rotation-type | ROTATION_TYPE]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Rotation of maps and config files depending on [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#rotation-type | ROTATION_TYPE]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Storage of maps and config files for non-rotation purposes. Can only be called upon by queueing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Storage of maps and config files for non-rotation purposes. Can only be called upon by queueing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Queueing of maps and config files. Chat commands as well (/mq for queueing maps and /cq for queueing config files).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Queueing of maps and config files. Chat commands as well (/mq for queueing maps and /cq for queueing config files).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** When the queue is full, normal rotation will halt and will continue as soon as the queue is empty.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** When the queue is full, normal rotation will halt and will continue as soon as the queue is empty.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** View the list of chat commands [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#commands | here]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** View the list of chat commands [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#commands | here]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Full racing with times and a timer is supported when turning on [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#race-timer-enabled-0-1 | RACE_TIMER_ENABLED]] to 1.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Full racing with times and a timer is supported when turning on [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#race-timer-enabled-0-1 | RACE_TIMER_ENABLED]] to 1.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#collapse-destroy-commands | Collapse/Destroy]] zones by their name or id.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#collapse-destroy-commands | Collapse/Destroy]] zones by their name or id.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#custom-commands | Custom Console Message]] which is quite useful for users bored of appending messages to console_message.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#custom-commands | Custom Console Message]] which is quite useful for users bored of appending messages to console_message.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#display-map-commands | Display Map Details]] which is handy to know what map you’re playing in.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#display-map-commands | Display Map Details]] which is handy to know what map you’re playing in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#soccer-commands | Soccer Style]] which is quite similar to the real life soccer games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#soccer-commands | Soccer Style]] which is quite similar to the real life soccer games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Map is located in the resource: Lover-Boy/soccer-1.0.0.aamap.xml&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Map is located in the resource: Lover-Boy/soccer-1.0.0.aamap.xml&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** This feature could still be buggy since it was not fully tested&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** This feature could still be buggy since it was not fully tested&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#shot-commands | Shooting at base]] does not have to respawn teammates/enemies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#shot-commands | Shooting at base]] does not have to respawn teammates/enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#deadly-commands | Deadly Explosions]] which was taken from dlh’s branch in launchpad for 0.4 Trunk Version.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#deadly-commands | Deadly Explosions]] which was taken from dlh’s branch in launchpad for 0.4 Trunk Version.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#cycle-rubber-deplete-commands | Rubber Deplete Commands]]. Depending on the commands that are enabled, a player’s rubber will deplete.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#cycle-rubber-deplete-commands | Rubber Deplete Commands]]. Depending on the commands that are enabled, a player’s rubber will deplete.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** If all commands are disabled (set to 0) then you could achieve immortal rubber and therefore never be core dumped :)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** If all commands are disabled (set to 0) then you could achieve immortal rubber and therefore never be core dumped :)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also: [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/chat_commands | Chat Commands]] for more&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also: [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/chat_commands | Chat Commands]] for more&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Others ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Others ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** sty+ct+ap the client will also allow entry of infinite color codes into the name within the menu. (Other clients will still accept additional color codes under &amp;lt;code&amp;gt;PLAYER_1&amp;lt;/code&amp;gt; and similar entries, but not in the menu.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** sty+ct+ap the client will also allow entry of infinite color codes into the name within the menu. (Other clients will still accept additional color codes under &amp;lt;code&amp;gt;PLAYER_1&amp;lt;/code&amp;gt; and similar entries, but not in the menu.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** This means your name may be truncated if you enter a server which doesn’t support the filter. I may think of a workaround in the future. (probably by looking at the server version, which wouldn’t be perfect either)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** This means your name may be truncated if you enter a server which doesn’t support the filter. I may think of a workaround in the future. (probably by looking at the server version, which wouldn’t be perfect either)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Updated [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..&lt;/del&gt;/console_commands#spawn-zone | SPAWN_ZONE]] options.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Updated [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;styctap&lt;/ins&gt;/console_commands#spawn-zone | SPAWN_ZONE]] options.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** New Zone types:&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** New Zone types:&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Armanelgtron</name></author>
	</entry>
	<entry>
		<id>http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;diff=62513&amp;oldid=prev</id>
		<title>Armanelgtron: Created page with &quot;The list of features and any other that make sty+ct+ap &#039;&#039;&#039;special&#039;&#039;&#039;. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])  Skip to…  * #Client_Sid...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.armagetronad.org/index.php?title=Styctap/Features&amp;diff=62513&amp;oldid=prev"/>
		<updated>2023-04-26T03:28:22Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The list of features and any other that make sty+ct+ap &amp;#039;&amp;#039;&amp;#039;special&amp;#039;&amp;#039;&amp;#039;. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])  Skip to…  * #Client_Sid...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The list of features and any other that make sty+ct+ap &amp;#039;&amp;#039;&amp;#039;special&amp;#039;&amp;#039;&amp;#039;. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])&lt;br /&gt;
&lt;br /&gt;
Skip to… &lt;br /&gt;
* [[#Client_Side | Client Side]] &lt;br /&gt;
* [[#Server_Side | Server Side]] &lt;br /&gt;
* [[#Others | Both]]&lt;br /&gt;
&lt;br /&gt;
== Client Side ==&lt;br /&gt;
&lt;br /&gt;
* [[styctap/console_commands#tab-completion | Tab Completion]] of names or commands in chat. Similar to 0.4&lt;br /&gt;
** Added to “Special Menu” of sty+ct+ap client build.&lt;br /&gt;
** Can tab complete in color or standard.&lt;br /&gt;
** Using /admin will result in commands filing up&lt;br /&gt;
** Using /team /msg /shout will result in filling executed text with a person’s name closely matching it.`&lt;br /&gt;
** Also works for local commands for “Con:”.&lt;br /&gt;
* [[styctap/console_commands#highlight-name | Highlight Own Name]] in string when your name appears in chat string sent by somebody else.&lt;br /&gt;
** Taken directly from 0.4 Trunk Version.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Added to “Special Menu” of sty+ct+ap client build.&lt;br /&gt;
* &amp;lt;code&amp;gt;*&amp;lt;/code&amp;gt; is added to the front of player name when viewing scoreboard. This indicates that player is either chatting or idle.&lt;br /&gt;
* Chat message indications:&lt;br /&gt;
** &amp;lt;code&amp;gt;*DEAD*&amp;lt;/code&amp;gt; is added to the front of chat string of players that are dead (including yourself). Doesn’t apply to spectators though.&lt;br /&gt;
** &amp;lt;code&amp;gt;*SPEC*&amp;lt;/code&amp;gt; is added in front of players in spectator mode.&lt;br /&gt;
* [[styctap/console_commands#silence-enemies | Silence Enemies]] from 0.4&lt;br /&gt;
* [[styctap/console_commands#enable-mates-casing | Enabling Mates Casing]] which was due to phytotron’s complaint.&lt;br /&gt;
** 0.4 Trunk Version has taken it now.&lt;br /&gt;
* [[styctap/console_commands#custom-teamname-commands | Custom Team names]] was taken from 0.4 Trunk Version.&lt;br /&gt;
** I fixed an error that occurs after a player logged into their authority account.&lt;br /&gt;
* [[styctap/console_commands#hide-cycles | Hide Cycles/Walls]] was a new implementation to the game.&lt;br /&gt;
** Users can activate/deactivate them through the “Special Setup” menu option or through the use of the console commands&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** This feature is basically to hide the cycles/tails of players on the grid while the use is also alive.&lt;br /&gt;
* [https://www.armanelgtron.tk/styctap/forums/client_feature_save_cfg_settings_pg1.html Save/Load CFG Settings]&lt;br /&gt;
&lt;br /&gt;
== Server Side ==&lt;br /&gt;
&lt;br /&gt;
* Rotation of maps and config files depending on [[../console_commands#rotation-type | ROTATION_TYPE]].&lt;br /&gt;
* Storage of maps and config files for non-rotation purposes. Can only be called upon by queueing.&lt;br /&gt;
* Queueing of maps and config files. Chat commands as well (/mq for queueing maps and /cq for queueing config files).&lt;br /&gt;
** When the queue is full, normal rotation will halt and will continue as soon as the queue is empty.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** View the list of chat commands [[../console_commands#commands | here]].&lt;br /&gt;
* Full racing with times and a timer is supported when turning on [[../console_commands#race-timer-enabled-0-1 | RACE_TIMER_ENABLED]] to 1.&lt;br /&gt;
* [[../console_commands#collapse-destroy-commands | Collapse/Destroy]] zones by their name or id.&lt;br /&gt;
* [[../console_commands#custom-commands | Custom Console Message]] which is quite useful for users bored of appending messages to console_message.&lt;br /&gt;
* [[../console_commands#display-map-commands | Display Map Details]] which is handy to know what map you’re playing in.&lt;br /&gt;
* [[../console_commands#soccer-commands | Soccer Style]] which is quite similar to the real life soccer games.&lt;br /&gt;
** Map is located in the resource: Lover-Boy/soccer-1.0.0.aamap.xml&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** This feature could still be buggy since it was not fully tested&lt;br /&gt;
* [[../console_commands#shot-commands | Shooting at base]] does not have to respawn teammates/enemies.&lt;br /&gt;
* [[../console_commands#deadly-commands | Deadly Explosions]] which was taken from dlh’s branch in launchpad for 0.4 Trunk Version.&lt;br /&gt;
* [[../console_commands#cycle-rubber-deplete-commands | Rubber Deplete Commands]]. Depending on the commands that are enabled, a player’s rubber will deplete.&lt;br /&gt;
** If all commands are disabled (set to 0) then you could achieve immortal rubber and therefore never be core dumped :)&lt;br /&gt;
&lt;br /&gt;
See also: [[../chat_commands | Chat Commands]] for more&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
&lt;br /&gt;
* Alpha Project (sty+ct+ap) has it’s own map DTD with [[./styctap_dtd.html|map-0.2.9_styctap_vX.dtd]] located in Lover-Boy resource folder.&lt;br /&gt;
** The dtd contains a lot of very interesting and fascinating features.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Check out Lover-Boy/example-1.0.0.aamap.xml on how it works.&lt;br /&gt;
* Error logging.&lt;br /&gt;
** Any errors detected in Login will be stored in “./var/errors/login_errors.txt”.&lt;br /&gt;
* Multiple Colors in screen name of players is now allowed.&lt;br /&gt;
** This is supported in both +ap clients and servers, however the server must support it.&lt;br /&gt;
** sty+ct+ap the client will also allow entry of infinite color codes into the name within the menu. (Other clients will still accept additional color codes under &amp;lt;code&amp;gt;PLAYER_1&amp;lt;/code&amp;gt; and similar entries, but not in the menu.)&lt;br /&gt;
** This means your name may be truncated if you enter a server which doesn’t support the filter. I may think of a workaround in the future. (probably by looking at the server version, which wouldn’t be perfect either)&lt;br /&gt;
* Updated [[../console_commands#spawn-zone | SPAWN_ZONE]] options.&lt;br /&gt;
** New Zone types:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** acceleration - When a player enter into this zone, it automatically accelerates their speed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** speed - When a player enter into this zone, it makes the player travel at specified/constant speed before returning to normal speeds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** rubberAdjust - Set the player’s rubber at constant as long as they remain inside the zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** object - Simply put, a zone without purpose but can do things which the target zone cannot do. For instance, follow a player like zombieOwner. Typically used in scripts.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Armanelgtron</name></author>
	</entry>
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