Difference between revisions of "Assemble"
From Armagetron
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* Team 4 is... | * Team 4 is... | ||
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− | * Team 5 is... | + | * Team 5 is...kilnoepioom - -=}ID< killer |
* Team 6 is... | * Team 6 is... | ||
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Revision as of 01:31, 30 October 2007
High Rubber Tilt | Reason | Schedule | Assemble | Outcome | Back Talk |
*** SIGNUPS can be found at Assemble |
EST | PST | GMT | |
---|---|---|---|
Quarter Finals | 7:00pm | 4:00 pm | 11:00 pm |
Semi Finals | 8:00 pm | 5:00 pm | 12:00 am |
Finals | 9:00 pm | 6:00 pm | 1:00 am |
Tilt Assemble
Sign Ups for Tilt 1 begin Sunday, September 30, 2007.
- Please Create a Team Name, It makes the bracketing a lot easier to follow.
- Team 1 is...(no team name yet) -=}ID< JDawg
- Team 2 is...
- Team 3 is... PsYkOPaths - PsYkO
- Team 4 is...
- Team 5 is...kilnoepioom - -=}ID< killer
- Team 6 is...
- Team 7 is...
- Team 8 is...
Sign Ups are closed at 6 PM EST time on the day of the Tilt
Quarter Final Bouts
- SpeederS ServeR will host the battle between Team 1 and Team 2.
- High Rubber Tilt (Manta) will host the battle between Team 3 and Team 4.
- .Humility & honor'h will host the battle between Team 5 and Team 6.
- -=}ID< -=}Immortal Dynasty< will host the battle between Team 7 and Team 8.
Semi Final Bouts
- SpeederS ServeR will host the battle for the top bracket.
- .Humility & honor'h server will host the battle for the bottom bracket.
The Final Tilt
- The host server for the Final Tilt will rotate between SpeederS ServeR and .Humility & honor'h Server
Quarter Finals | Semi Finals | Final | |
---|---|---|---|
7:00 PM EST | 8:00 PM EST | 9:00 PM EST | |
Team 1 | |||
@ SpeederS ServeR | 0-0 | ||
Team 2 | [] | ||
@ SpeederS ServeR | |||
Team 3 | [] | ||
@High Rubber Tilt (Manta) | 0-0 | 0-0 | |
Team 4 | [] | ||
@ SpeederS ServeR | 0-0 | ||
Team 5 | [] | ||
@ .Humility & honor'h server | 0-0 | 0-0 | |
Team 6 | [] | ||
@ .Humility & honor'h server | |||
Team 7 | [] | ||
@ -=}ID< -=}Immortal Dynasty< | 0-0 | ||
Team 8 |
Servers and Server Settings
I have successfully averaged the servers to make the fairest server possible. A server that can be adapted to easily by those who favor the SP/ID settings or those who favor the iZm/H'h settings. Make sure when you do test these settings that there is no deathzone!
- BUG_COLOR_OVERFLOW 1
- CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4
- CYCLE_ACCEL 41
- CYCLE_BRAKE 155
- CYCLE_BRAKE_DEPLETE .4
- CYCLE_BRAKE_REFILL 1
- CYCLE_DELAY 0.008
- CYCLE_DELAY_TIMEBASED 0
- CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005
- CYCLE_RUBBER_MINADJUST 0.08
- CYCLE_RUBBER_MINDISTANCE_LEGACY 0
- CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005
- CYCLE_RUBBER_MINDISTANCE_RATIO 9.99868e-05
- CYCLE_RUBBER_TIME 1
- CYCLE_RUBBER_TIMEBASED 1
- CYCLE_SOUND_SPEED 30
- CYCLE_TURN_SPEED_FACTOR 0.98
- CYCLE_WALLS_STAY_UP_DELAY 2
- CYCLE_SPEED 35
- WALLS_LENGTH 2000
- REAL_ARENA_SIZE_FACTOR 1
- VOTING_TIMEOUT 60
- VOTING_TIMEOUT_PER_VOTER 15
- WIN_ZONE_MINE_ROUND_TIME 9000
---
- TEAMS_MAX 2
- TEAMS_MIN 2
- AUTO_TEAM 1
- TEAM_MAX_PLAYERS 4
- TEAM_MIN_PLAYERS 1
- TEAM_BALANCE_WITH_AIS 0
- ALLOW_TEAM_NAME_COLOR 0
- ALLOW_TEAM_NAME_PLAYER 1
---
- SCORE_KILL 1
- SCORE_DIE 0
- SCORE_SUICIDE 0
- SCORE_WIN 1
- SCORE_DEATHZONE -1
---
- SP_SIZE_FACTOR -1
- SP_WALLS_LENTH 2800
- LIMIT_ROUNDS 30
- LIMIT_SCORE 20