Gametypes

From Armagetron
Revision as of 19:37, 8 April 2009 by Tobe (talk | contribs) (Added some gamemodes.)

Fortress Style

  • Fortress: Capture the enemy base. This game can be played with teams or death match style.
    • Wild Fortress (Sty): Objective is to conquer the opponents' zone while defending yours on various maps.
    • Flag Fortress (FF)(Sty): A fortress game with fortress physics with the objective being to capture the opponents flag. Players are respawned if they are dead and a player (ally or opponent) touches the base with the respective color.
  • Sumo: The object is to stay in a zone while trying to force the opponent out.
    • Team Sumo: Sumo with teams.

Free-For-All Deathmatch

  • No Rubber (NR): Played with no or one rubber.
  • Low Rubber (LR): Played with an average of five to ten rubber.
  • Medium Rubber (MR): Played with an average of ten to fifteen rubber.
  • High Rubber (HR): Played with an average of fifteen to thirty rubber. And a speed of about 20-40
  • Dog Fight (DF): Currently it is a mode that consists of slow bikes and medium rubber (around 10). In most DF servers, theres are rules to trapping your opponent that is widely accepted throughout the armagetron advanced community, but is not completely defined. You may not trap you opponent using a "seal" or "stab".

Racing and Maze

  • Race: Race to the win zone at the end of the map.
    • Cockpit Racing with only a cockpit view enabled.
  • Maze: Find a path to the win zone.
  • Roulette: Multiple players create a "maze" Then try to navigate out.

Flag Base Sty Patch

  • Capture the Flag (CTF): Capture the opponents' flag. Players are respawned if they are dead and a player (ally or opponent) touches the base on the respective side.
    • Capture The Flag Shooting (CTFS): Capture the opponents' flag while shooting. Players are respawned if they are dead and a player (ally or opponent) touches the base on the respective side.
    • Flag Fortress (FF): A fortress game with fortress physics with the objective being to capture the opponents flag. Players are respawned if they are dead and a player (ally or opponent) touches the base with the respective color.
  • Hold The Flag (HTF): A flag is placed in the map. The object of the game is to take it and survive as long as possible without being killed.

Non Flag Based Sty Patch

  • Shooting: A team death match where the object is to try to shoot the other team's players with death zones.
  • StyBall: A team match where the object is to score a goal by pushing the ball zone into the goal zone.

Other

Nothing added yet.