IFC/Rules

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Incam Fortress Competition | IFC | On The Day | Rules | Results

Captains

  1. Captains are chosen by the community before the day.
  2. Captains are given admin powers to kick those players from the grid who do not follow the Players code of conduct.
  3. Captains are responsible for chosing team mates.
  4. Captains agree who is gold/blue.
  5. With more than 2 teams, a brackets-like event is conducted, with each round lasting an hour, best of 5.

Players

  1. Players honour this code of conduct.
  2. Because there is no official way to enforce incam, we must rely on the players themselves to promise they are adopting incam.
  3. No accusation of cheating will be voiced, and if so, the admin and other players have powers to kick a player who begins such an accusation.
  4. Install Mumble or use Skype: behave in a manner that is conducive to everybody having fun, not just you.
  5. The ]i[ tag is a badge of honour to indicate that the player is following this code of conduct throughout the competition.

Games

  1. All players assemble at the appointed server wearing ]i[ tags on the hour from 19.00 GMT.
  2. Captains choose teams through IRC which views the players available; captains turn up, name the teams and the servers
  3. Games are started on the hour, best of 5, maximum of 8 players per team.
  4. A team that has already participated may continue with the same player roster and do not have to undergo an hourly re-jigging if they desire.
  5. Players drifting into existing games are advised to assemble at the appointed warm-up server to form teams, participate in the next round.
  6. Roughly equal teams.

Server

  1. Settings will be standard fortress.
  2. Every player is supposed to not use any camera but incam and to not use the hud map of 0.3 version.
  3. There will be an administrator and a client recording the event.