Difference between revisions of "Ladle/Guidelines/Voting"

From Armagetron
Line 16: Line 16:
 
| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=199514#p199514 L-16]
 
| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=199514#p199514 L-16]
 
| score_hole
 
| score_hole
| (1 point, 0 points)
+
| 1 point, 0 points
 
| 0 points
 
| 0 points
 
|-
 
|-
| 2v2 Fortress Conquering
+
| 2v2 fortress conquering
| (conquerable, unconquerable)
+
| conquerable, unconquerable
 
| unconquerable
 
| unconquerable
 
|-
 
|-
 
| scoring distribution
 
| scoring distribution
| (10/0, 6/4)
+
| 10/0, 6/4
 
| 6/4
 
| 6/4
 
|-
 
|-
 
| winzone / deathzone
 
| winzone / deathzone
| (yes, no, expanding, when?)
+
| yes, no, expanding, when?
 
| no
 
| no
 
|-
 
|-
Line 34: Line 34:
 
|-
 
|-
 
| team_max_players
 
| team_max_players
| (6v6, 7v7, 8v8)
+
| 6v6, 7v7, 8v8
 
| 6v6
 
| 6v6
 
|-
 
|-
 
| score_hole
 
| score_hole
| (1 point, 0 points)
+
| 1 point, 0 points
 
| 0 points
 
| 0 points
 
|-
 
|-
 
| scoring distribution
 
| scoring distribution
| (10/0, 6/4)
+
| 10/0, 6/4
 
| 6/4
 
| 6/4
 
|-
 
|-
 
| brackets / team placement
 
| brackets / team placement
| (random, seeded)
+
| random, seeded
 
| random
 
| random
 
|-
 
|-
 
| servers
 
| servers
| (random, balance of Euro/American)
+
| random, balance of EU/US
 
| balanced
 
| balanced
 
|-
 
|-
 
| rotate finals between US/EU servers
 
| rotate finals between US/EU servers
| (yes, no)
+
| yes, no
 
| yes
 
| yes
 
|-
 
|-
 
| coordinated server names
 
| coordinated server names
| (yes, no)
+
| yes, no
 
| yes
 
| yes
 
|-
 
|-
 
| team must play with the names listed on the Challenge Board
 
| team must play with the names listed on the Challenge Board
| (yes, no)
+
| yes, no
 
| yes
 
| yes
 +
|-
 +
| rowspan="10" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-24]
 +
|-
 +
| team_max_players
 +
| 6v6, 7v7, 8v8
 +
| 6v6
 +
|-
 +
| score_hole
 +
| 1 point, 0 points
 +
| 0 points
 +
|-
 +
| 2v2 fortress conquering
 +
| conquerable, unconquerable
 +
| unconquerable
 +
|-
 +
| scoring distribution
 +
| 10/0, 6/4
 +
| 6/4
 +
|-
 +
| brackets / team placement
 +
| random, seeded
 +
| random
 +
|-
 +
| finals are best of 3
 +
| yes, no
 +
| yes
 +
|-
 +
| Ladle start time
 +
| same, 1 hour early, 1.5
 +
| 1 hour
 +
|-
 +
| Ladle should be on which day
 +
| Saturday, Sunday
 +
| Sunday
 +
|-
 +
| Ladle should be 2 days
 +
| no, Sat/Sun, consecutive Sundays
 +
| no
 +
|-
 +
| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-27]
 +
|-
 +
| moderators
 +
| global, team leaders, both
 +
| global
 +
|-
 +
| Ladle start time
 +
| 17:45 GMT, 18:45 GMT
 +
| 18:45 GMT
 +
|-
 +
| double elimination
 +
| none, light, full
 +
| none
 
|}
 
|}

Revision as of 14:16, 5 July 2010

Ladle Voting

The decision-making process for Ladle-related issues was sketchy at best before the voting system was in place. Previously, community members might make a forum poll or some complaint thread, and people would argue a point. Very little was ever accomplished and every change was a challenge to authority of sorts.

At one point, people began to question the nature of the Ladle rules themselves and the authority for which they had been created. [1] It was clear something needed to be done. By February 2009, just about everything related to the Ladle was in question again. A discussion of rules broke out, but this time it was about not just what rules we should have, but how to decide on them as a community.[2] Lackadaisical pointed out a vote from Ladle-16 where the teams successfully decided on settings.[3] Eventually it was decided to try out a quarterly voting schedule using the previous method from Ladle-16. The first quarterly vote coincided with Ladle-21 and has been used rather consistently, with great success. [4]

The process is simple. Every third Ladle, a discussion thread is created to talk about Ladle issues. Ideas are flushed out, argued, and generally put through the ringer. One week before the Ladle sign-ups close, a voting thread is created. The thread contains the choices for the teams to vote on. Only teams signed up can vote, one vote per team (if you have a large clan with 2 teams, that means 2 votes). Voting closes when sign-ups close.

Past Votes

Ladle Issue Choices Result
L-16 score_hole 1 point, 0 points 0 points
2v2 fortress conquering conquerable, unconquerable unconquerable
scoring distribution 10/0, 6/4 6/4
winzone / deathzone yes, no, expanding, when? no
L-21
team_max_players 6v6, 7v7, 8v8 6v6
score_hole 1 point, 0 points 0 points
scoring distribution 10/0, 6/4 6/4
brackets / team placement random, seeded random
servers random, balance of EU/US balanced
rotate finals between US/EU servers yes, no yes
coordinated server names yes, no yes
team must play with the names listed on the Challenge Board yes, no yes
L-24
team_max_players 6v6, 7v7, 8v8 6v6
score_hole 1 point, 0 points 0 points
2v2 fortress conquering conquerable, unconquerable unconquerable
scoring distribution 10/0, 6/4 6/4
brackets / team placement random, seeded random
finals are best of 3 yes, no yes
Ladle start time same, 1 hour early, 1.5 1 hour
Ladle should be on which day Saturday, Sunday Sunday
Ladle should be 2 days no, Sat/Sun, consecutive Sundays no
L-27
moderators global, team leaders, both global
Ladle start time 17:45 GMT, 18:45 GMT 18:45 GMT
double elimination none, light, full none