Difference between revisions of "Ladle/Guidelines/Voting"

From Armagetron
Line 16: Line 16:
 
| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=199514#p199514 L-16]
 
| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=199514#p199514 L-16]
 
| score_hole
 
| score_hole
| '''0 points''', 1 point
+
| '''0 points''' (4), 1 point (2)
 
|-
 
|-
 
| 2v2 fortress conquering
 
| 2v2 fortress conquering
| '''unconquerable''', conquerable
+
| '''unconquerable''' (5), conquerable (1)
 
|-
 
|-
 
| scoring distribution
 
| scoring distribution
| '''6/4''', 10/0
+
| '''6/4''' (4), 10/0 (2)
 
|-
 
|-
 
| winzone / deathzone
 
| winzone / deathzone
| '''no''', yes, expanding, when?
+
| '''no''' (6), yes, expanding, when? (0)
 
|-
 
|-
 
| rowspan="9" | [http://forums3.armagetronad.net/viewtopic.php?p=206556#p206556 L-21]
 
| rowspan="9" | [http://forums3.armagetronad.net/viewtopic.php?p=206556#p206556 L-21]
 
|-
 
|-
 
| team size
 
| team size
| '''6v6''', 7v7, 8v8
+
| '''6v6''' (4), 7v7 (0), 8v8 (2)
 
|-
 
|-
 
| score_hole
 
| score_hole
| '''0 points''', 1 point
+
| '''0 points''' (6), 1 point (0)
 
|-
 
|-
 
| scoring distribution
 
| scoring distribution
| '''6/4''', 10/0
+
| '''6/4''' (6), 10/0 (0)
 
|-
 
|-
 
| brackets / team placement
 
| brackets / team placement
| '''random''', seeded
+
| '''random''' (6), seeded (0)
 
|-
 
|-
 
| servers
 
| servers
| '''balance of EU/US''', random
+
| '''balance of EU/US''' (5), random (1)
 
|-
 
|-
 
| rotate finals between US/EU servers
 
| rotate finals between US/EU servers
| '''yes''', no
+
| '''yes''' (4), no (2)
 
|-
 
|-
 
| coordinated server names
 
| coordinated server names
| '''yes''', no
+
| '''yes''' (6), no (0)
 
|-
 
|-
 
| team must play with the names listed on the Challenge Board
 
| team must play with the names listed on the Challenge Board
| '''yes''', no
+
| '''yes''' (5), no (1)
 
|-
 
|-
 
| rowspan="10" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-24]
 
| rowspan="10" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-24]
 
|-
 
|-
 
| team size
 
| team size
| '''6v6''', 7v7, 8v8
+
| '''6v6''' (6), 7v7 (2), 8v8 (0)
 
|-
 
|-
 
| score_hole
 
| score_hole
| '''0 points''', 1 point
+
| '''0 points''' (7), 1 point (0)
 
|-
 
|-
 
| 2v2 fortress conquering
 
| 2v2 fortress conquering
| '''unconquerable''', conquerable
+
| '''unconquerable''' (6), conquerable (2)
 
|-
 
|-
 
| scoring distribution
 
| scoring distribution
| '''6/4''', 10/0
+
| '''6/4''' (8), 10/0 (0)
 
|-
 
|-
 
| brackets / team placement
 
| brackets / team placement
| '''random''', seeded
+
| '''random''' (5), seeded (3)
 
|-
 
|-
 
| finals are best of 3
 
| finals are best of 3
| '''yes''', no
+
| '''yes''' (5), no (3)
 
|-
 
|-
 
| Ladle start time
 
| Ladle start time
| '''1 hour early''', 1.5, same
+
| '''1 hour early''' (4), 1.5 (1), same (2)
 
|-
 
|-
 
| Ladle should be on which day
 
| Ladle should be on which day
| '''Sunday''', Saturday
+
| '''Sunday''' (5), Saturday (2)
 
|-
 
|-
 
| Ladle should be 2 days
 
| Ladle should be 2 days
| '''no''', Sat/Sun, consecutive Sundays
+
| '''no''' (7), Sat/Sun (0), consecutive Sundays (1)
 
|-
 
|-
 
| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-27]
 
| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-27]

Revision as of 14:56, 5 July 2010

Ladle Voting

The decision-making process for Ladle-related issues was sketchy at best before the voting system was in place. Previously, community members might make a forum poll or some complaint thread, and people would argue a point. Very little was ever accomplished and every change was a challenge to authority of sorts.

At one point, people began to question the nature of the Ladle rules themselves and the authority for which they had been created. [1] It was clear something needed to be done. By February 2009, just about everything related to the Ladle was in question again. A discussion of rules broke out, but this time it was about not just what rules we should have, but how to decide on them as a community.[2] Lackadaisical pointed out a vote from Ladle-16 where the teams successfully decided on settings.[3] Eventually it was decided to try out a quarterly voting schedule using the previous method from Ladle-16. The first quarterly vote coincided with Ladle-21 and has been used rather consistently, with great success. [4]

The process is simple. Every third Ladle, a discussion thread is created to talk about Ladle issues. Ideas are flushed out, argued, and generally put through the ringer. One week before the Ladle sign-ups close, a voting thread is created. The thread contains the choices for the teams to vote on. Only teams signed up can vote, one vote per team (if you have a large clan with 2 teams, that means 2 votes). Voting closes when sign-ups close.

Past Votes

Ladle Issue Choices / Results (bold)
L-16 score_hole 0 points (4), 1 point (2)
2v2 fortress conquering unconquerable (5), conquerable (1)
scoring distribution 6/4 (4), 10/0 (2)
winzone / deathzone no (6), yes, expanding, when? (0)
L-21
team size 6v6 (4), 7v7 (0), 8v8 (2)
score_hole 0 points (6), 1 point (0)
scoring distribution 6/4 (6), 10/0 (0)
brackets / team placement random (6), seeded (0)
servers balance of EU/US (5), random (1)
rotate finals between US/EU servers yes (4), no (2)
coordinated server names yes (6), no (0)
team must play with the names listed on the Challenge Board yes (5), no (1)
L-24
team size 6v6 (6), 7v7 (2), 8v8 (0)
score_hole 0 points (7), 1 point (0)
2v2 fortress conquering unconquerable (6), conquerable (2)
scoring distribution 6/4 (8), 10/0 (0)
brackets / team placement random (5), seeded (3)
finals are best of 3 yes (5), no (3)
Ladle start time 1 hour early (4), 1.5 (1), same (2)
Ladle should be on which day Sunday (5), Saturday (2)
Ladle should be 2 days no (7), Sat/Sun (0), consecutive Sundays (1)
L-27
moderators global (4), team leaders (1), both (3)
Ladle start time 18:45 GMT (6), 17:45 GMT (2)
double elimination none (6), light (2), full (0)
L-29
adjust Ladle date for New Years/January yes (7), no (2)
L-30
Ladle follows daylight savings time yes (12), no (0)
adjust Ladle date for New Years/January yes (12), no (0)
Challenge Board cutoff-time/day Thursday (6), Friday (5), Saturday (1)
elect global moderators yes (11), no (1)
L-34
team size 6v6 (9), 7v7 (2), 8v8 (0)
hole size (explosion_radius) 0.75m (7), 2 (3), 0 (1)