Difference between revisions of "Ladle Feedback"

From Armagetron
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:Finally, it doesn't take a month to organise this. It should if there are a lot of players and a lot of activity in the challenge board, teams meeting up and practicing and so on. But Tronic Monkeys haven't had one game together, and I haven't got contact details for most of them... Most of the other teams seem more solid though. But a month? Not needed.
 
:Finally, it doesn't take a month to organise this. It should if there are a lot of players and a lot of activity in the challenge board, teams meeting up and practicing and so on. But Tronic Monkeys haven't had one game together, and I haven't got contact details for most of them... Most of the other teams seem more solid though. But a month? Not needed.
  
;[[User:2020|2020]] 17:01, 1 October 2006 (CDT)
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;[[User:2020|2020]] 17.01, 1 October 2006 (CDT)
 
:Got kicked out of AST for some reason while recording the first match of the finals... pity we won't have a recording of the game... Tronic Monkeys were a bunch of monkeys, badly organised and not enough skill, so we lost in the quarters against WPN, the better team without a doubt. I saw and recorded most of Steve Taylor v proNoobz in the semi and that was some game. Impressive. Everything seemed to go proNoobz way on the breaks...
 
:Got kicked out of AST for some reason while recording the first match of the finals... pity we won't have a recording of the game... Tronic Monkeys were a bunch of monkeys, badly organised and not enough skill, so we lost in the quarters against WPN, the better team without a doubt. I saw and recorded most of Steve Taylor v proNoobz in the semi and that was some game. Impressive. Everything seemed to go proNoobz way on the breaks...
 
:Rounds are too short, at least not for the actual match, between the two quarters, one started on time, and the other about half an hour late. Mad and manta mentioned timing, and said it wasn't clear enough.
 
:Rounds are too short, at least not for the actual match, between the two quarters, one started on time, and the other about half an hour late. Mad and manta mentioned timing, and said it wasn't clear enough.

Revision as of 18:01, 1 October 2006


Ladle Info | About | Challenge Board | Tools | Operations | Results | Statistics | Voting | Bowl


Please write your comments below about your experience of the event. You can also add comments about how it could be better... This information may be useful for anyone who tries to do such a thing again... We have to discuss stuff so that decisions made...

Feedback for the Fourth Ladle

2020 02.31, 29 September 2006 (CDT)
Haven't started, one day to go, and the preparation, redesigning of wiki, simplifying procedure, hasn't increased the numbers of participants. My impression is, a lot of good players just want to turn up on the night and play. They don't want to plan, organise or anything. Kind of like anarchists, which is why maybe Anarchic Wanderers seemed to work. As for lack of clan presence, I think there are only two clans this time, that may be because I didn't advertise, but that is a bit of a lame excuse. So... although I hope we have a few good games tomorrow, I don't think it is going to run very smoothly. This is through no no fault of the system, nor even the players because that is just what they do. The idea of designing a system which is flexible enough to deal with no preparation on the part of the players... hmmm...
I think all that is required is that you have just one person on the team organised enough to stick down names etc. On the night, it just depends who turns up. But if they don't use IRC, this could be very tricky indeed. Still, with the brackets set, it might just work...
Finally, it doesn't take a month to organise this. It should if there are a lot of players and a lot of activity in the challenge board, teams meeting up and practicing and so on. But Tronic Monkeys haven't had one game together, and I haven't got contact details for most of them... Most of the other teams seem more solid though. But a month? Not needed.
2020 17.01, 1 October 2006 (CDT)
Got kicked out of AST for some reason while recording the first match of the finals... pity we won't have a recording of the game... Tronic Monkeys were a bunch of monkeys, badly organised and not enough skill, so we lost in the quarters against WPN, the better team without a doubt. I saw and recorded most of Steve Taylor v proNoobz in the semi and that was some game. Impressive. Everything seemed to go proNoobz way on the breaks...
Rounds are too short, at least not for the actual match, between the two quarters, one started on time, and the other about half an hour late. Mad and manta mentioned timing, and said it wasn't clear enough.
Some players were very critical. Some get stressed. That's because some players are just not getting together on time, or people are trying to organise while playing... which is difficult to concentrate.
On the whole, I think it demonstrates that people can self-organise. I mean, 6 teams playing matches in under three hours. That's not bad.

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