File list
From Armagetron
This special page shows all uploaded files.
Date | Name | Thumbnail | Size | User | Description | Versions |
---|---|---|---|---|---|---|
09:45, 4 November 2014 | Ladle.png (file) | 117 KB | Nanu | 30 | ||
06:26, 7 October 2014 | Bracketstutorial04.jpg (file) | 17 KB | Titanoboa | 1 | ||
06:22, 7 October 2014 | Bracketstutorial03.jpg (file) | 11 KB | Titanoboa | 1 | ||
06:20, 7 October 2014 | Bracketstutorial02.jpg (file) | 11 KB | Titanoboa | 1 | ||
13:32, 5 July 2014 | Sub.png (file) | 1 KB | Concord | 1 | ||
13:16, 5 July 2014 | Def.png (file) | 4 KB | Concord | 1 | ||
13:15, 5 July 2014 | Atk2.png (file) | 2 KB | Concord | 1 | ||
13:14, 5 July 2014 | Swp2.png (file) | 1 KB | Concord | 1 | ||
13:14, 5 July 2014 | Swp1.png (file) | 1 KB | Concord | 1 | ||
13:13, 5 July 2014 | Atk1.png (file) | 2 KB | Concord | 1 | ||
13:12, 5 July 2014 | Ctr.png (file) | 2 KB | Concord | 1 | ||
13:07, 5 July 2014 | Atk1.jpg (file) | 5 KB | Concord | 1 | ||
13:07, 5 July 2014 | Ctr.jpg (file) | 2 KB | Concord | 1 | ||
22:27, 13 April 2014 | Csn4.png (file) | 6 KB | Ritsuka | 1 | ||
22:12, 13 April 2014 | Csn3.png (file) | 7 KB | Ritsuka | 1 | ||
22:06, 13 April 2014 | Csn2.png (file) | 7 KB | Ritsuka | 1 | ||
21:56, 13 April 2014 | Csn1.png (file) | 4 KB | Ritsuka | 1 | ||
21:39, 13 April 2014 | Colli.png (file) | 18 KB | Ritsuka | 1 | ||
20:14, 9 March 2014 | ACLwr.png (file) | 3 KB | Titanoboa | 1 | ||
20:11, 9 March 2014 | ACLbr.png (file) | 3 KB | Titanoboa | 1 | ||
19:30, 1 March 2014 | ACLwq.png (file) | 4 KB | Titanoboa | White Queen chess piece for ACL table. Probably temporary | 1 | |
19:28, 1 March 2014 | ACLbq.png (file) | 4 KB | Titanoboa | Black Queen chess piece for ACL table. Probably temporary | 1 | |
19:24, 1 March 2014 | ACLwk.png (file) | 4 KB | Titanoboa | White King chess piece for ACL table. Probably temporary | 1 | |
19:20, 1 March 2014 | ACLbk.png (file) | 4 KB | Titanoboa | Black King chess piece for ACL table. Probably temporary | 1 | |
01:36, 26 November 2013 | Tronny.png (file) | 173 KB | Sinewav | The iconic and much sought after Tronny Award, its likeness masterfully rendered by Word. | 1 | |
07:58, 25 May 2013 | Sixteen-0.0.2.aacockpit.jpg (file) | 92 KB | 16 | 1 | ||
18:06, 21 April 2013 | Countdown.gif (file) | 399 KB | Jericho | 1 | ||
15:21, 16 April 2013 | The Aliens Banner.jpg (file) | 15 KB | Jericho | 1 | ||
15:07, 16 April 2013 | Example.jpg (file) | 105 KB | Jericho | Reverted to version as of 02:50, 4 April 2006 | 4 | |
19:42, 4 March 2013 | Debug ff winxp2.png (file) | 9 KB | Sinewav | Right-click the file and choose "Properties" to find the path (Location). Use this plus the filename as one part of the run armagetronad command. | 1 | |
19:40, 4 March 2013 | Debug ff winxp1.png (file) | 9 KB | Sinewav | Put the file you want to play on your desktop, then select Run from the Start Menu or type the Windows Key + R. | 1 | |
00:09, 25 February 2013 | True-moviepack-screenshot.png (file) | 334 KB | Sinewav | 1 | ||
00:07, 13 February 2013 | Noexit.png (file) | 28 KB | Concord | Reverted to version as of 05:19, 29 January 2013 | 4 | |
13:56, 17 January 2013 | CockpitPosition169.png (file) | 8 KB | Epsy | The scale is the same on a 16:9 aspect ratio. | 1 | |
13:49, 17 January 2013 | CockpitPosition.png (file) | 8 KB | Epsy | With an anchor at -1,-1 on the output described by the blue rectangle, this shows(in red) the specification of <Position>'s coordinate space. | 1 | |
23:45, 16 January 2013 | CockpitAnchor169.png (file) | 9 KB | Epsy | What the cockpit anchoring looks like on a 16:9 output. | 1 | |
23:43, 16 January 2013 | CockpitAnchor43.png (file) | 9 KB | Epsy | What the cockpit anchoring looks like on a 4:3 output. | 1 | |
19:41, 13 January 2013 | IllegalExit05.png (file) | 112 KB | Sinewav | 1 | ||
16:30, 17 November 2012 | Site logo.jpg (file) | 64 KB | Nagi | 2 | ||
07:22, 17 November 2012 | Phoenix.jpg (file) | 24 KB | Nagi | 2 | ||
14:10, 10 August 2012 | Ctfman-nph-basecamp.gif (file) | 20 KB | Sinewav | Stay even with the base-camper, then get your flag home easier and with fewer points sacrificed. | 1 | |
14:08, 10 August 2012 | Ctfman-nph-hole.gif (file) | 10 KB | Sinewav | This method has the potential to save points and is easier to communicate. If the primary attacker keeps up with the defender it looks like a regular attack and is less predictable as a hole attempt. | 1 | |
20:55, 13 May 2012 | Ctfman-step-def.png (file) | 332 bytes | Sinewav | Interlocking step-defense, popularized by Monkey D. Luffy. Step outwards as you circle the flag, and create "hooks" so enemies can't tunnel in. The defense is impossible to cut, but is far too slow for effective hole covering. Not often used competitively | 1 | |
18:55, 12 May 2012 | Ctfman-2v2a.png (file) | 23 KB | Sinewav | This 2v2 is a virtual stalemate. The best action is to put pressure on the flag-holder and try to force a respawn. The base-camp should shrink slightly faster than the defense. Having a full team (4v2) will allow you a better chance to get your flag back | 1 | |
16:35, 12 May 2012 | Ctfman-starting-pos1.png (file) | 6 KB | Sinewav | One possible setup. Attacker, Defender, and two players positioned in-between the flag and base adding support and flexibility. | 1 | |
16:33, 12 May 2012 | Ctfman-holing2.png (file) | 35 KB | Sinewav | 1 | ||
16:33, 12 May 2012 | Ctfman-holing1.png (file) | 10 KB | Sinewav | 1 | ||
16:32, 12 May 2012 | Ctfman-ghosting1.png (file) | 23 KB | Sinewav | In this setup, pos-4 (inner def) dies at start, then uses cycle invulnerability to enter outer defense after being respawned. | 1 | |
16:28, 12 May 2012 | Ctfman-flag-pass2.png (file) | 12 KB | Sinewav | Bisecting the flag makes it easier to flag run. Your opponent isn't likely to get around you or the flag, thus giving massive control over their space and making for easy pick-ups. | 1 | |
16:26, 12 May 2012 | Ctfman-flag-pass1.png (file) | 10 KB | Sinewav | 1 |