Search results
From Armagetron
File:Ctfman-3v4a.png ...lightly and keep their speed high because they may need to retreat quickly if it becomes 2v4. It's even a good idea to try and "contain" the complete ene If the sweeper fails to prevent a basecamp, the remaining attacker should retu(1,204 × 620 (62 KB)) - 16:24, 12 May 2012File:Ctfman-nph-hole.gif This method has the potential to save points and is easier to communicate. If the primary attacker keeps up with the defender it looks like a regular att(400 × 400 (10 KB)) - 14:08, 10 August 2012File:Ctfman-2v3a.png ...power and is likely to save points while possibly disrupting their set-up (if they try to hole).(400 × 620 (18 KB)) - 16:12, 12 May 2012File:Ctfman-3v4b.png If your defense is the first to die and create a 3v4 imbalance, the attackers(400 × 620 (26 KB)) - 16:20, 12 May 2012File:Ctfman-4v1a.png 4. Defense has to watch out for the speed hole. This shouldn't be a problem if our base is protected and their flag space is occupied. They won't have ext If the flag is captured and both attackers are still alive, the base-camper sh(1,204 × 620 (72 KB)) - 16:22, 12 May 2012File:LadleParticipationByMonth.png ...deadline) but enter late via one of the ~bye~s. A team is ''not'' counted if it appears on the sign-up list and is disqualified for not having enough pl(728 × 475 (56 KB)) - 16:44, 27 July 2023