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  • ...ffected when the next round begins. Meaning, the output of these ladderlog events is basically informing ladderlog this user has logged in or out during the
    5 KB (831 words) - 00:19, 26 April 2023

Page text matches

  • #REDIRECT [[Styctap/Ladderlog Events]]
    38 bytes (4 words) - 23:32, 25 April 2023
  • {{Blueprint|events-resource}} A server should be able to suggest events handlers. A client can fully(and only fully) ignore them and use it's own s
    815 bytes (125 words) - 22:35, 22 August 2021
  • ==[[THP_Events|Events]]== ...forum threads, various old websites. To understand their interpretation of events, it is important to understand their personal history and biases.
    2 KB (239 words) - 11:43, 28 August 2021
  • === [[Styctap/Ladderlog_Events|Ladderlog Events]] (for scripting) === Events or commands that are issued to the ./var/ladderlog.txt<br/>
    2 KB (357 words) - 00:09, 26 April 2023
  • {{Blueprint|events}} ...ng on what happened. You can't just use the same sound for these both game events.
    3 KB (542 words) - 22:35, 22 August 2021
  • .... With an efficient system employed by teammates who only express critical events, perhaps using codewords to minimise bandwidth, the improvement to teamplay
    528 bytes (79 words) - 13:58, 27 August 2021
  • ...idgets that receive events to control the data displayed and possibly send events based on user input. ...r do what I did in Acme, which is pull SDL's event queue and create my own events from those) The tradeoff is latency, of course. An event in a queue that sa
    6 KB (1,040 words) - 19:30, 23 August 2021
  • ==Map/Events==
    3 KB (480 words) - 14:14, 18 March 2022
  • ...at 10am EST timezone. Once you've joined the discord server click on the "Events" chatroom and type in "+event rsvp 1"
    958 bytes (135 words) - 13:26, 27 August 2021
  • ...following is a list of players who regularly use Brawl servers in-between events to promote competitive game play and foster the growth of CTF. Super Leader
    3 KB (443 words) - 16:36, 27 August 2021
  • ...ost every team showed up with 6 players. That was an improvement over past events, I think. I was happy to see newer teams steadily improve over the spring t
    894 bytes (155 words) - 13:56, 27 August 2021
  • * Depending on how you match events, ONLINE_PLAYER may also match ONLINE_PLAYERS_ALIVE, ONLINE_PLAYERS_COUNT, a
    2 KB (306 words) - 00:19, 26 April 2023
  • ...lendar on the [[Competition Hub]] page that shows at a glance the upcoming events. It's intended primarily for competitions, and whenever you schedule an ev [[Category:Events]]
    5 KB (945 words) - 22:25, 22 August 2021
  • Between events in an ongoing ladder-based competition named [[NoExit/Ladder | No Exit]]. S ...y change from event to event. Below are general rules that apply to all IE events.''
    4 KB (683 words) - 13:32, 27 August 2021
  • ...s NA on DST (till 2014-11-2) and EU on Winter Time! Adjust stuff in future events by commenting out the ones you don't need. -->
    2 KB (321 words) - 12:03, 27 August 2021
  • ...opic.php?f=60&t=19874 this successful event] in January 2010. No other 4TF events were scheduled before the creation of this page in January 2013, followed i
    3 KB (411 words) - 11:37, 27 August 2021
  • ...ds its initial goal, and is now working on regularly participating in Tron events, such as Ladle and Brawl. Sounds like something you enjoy? Join us by apply
    4 KB (551 words) - 11:37, 28 August 2021
  • ...ffected when the next round begins. Meaning, the output of these ladderlog events is basically informing ladderlog this user has logged in or out during the
    5 KB (831 words) - 00:19, 26 April 2023
  • ...leges! Anyone reported to be doing so, will be banned from all future KotG events.
    9 KB (1,294 words) - 13:54, 27 August 2021
  • What matters is which events should lead to an increase in teamscore. Once an opponent is dumped, the be
    9 KB (1,529 words) - 12:15, 24 August 2021

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