THE SPOON

From Armagetron

A bunch of players organise themselves to meet on existing servers, competing in Fortress teams, until the final team wins THE TRONIC SPOON. Feel free to add to the list under any category and please remember that all editions are constructive.

This page is a general page discussing all potential SPOON competitions. The Artemis SPOON is currently scheduled to begin on April 16 and is discussed in detail on that page.

preparations

This version of tronic is a matter of organising ourselves rather than requiring any technical assistance from developers. It is about us as players. If we put in the preparation, advertise what we are doing on the forums, in clan forums too, advising people what the plan is, the day should run smoothly enough.

Discussion is currently scattered. The best place for discussion is on this page's talk page. The most common place for discussion is [forum thread].

To join in the competition, there are two levels of signup required. The first is to signup for a team. Each team manages their own signup. The second is for the team to signup for the competition. For this, a minimum of 5 teammates is required and a deadline for team signup is in place. (Note: the current deadline for team signup is a working date, there is not yet complete agreement on it)

The competition itself is intended to be self-organizing. So we are creating a framework under which this and future competitions will be able to self-organize. Because of this, the competition itself is in a state of flux. Hopefully it will be worked out in time for the games. :)

team formation

Most Armagetron players have had experience playing in teams, though because of the intensity of the game, a few players with good skills, have been intimidated out of the Fortress. One of the most important goals of the day is to develop teams. This means that players are supported by their friends and teammates, and any abuse that comes at them will be from opponents, which is kind of expected from some people. And the best way to deal with this intimidation is to gel as a team, play well, and respond by winning. So, there are a few ways of finding your teammates...

To join a team, you have to signup for the team and they have to accept you. The primary way this is handled is through the Team List. This is a general-purpose page provided for all teams to use as a signup page. Some teams prefer to put signup on their own page here on the wiki. If your team is one of them, you should make sure to link it from the Team List.

SPOON Teams

After your team has a minimum of 5 players, to join the competition you must add your team name here.

server allocation

Perhaps there will only be one Fortress Server: CVS, but it would be nice to have several with the same settings. The number of servers available and the number of players on the day will determine how the competition pans out.

copycat servers

the event

It should be a fun day, with a lot of familiar names, and a buzz about the place. One month after the release of 0.2.8.0 is April 15/16.

tracking team-pairings

There may be more than 16 players who want to play, that is more than two teams. If there are more than two teams, there must be some way to organise ourselves. If there is only one server, the CVS Test Server, then players will have to agree to play sequentially. Otherwise, we can set up simultaneous games on different servers.

organising a team on CVS test server
traditional knock-out
self-organised pairings

feasible round-period timing

How many matches will determine the winning team? Depends if we are playing a round-robbin event, if we take 8 hours, 2 hours, or a whole weekend to conduct the event.

basic 1/2hour rounds

other ideas which don't fit the categories that well

Feel free to create any new categories as well list ideas and mechanisms that don't fit the format above. Make use of the discussion options for each page, and use the forums to voice ideas to see if anyone else has been thinking the same things you have been...