TRONICv1

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The first outlining of the idea and the responses different people had to it.

2020

I prepared this:

format for discussion: idealistic notion my motives are good, to be discussed another time perhaps i am a teacher, and social artist love the game love to have more competition

the idea: more like an invitation 1,000,000 players in one tournament in one year's time of 0.2.8 release played in one evening £1 entry fee some goes to developers: 200k most goes to players: 600k a little goes to service providers: 100k and the rest to previous designers, film director, artistic director: 100k or however we organise it...

who? the game is super simple so it can be played by young and old it is not kill kill kill, so it is open to everyone there is scalability: skills are evident in individual players teamplay: a good team can beat a collection of skilled individuals... maybe? so kids can test their quick reaction times adults can use their temporal awareness to set traps appeals to new kids on the block and a whole generation of guys who loved TRON

how? mainly word of mouth though with some concerted effort in promoting at various gaming venues...? and then the interface with joe-public has to be super simple less emphasis on clans, and more on team-formation, less technical-developmental, more play

when? 6 months: 1,000 player tournament 3 months: 100 player tournamnet 1 month: small informal tournament just to test it out

where? dedicated servers: official i suppose... secure and locals can host their own of course...

what? noobs download the game free play, encourage to set up their own moviepack and register for worldcup then they will be invited to the earlier smaller tournament closer to the time and they know they could make £16k that night from the game oh yeah... if they are good enough

why? the game is excellent it is incredibly well designed simple: only two keys minimum beautifully elegant: acceleration due to proximity of trail shares good design with chess and GO difference is multiplayer: it is social, it is the virtual equivalent of football and in the future virtual world of games, this could hold an important minimal place just like chess and GO, rather than what the developers are doing which is to play around with maps etc that is: purify, distil it, faster, lower ping, increase teamplay


and why you guys? i have played with you and i like your attitudes you are all different and i wanted to test the idea with a variety of people i didn't want to suggest this to people who are like me or who are just nice i think you are all strong independently minded people with different personalities and ambitions etc with at least one common interest: playing armagetron \

framework of idea: social cohesion not engineering the developers of the game have done the business now as players can we do the same socially

necessary add-ons: voice capacity team choice secure trusted servers for official games


so what's next? 1 a few people who think yeah this sounds good 2 these people thrash out some kind of provisional plan 3 we start rolling it out, invite others to join and take part 4 as well as an established interface for noobs with clear entry into the worldcup first month will determine whether it works if it does we carry on...

important to recognise it is voluntary also the thing about working with things an artist and his stone or wood or paint or canvass and engineer with his metal and stone a scientist with his chemicals etc is that the number of variables may be many but they are ultimately manageable and controllable however we are dealing with people and as such we don't want to control anyone and there will by necessity be different ideas on how to do this and we need to have a reasonable way of resolving differences

unlike writing the computer game itself where there is something about efficiency, speed, economy of cpu time etc, elegance even we don't have these external conditions, so it can get very baggy hence the rigour: 1,000,000 in a year to pull this off, we can't just arse about, and we can't just rely on our own tastes we must accomodate as many people as possible