Difference between revisions of "Talk:Multi-Player Tactics"

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proposed article(s)  
 
proposed article(s)  
  
'''''this is a rough draft containing info we should put into the main article after someone reads through this stuff spell checks it and adds more detail and fixes my grammer, or when i actually get around to it.'''''Italic text''''
+
This is a rough draft containing info we should put into the main article after someone reads through this stuff spell checks it, adds more detail and fixes my grammar, or until i actually get around to it.
  
  links need to be put down where appropriat as well
+
  Links need to be put down where appropriate as well.
  
  This also needs some proper formatting
+
  This also needs some proper formatting.
  
Index should go here
 
  
Fortress multiplayer link
+
== '''Experience''' ==
Sumo(do we have one) link
+
 
etc.
+
 
 +
The more you practice the better you get you may want to grind experience but that wont work here pick when your going to play and play against people at your skill level where you aren't losing or winning constantly. like all things practice makes perfect so don't think that reading this info alone will help you improve in game use this as a guideline along with practice and soon you'll be getting better and can take on "the big dogs"(needs a better analogy)
  
  
'''Experience'''
 
  
-A. The more you practice the better you get you may want to grind experience but that wont work here pick when your going to play and play against people at your skill level where you arn't losing or winning constantly. like all things practice makes perfect so dont think that reading this info alone will help you improve in game use this as a guidline along with practice and soon you'll be getting better and can take on "the big dogs"(needs a better anology)
+
== '''Know the server''' ==
  
  
'''Know the server'''
+
Base strategies upon which server you're in.
  
-A. base stratagies upon which server you're in
+
'''[[Servers]]'''
  -server info (link here)
 
 
    
 
    
  -Rubber
+
'''Rubber'''
 +
 
 +
''Low''-In a low rubber server you'll want to be careful about where you grind pick your spots and try to play in the open if possible
 +
 
 +
''High''-In a high rubber server look for who isn't getting close to walls and out grind them(this can lead to some fun [[Grid_Games#Tunneling]] also try to play on medium rubber before coming here so you'll have a slight advantage by not using rubber you can also pick spots of when to drain all your rubber in a single grind and take out a player or 2
 +
 
 +
'''cycle_accel'''
  
In a low rubber server you'll want to be carfull about where you grind pick your spots and try to play in the open if possible
+
''Low accel''- This wont leave you much room for mistakes you'll often be going slow so you'll have to pick where you'll attack someone read anticipation again for more help
  
In a high rubber server look for who isnt getting close to walls and outgrind them(this can lead to some fun tunneling{link} also try to play on medium rubber before comeing here so you'll have a slight advantage by not using rubber you can also pick spots of when to drain all your rubber in a single grind andtake out a player or 2
+
''High accel''- This is where the split second decisions make or break you don't let slow players trick you into a sense of control be wary and you'll easily defeat them however if your on the other side playing possum isn't often a bad idea pick whichever works best for you
  
  -accel
+
'''trail length'''
low accel this wont leave you much room for mistakes you'll often be going slow so you'll have to pick where you'll atack someone read anticipation again for more help
 
  
high accel this is where the split second decisions make or break you dont let slow players trick you into a sence of controll be wary and you'll easily defeat them however if your on the other side playing possom isnt often a bad idea pick whichever works best for you
+
''Inf''- This wont leave much room for error if you leave someone too big a box they'll stall for a long time try to flow them in as far as you can if they hide and don't let anyone camp if possible but again you'll have to pick when you relentlessly attack and when you leave them inside a box
  
  -trail length
+
''Limited''- Alright making a box for guys here is pointless they'll just stall and escape make any boxes here as small as possible limited often pits you against more relentlessly attacking rivals fell free to stall if you have to as it is generally accepted but don't sit around doing nothing for to long or you'll just be camping again pick your spots here
  
inf this wont leave much room for error if you leave someone too big a box they'll stall for a long time try to floow them in as far as you can if they hide and dont let anyone camp if possible but again you'll have to pick when you relentlessly attack and when you leave them inside a box
+
== '''Anticipation''' ==
  
limited alright making a box for guys here is pointless they'll just stall and escape make any boxes here as small as possible limited often pits you against more relentlessly attacking rivals fell free to stall if you have to as it is generally accepted but dont sit around doing nothing for to long or you'll just be camping again pick your spots here
 
  
'''Anticipation'''
+
'''-Learn how the individual player reacts.-'''
  
-A. learn how the individual player reacts
+
''-1.Retreats'' - look for openings and try to take this guy out first. If he's hugging walls you can either out grind him or go around to the other side and force him to either get off the wall out grind you or take a corner(grind one wall and then grind the next outer wall perpendicular to it he'll have to beat both grinds to survive ) . general running try to build up enough speed to overcome the player most runners will not have an offense plan and can be overtaken easily you'll have to change strategies depending on other situations as well use your best and varied strategies for each situation as it arises.
  
-1.retreats- look for openings and try to take this guy out first. If he's hugging walls you can either outgrind him or go around to the other side and force him to either get off the wall outgrind you or take a corner(grind one wall and then grind the next outer wall perpindicular to it he'll have to beat both grinds to survive ) . general running try to build up enough speed to overcome the player most runners will not have an offence plan and can be overtaken easily you'll have to change stratagies depending on othe situations as well use your bestand varied stratagies for each situation as it arrises.
+
''-2.Attacks'' - Judge where this guys going to make his move and assault you if he's using speed you can make some quick turns to throw him off often killing him or throwing him off giving you room to    stall or a chance to escape and turn the tables
  
-2.attacks- Judge where this guys going to make his move and assault you if he's using speed you can  make some quick turns to throw him off often killing him or throwing him off giving you room to    stall or a chance to escape and turn the tables
+
'''-How you should attack and respond.-'''
  
-B. pick your own path and play lots of offence when you can
+
''-1 Defense'' - Most of this is just stalling if you get trapped try mazing if you exit will come about quickly(depends on server)zig zag if you waiting for someones wall to come down (or retreat) and try not to camp unless necessary (this includes repeated 180'ing and making patterns (making boxes/other)
  
-1 offence After you play for a while you'll figure out what to do in most situations. remember to varie how you attack players based on their own styles of play and dont forget to have at least some fun
+
''-2 Offense'' - After you play for a while you'll figure out what to do in most situations. remember to vary how you attack players based on their own styles of play and don't forget to have at least some fun
  
-2 defence most of this is just stalling if you get trapped try mazing if you exit will come about quickly(depends on server)zig zag if you waiting for someones wall to come down (or retreat) and try not to camp unless necisary (this includes repeated 180'ing and making patterns (making boxes/other)
 
  
 +
== '''General tactics''' ==
  
'''General tactics'''
 
  
psyke outs - to do
+
psyche outs - to do
  
 
Corners - to do
 
Corners - to do
  
Stalling - different methods 180'ing and other varius methods(to do) (camping link)(mazing link)
+
Stalling - different methods 180'ing and other various methods(to do), [[Camping]], [[Mazing]]
  
 
traps - not sure if you can describe these
 
traps - not sure if you can describe these
  
adjusting pros and cons
+
adjusting pros and cons
 +
 
 +
180'ing(sealing/grinding reversal etc any other names where appropriate)  pros and cons
 +
 
 +
Grinding - [[Building_Your_Skillset#Grinding]]
  
180'ing(sealing/grinding reversal etc any othe names where appropiat)  pros and cons
+
[[Rubber]]
  
Grinding more info here (rubber) (links where needed)
+
[[The_Basics]]
  
 +
[[Fortress_Tactics]]
 +
 +
Sumo(do we have one) link
 +
 +
etc.
 +
 +
 +
 +
(links where needed)
 +
 +
 +
other stuff - anything I've missed
  
other stuff - anything i've missed
 
  
boxes - definitions
 
etc - more definitions as needed here
 
  
 +
definitions
  
----
+
boxes - definition
  
_______
+
etc - more definitions as needed here
place your sig after revising this and rev number if appropriat here
 
rev1 --[[User:Your mom|Your mom]] 17:38, 14 March 2006 (CST)
 
  
  
 
----
 
----
 
_______
 
_______
Any discusion on this before/after it is moved to the main article page go here
+
Any discussion on this before/after it is moved to the main article page go here
  
 
== blarg--[[User:Your mom|Your mom]] 17:38, 14 March 2006 (CST)
 
== blarg--[[User:Your mom|Your mom]] 17:38, 14 March 2006 (CST)
 +
 +
== Some spelling,formatting,and other general improvements --[[User:Your mom|Your mom]] 20:58, 14 March 2006 (CST)

Revision as of 22:58, 14 March 2006

proposed article(s)

This is a rough draft containing info we should put into the main article after someone reads through this stuff spell checks it, adds more detail and fixes my grammar, or until i actually get around to it.

Links need to be put down where appropriate as well.
This also needs some proper formatting.


Experience

The more you practice the better you get you may want to grind experience but that wont work here pick when your going to play and play against people at your skill level where you aren't losing or winning constantly. like all things practice makes perfect so don't think that reading this info alone will help you improve in game use this as a guideline along with practice and soon you'll be getting better and can take on "the big dogs"(needs a better analogy)


Know the server

Base strategies upon which server you're in.

Servers

Rubber

Low-In a low rubber server you'll want to be careful about where you grind pick your spots and try to play in the open if possible

High-In a high rubber server look for who isn't getting close to walls and out grind them(this can lead to some fun Grid_Games#Tunneling also try to play on medium rubber before coming here so you'll have a slight advantage by not using rubber you can also pick spots of when to drain all your rubber in a single grind and take out a player or 2

cycle_accel

Low accel- This wont leave you much room for mistakes you'll often be going slow so you'll have to pick where you'll attack someone read anticipation again for more help

High accel- This is where the split second decisions make or break you don't let slow players trick you into a sense of control be wary and you'll easily defeat them however if your on the other side playing possum isn't often a bad idea pick whichever works best for you

trail length

Inf- This wont leave much room for error if you leave someone too big a box they'll stall for a long time try to flow them in as far as you can if they hide and don't let anyone camp if possible but again you'll have to pick when you relentlessly attack and when you leave them inside a box

Limited- Alright making a box for guys here is pointless they'll just stall and escape make any boxes here as small as possible limited often pits you against more relentlessly attacking rivals fell free to stall if you have to as it is generally accepted but don't sit around doing nothing for to long or you'll just be camping again pick your spots here

Anticipation

-Learn how the individual player reacts.-

-1.Retreats - look for openings and try to take this guy out first. If he's hugging walls you can either out grind him or go around to the other side and force him to either get off the wall out grind you or take a corner(grind one wall and then grind the next outer wall perpendicular to it he'll have to beat both grinds to survive ) . general running try to build up enough speed to overcome the player most runners will not have an offense plan and can be overtaken easily you'll have to change strategies depending on other situations as well use your best and varied strategies for each situation as it arises.

-2.Attacks - Judge where this guys going to make his move and assault you if he's using speed you can make some quick turns to throw him off often killing him or throwing him off giving you room to stall or a chance to escape and turn the tables

-How you should attack and respond.-

-1 Defense - Most of this is just stalling if you get trapped try mazing if you exit will come about quickly(depends on server)zig zag if you waiting for someones wall to come down (or retreat) and try not to camp unless necessary (this includes repeated 180'ing and making patterns (making boxes/other)

-2 Offense - After you play for a while you'll figure out what to do in most situations. remember to vary how you attack players based on their own styles of play and don't forget to have at least some fun


General tactics

psyche outs - to do

Corners - to do

Stalling - different methods 180'ing and other various methods(to do), Camping, Mazing

traps - not sure if you can describe these

adjusting - pros and cons

180'ing(sealing/grinding reversal etc any other names where appropriate) pros and cons

Grinding - Building_Your_Skillset#Grinding

Rubber

The_Basics

Fortress_Tactics

Sumo(do we have one) link

etc.


(links where needed)


other stuff - anything I've missed


definitions

boxes - definition

etc - more definitions as needed here



_______ Any discussion on this before/after it is moved to the main article page go here

== blarg--Your mom 17:38, 14 March 2006 (CST)

== Some spelling,formatting,and other general improvements --Your mom 20:58, 14 March 2006 (CST)