Difference between revisions of "User talk:2020"

From Armagetron
Line 1: Line 1:
 
== Chat Room ==
 
== Chat Room ==
  
Wouild this be a good chat room for organizing team captains. It is rediculously simple and easy to use. Just type your name and hit connect. Check it out [http://www.liveharmony.org/chat.html?channel=Ladle%20Chat%20Room&source=chatweb-lhcw '''HERE'''] —[[User:Durka|Durka]]
+
I think we've decided about the chatroom, haven't we?--[[User:212.56.128.21|212.56.128.21]] 14:09, 26 September 2006 (CDT)
*Isn't that the same with joda's webchat? Anyways, set it up to connect to irc.freenode.net, channel #armagetron, and they will both use the same use, ie you can choose which one to use and still takk to people using the other one. 2020: sorry for hijacking your talk page. —[[User:Wrtlprnft|Wrtlprnft]] 01:02, 9 September 2006 (CDT)
 
*So... both are interfaces to the same location? Is that right? Except one uses java, and the other... something else? Ok. But one thing has to be certain, the room for Team Captains is separate from others. And, in fact, it would be preferable for it to be locked so only team-captains can get in. One of the major problems we encountered were too many incidental people in the chatroom, being helpful no doubt, but with the limited means of communication afforded by chat, it was confusing. Can I suggest that we use something like Skype for the team-captains? That is... a completely different medium... to differentiate it. It would make things much easier. Since, you can take a roll-call and that kind of thing, everyone is listening, and we take it in turns to talk.. which is somewhat different from text-chat. What do you think? Is it too much to ask for bods to use skype? --[[User:2020|2020]] 03:38, 9 September 2006 (CDT)
 
*<p>They're currently interfaces to different locations. Again, it's no problem to have a separate room for captains. You could even password–protect it if you like.</p><p>I'm not gonna use skype, ever. a) I don't have a working audio input on my soundcard and b) Not everyone speaks english as their native language, so you'd probably have trouble understanding me anyways. —[[User:Wrtlprnft|Wrtlprnft]] 05:13, 9 September 2006 (CDT)</p>
 
*It is not an IRC chat room. It is just an internet chat room that you can't access anywhere else but from the web. I cannot connect it to #armagetron on freenode. I do have an [http://durdur8.freehostia.com/HeavyApplet.html IRC Java applet] that connects to irc.diboo.net and you can join/create a channel from the web. I think I can make a password for it, but I don't think many people other than captains will go into it because the only link to it is on this page. It's pretty simple, just type your name and connect. You cannot go to other chatrooms from that site. It is locked to #LadleChatRoom. ---[[User:Durka|Durka]] 13:10, 9 September 2006 (CDT)
 
*[http://www.javirc.com/demo.html Given the] [http://www.pjirc.com/demo.php variety] [http://www.t9k.com/cgi-bin/cgiirc/irc.cgi of web IRC clients] (especially the last one, it lets you connect to any server without the need for someone to set it up on their own webserver) I think an IRC–based client is the best. Many arma players already have a “real” IRC client and don't need to worry about some flaky user interface (webchat is flaky, period). —[[User:Wrtlprnft|Wrtlprnft]] 13:26, 9 September 2006 (CDT)
 
*The only one of those that would work well was the last one. The middle one is what [http://durdur8.freehostia.com/HeavyApplet.html this is] just not on my website. The first won't work because you cannot create your own rooms. The thing with IRC is that other people can pop into your channel by looking at the channel directory. Only tron people can come to [http://www.liveharmony.org/chat.html?channel=Ladle%20Chat%20Room&source=chatweb-lhcw this one] and plus it is only for the Ladle. We would basically only use it the day of. And we only have 6-8 team captains each Ladle and the [http://www.liveharmony.org/chat.html?channel=Ladle%20Chat%20Room&source=chatweb-lhcw chat room] holds way more than that. It's very simple and you could just access it from the Ladle page. No need to sign on to IRC (which some people don't know how to use it) (I just learned a week ago <nowiki>:p</nowiki>) Just click and go. We don't need anything complicated for 6-8 people to talk. ---[[User:Durka|Durka]] 16:59, 9 September 2006 (CDT)
 
*Right guys... I think you both represent a good range of players, so if you agree to a solution both are happy with (no compromise), then we will go with that. I agree with Durka that it has to be simple, really, really simple, and yet at the same time, I agree with wrtl that many of the captains will be regulars and so used to something like irc, but i believe it needs to be lockable or difficult to find: I hope to be able to get emails from teamcaptains, and i will send them details of location or passwords... Simple (and don't underestimate how basic i am when it comes to technobabble wrtl) and isolated (so only teamcaptains can access)... The solution is for you two to decide upon..._[[User:2020|2020]] 01:40, 10 September 2006 (CDT)
 
*Uh, that's a myth. You have several options:
 
**Password–protect the channel
 
**Make it invite–only. The channel op has to specify who can join it
 
**Turn it into a moderated channel (that's what I prefer). Anyone can join, but only certain people (voiced people) can talk. That way information can spread more quickly if there's extra people reading it.
 
*The other webchats can very well be used to connect to freenode. They're free, so I could set them up on my server if there was any need. As they're two running applets already (for both you just have to enter your nick and possibly the channel name) I'd only do that if the other ones offered a serious advantage. Usage of these web–IRC applets isn't any harder than of other applets, so it's actually easier to use for some people.–[[User:Wrtlprnft|Wrtlprnft]] 01:44, 10 September 2006 (CDT)
 
*Well we still have about a month to decide <nowiki>:p</nowiki> ---[[User:Durka|Durka]] 17:49, 10 September 2006 (CDT)
 
*Let's learn our lesson, can we please...? It is all about timing... the earlier the better... so that when the next stage comes along in a week, the team-captains have an opportunity to familiarise themselves with your decision. --[[User:2020|2020]] 01:12, 11 September 2006 (CDT)
 
*I just found another [http://www.irc4u.com/?irc_server=irc.freenode.org%3A6667&irc_channel=%23armagetron%2C+%23arma-ladle way to connect to our channel]. It seems to be a bit more comfortable than CGI::IRC, and it can connect to the same channels, so everyone can decide what to use :)—[[User:Wrtlprnft|Wrtlprnft]] 08:22, 17 September 2006 (CDT)
 
*Thanks wrtl.. that's another way... good we seem to have a few options... i thnk we should go for the irc thing... what do you think durka? --[[User:2020|2020]] 04:05, 18 September 2006 (CDT)
 
*<blockquote cite="#arma-ladle on freenode" style="font-family:monospace;">10:59 <i2020> wow i am here<br />11:00 <i2020> no password... or was this invite only? can't remember how we left it<br />11:00 <i2020> still... works just fine...<br />11:00 <i2020> thanks wrtl<br />11:00 <i2020> bye</blockquote><p>I set it to normal mode again, I can start moderating it as soon as it's needed. Anyways, I registered the channel with ChanServs which means i can get operator rights even if I'm not the first one to enter (usually if the only channel operator leaves and re-enters he'll lose his privileges, which is very bad if the channel is moderated).—[[User:Wrtlprnft|Wrtlprnft]] 08:56, 18 September 2006 (CDT)</p>
 
*Suddenly realised that we need to get players to check out the irc space prepared for them! So, I am currently checking the links available before posting stuff on the forum. Am I right in saying we have I think 3 interface options? And a link to the IRC info on this wiki, and a link to wikipedia. This could be too much for people. I was hoping you guys would agree on an interface. I plumb for joda.bot but that is because I am used to it now... Anyhoo, can we set up the rooms now with the teams that are running currently?--[[User:2020|2020]] 02:38, 24 September 2006 (CDT)
 
  
 
== king of the grid ==
 
== king of the grid ==

Revision as of 15:09, 26 September 2006

Chat Room

I think we've decided about the chatroom, haven't we?--212.56.128.21 14:09, 26 September 2006 (CDT)

king of the grid

Going to start another thing, to see if it works. Runs along lines that gar originally suggested. Basketball, winning team stays on. Van called it, King of the Hill. So, we have King of the Grid.

re-organising my gameplay

This is more for me than for anyone else, however everything I do is transparent so I don't mind if you read.

I have done a stupid thing. I have just spent money on a server to host standard fortress settings. Not so stupid actually, but it is since I don't really have the money. And there are plenty of unused servers as it is... what we lack are players.

I am a little bored with the way ladle has turned out. The original idea, inspirational even, was to get 1,000,000 players in year... .by next march. To do so required a team effort... that team hasn't materialised.. the Tronic progression is no longer viable. SO, why should I spend so much of my time trying to set up the bloody thing? You see... I am bored with it. I like the games, but I am bored with the lack of pick up, I just don't understand why many good players are not joining in. So, I am thinking about resigning from the whole thing and devoting myself to just playing the game, like most people.

However, since I have paid for the server, I might as well float another idea... to test the waters once again. Not so much a titanic this time. I shall split my efforts in two: 2020 is responsible for admin, and one_tm is responsible for nothing.

As one-tm, I will play on the grid as much as possible, enlist players for the team, admin the wiki page, challenge other teams, clans and so on. That is, grid level gaming. Also produce some play_er vids for advertising to join the Tronic Monkeys.

As 2020, I will admin the server. Each day will have a different theme. Sounds a bit odd, and will probably not work, but fuck it, I think we need to experiment and some players will like certain things and turn up on specific nights if they really want to.

fortress team challenge server
Night of the Week Theme of the Night
Monday world domination -- not sure what this means, somehow promoting the tronic progression
Tuesday Tronic Monkey open challenge -- either tronic monkeys just practice or other teams turn up and give us a game
Wednesday you decide -- open to anyone's idea of what to do that night
Thursday incam night -- you get the idea, everyone should be putting ]i[ tags on
Friday free night -- just like standard, random teams
Saturday kings of the grid -- whoever wins, stays on
Sunday tournament night -- we don't need a month for organising the ladle, so every week, unless other tournaments happen

As 2020, I might play the odd game, come out of retirement, as it were, perhaps with anarchic wanderers. The various events presented at the Team Challenge server have to admined, but at low input level. Also, I will still promote the Tronic Progression, but not so much with players in the game, but in the wider public, producing some re_play tron vids, and generating a team of people who are committed to promoting the game: team amaze_d. More like a social experiment, along the lines of source forge and open source, but rather than producing computer programs, it is more like producing a social programme. I will pursue getting the backing of Steven Lisberger, and perhaps the idea of pitching investors.

That's about it. It means a change to various pages here, and how I engage with players.

The game is not just the one on the grid. I will leave that for one_tm.