TST 35: Difference between revisions

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'''TST 35''' is the thirty-fifth [[TST|Team Sumo Tournament]], scheduled for '''Saturday, 14 November 2026'''. Teams have two players, with four teams in each lobby (2v2v2v2).
<!-- RCL TST35 DETAILS START -->


The [https://retrocyclesleague.com/event/tst-35 RCL event page] has the current registration status, team and free-agent lists, roll call, live bracket, standings and event updates.
'''TST 35''' — teams of 2.
 
Event details are updated automatically from [https://retrocyclesleague.com/event/tst-35 RCL]. Edit rules and times on RCL; updates normally appear here within two minutes.


== Schedule ==
== Schedule ==
* '''Start:''' 18:00 UTC / 19:00 CET (Central Europe) / 13:00 EST (US Eastern).
 
* Date: Saturday, 14 November 2026.
* Start: 18:00 UTC / 19:00 CET / 13:00 EST.
* Roll call opens: 17:30 UTC / 18:30 CET / 12:30 EST (30 minutes before the start).
 
== Registration ==
 
'''Signups are open.'''
 
Register on [https://retrocyclesleague.com/event/tst-35 RCL], or add a signup template below. Wiki signups, edits and withdrawals sync to RCL while registration is open and before scoring begins. Check in on RCL at roll call.
 
RCL signups are mirrored below. Manage those entries on RCL. Wiki entries remain editable on the wiki. Use your exact in-game Global ID; teammate Global IDs are optional. Substitute names and free-agent notes are supported.
 
== Event information ==
 
TST 35 is a Team Sumo Tournament for '''teams of 2''', scheduled for '''Saturday, 14 November 2026'''.
* '''Start:''' 18:00 UTC / 19:00 CET / 13:00 EST.
* '''Roll call:''' 17:30–18:00 UTC / 18:30–19:00 CET / 12:30–13:00 EST.
* '''Roll call:''' 17:30–18:00 UTC / 18:30–19:00 CET / 12:30–13:00 EST.
* Check in on the RCL event page. The person registering a team confirms its attendance; free agents confirm their own attendance. Confirmations from 18:00 UTC are late.
* '''Signups are open until 14 November 2026 at 18:00 UTC / 19:00 CET / 13:00 EST.'''


== Registration ==
Enter your team name, your teammate&#39;s name and any possible substitutes, or sign up individually as a free agent looking for a teammate.
'''Signups are open until 14 November 2026 at 18:00 UTC / 19:00 CET / 13:00 EST.''' Register on the [https://retrocyclesleague.com/event/tst-35 RCL event page].
 
== Rules ==
 
'''Registration'''
* Each team has '''2 starting players''': the person signing up and their named teammate.
* Enter a team name and one teammate&#39;s name. Possible substitutes can be listed separately and are optional.
* Players without a teammate can sign up as '''free agents''' and will appear in a compact list.
* Signups are open until '''14 November 2026 at 18:00 UTC / 19:00 CET / 13:00 EST'''.
 
'''Roll call'''
* Roll call opens '''30 minutes before the start''', at '''17:30 UTC / 18:30 CET / 12:30 EST'''.
* The person registering a team confirms its attendance; free agents confirm their own attendance.
* Check in on the event page. Linked Discord accounts receive a reminder, subject to notification preferences.
* Confirmations before 18:00 UTC are on time; confirmations from 18:00 UTC are late.


Register on RCL with a team name and one teammate. Possible substitutes are optional. Players looking for a teammate can register as free agents; the signup form also allows teammates to be selected from the event's free-agent list.
'''Match details'''
* Four teams share each lobby. Non-final matches end at 1500; the final ends at 2000. Other teams rank by their scores at that moment.
* The format and bracket follow the confirmed teams: 8-team round robin, 12-team Swiss, or 16–32-team Swiss with semifinals.
* Confirm your team at roll call. Extra teams go to the waitlist in signup order. See the live format and bracket above for scoring, seeding and advancement.
* Tournament servers will be confirmed before the event.


== Tournament format ==
== Tournament format ==
The format depends on the teams confirmed at roll call. The bracket size rounds down to a multiple of four, up to 32 teams; additional teams wait in signup order.


=== 8 teams: round robin and final ===
Confirmed teams have checked in at roll call. Bracket size rounds down to a multiple of four, up to 32; extra teams wait in signup order.
* Four rounds, with two lobbies per round, played to '''1500 points'''.
* Every team meets every other team at least once.
* The top four teams advance to one final played to '''2000 points'''.


=== 12 teams: Swiss and final ===
=== Round Robin → Final (8) ===
* Four Swiss rounds, with three lobbies per round, played to '''1500 points'''.
* The top four teams advance to one final played to '''2000 points'''.


=== 16–32 teams: Swiss, semifinals and final ===
* 4 rounds, 2 lobbies per round, to 1500.
* Three Swiss rounds for 16 teams; four Swiss rounds for 20, 24, 28 or 32 teams. Each match is played to '''1500 points'''.
 
* The top eight advance to semifinal lobbies of ranks 1–4–5–8 and 2–3–6–7. Each semifinal is played to '''1500 points'''; the top two teams from each advance.
* Every team meets every other team at least once, and all teams face the same total opponent strength.
* The four finalists play one final to '''2000 points'''.
 
* Top 4 play the final: one match to 2000.
 
=== Swiss → Final (12) ===
 
* 4 rounds, 3 lobbies per round, to 1500.
 
* Round 1 is seeded. From round 2, lobbies follow standings: 1–4, 5–8, …
 
* Top 4 play the final: one match to 2000.
 
=== Swiss → Semifinals → Final (16–32) ===
 
* 3 Swiss rounds (16 teams) or 4 (20–32), to 1500.
 
* Top 8 enter two semifinal lobbies: 1–4–5–8 and 2–3–6–7. Each plays to 1500; the top 2 from each advance.
 
* Final: one match to 2000.


== Scoring and seeding ==
== Scoring and seeding ==
* A match ends when a team reaches its target; the other teams are ranked by their scores at that moment.
 
* Placement points: '''1st = 3, 2nd = 2, 3rd = 1, 4th = 0'''. Exact score ties share points; for example, teams tied for second and third receive 1.5 each.
* A match ends when a team reaches the target. Other teams rank by their scores at that moment.
* A no-show or abandonment receives fourth place and zero points.
 
* Swiss ties are resolved by points, internal tiebreaker, number of first places, then initial seed.
* Points: 1st &#61; 3, 2nd &#61; 2, 3rd &#61; 1, 4th &#61; 0. Exact score ties share points (for example, 1.5 each for tied 2nd and 3rd).
* Round-robin ties are resolved by points, number of first places, head-to-head finishes in shared lobbies, then total raw points.
 
* Team seeding uses the average of both players' TST ratings on [https://tronstats.gg TronStats]. Unranked players receive the median rating of registered players; exact team-rating ties are drawn randomly.
* No-show or abandon &#61; 4th, with 0 points.
* Swiss round one uses snake seeding. Later rounds group standings positions 1–4, 5–8, and so on, with limited swaps between adjacent lobbies to avoid a third meeting where possible.
 
* Swiss ties: points → internal tiebreaker → number of 1st places → initial seed.
 
* Round-robin ties: points → number of 1st places → head-to-head finishes in shared lobbies → total raw points.
 
* Team rating is the average of both players’ TST ratings on tronstats.gg. Unranked players receive the median rating of registered players. Highest rating is seed 1; exact ties are drawn randomly.
 
* Swiss round 1 uses snake seeding. Later rounds group ranks 1–4, 5–8, …; up to one swap per lobby with the next lobby avoids teams meeting for a third time when possible.
 
* Exact semifinal score ties at the qualification cutoff are resolved by the qualifying standings.


== Bracket and servers ==
== Bracket and servers ==
See the [https://retrocyclesleague.com/event/tst-35 live RCL bracket and standings] for match assignments and results. Tournament servers will be confirmed before the event.


[https://retrocyclesleague.com/event/tst-35 Live bracket, standings, results and roll call on RCL].
Tournament servers will be confirmed before the event.
<!-- RCL TST35 DETAILS END -->
== Signups ==
==== Teams ====
Add your team below when registration is open:
<nowiki>{{RCL TST signup|Team name|Captain name|captain@rcl|Teammate name|teammate@forums||substitutes=Optional names|region=eu}}</nowiki>
<!-- RCL SIGNUPS START -->
{{RCL TST signup|A-lit Pepper|Alitious|alitious@rcl|Pepper|||substitutes=|notes=|region=eu|kind=team}}
{{RCL TST signup|lets all love tst|ellis|ellis@rcl|Ninja Potato|||substitutes=|notes=|region=eu|kind=team}}
{{RCL TST signup|Domestic Violence|dinosareyummy|dinosareyummy@rcl|Illusion|illusion@forums||substitutes=|notes=|region=us|kind=team}}
{{RCL TST signup|the jurors|TheJurrer|thejurrer@rcl|rodrigo|rodrigo@rcl||substitutes=|notes=|region=eu|kind=team}}
<!-- RCL SIGNUPS END -->
==== Free Agents ====
Add yourself below when registration is open:
<nowiki>{{RCL TST signup|Open|Player name|player@rcl||||notes=Optional note|region=eu}}</nowiki>
<!-- RCL SIGNUPS START -->
{{RCL TST signup|Open|Cody|cody@rcl||||substitutes=|notes=just a wittle singlebinder|region=us|kind=free}}
{{RCL TST signup|Open|ryn|ryn@rcl||||substitutes=|notes=|region=us|kind=free}}
{{RCL TST signup|Open|orchidoxion|orchidoxion@rcl||||substitutes=|notes=|region=eu|kind=free}}
<!-- RCL SIGNUPS END -->
== Links ==
== Links ==
* [https://retrocyclesleague.com/event/tst-35 TST 35 on RCL]
* [[TST|Team Sumo Tournament]]
* [[TST/Results|Past TST results]]
* [[TST/Results|Past TST results]]
* [[TST 34|Previous edition: TST 34]]
* [[TST 34|Previous edition: TST 34]]
[[Category:Team Sumo Tournament]]
[[Category:Team Sumo Tournament]]

Latest revision as of 10:57, 6 November 2026


TST 35 — teams of 2.

Event details are updated automatically from RCL. Edit rules and times on RCL; updates normally appear here within two minutes.

Schedule

  • Date: Saturday, 14 November 2026.
  • Start: 18:00 UTC / 19:00 CET / 13:00 EST.
  • Roll call opens: 17:30 UTC / 18:30 CET / 12:30 EST (30 minutes before the start).

Registration

Signups are open.

Register on RCL, or add a signup template below. Wiki signups, edits and withdrawals sync to RCL while registration is open and before scoring begins. Check in on RCL at roll call.

RCL signups are mirrored below. Manage those entries on RCL. Wiki entries remain editable on the wiki. Use your exact in-game Global ID; teammate Global IDs are optional. Substitute names and free-agent notes are supported.

Event information

TST 35 is a Team Sumo Tournament for teams of 2, scheduled for Saturday, 14 November 2026.

  • Start: 18:00 UTC / 19:00 CET / 13:00 EST.
  • Roll call: 17:30–18:00 UTC / 18:30–19:00 CET / 12:30–13:00 EST.
  • Signups are open until 14 November 2026 at 18:00 UTC / 19:00 CET / 13:00 EST.

Enter your team name, your teammate's name and any possible substitutes, or sign up individually as a free agent looking for a teammate.

Rules

Registration

  • Each team has 2 starting players: the person signing up and their named teammate.
  • Enter a team name and one teammate's name. Possible substitutes can be listed separately and are optional.
  • Players without a teammate can sign up as free agents and will appear in a compact list.
  • Signups are open until 14 November 2026 at 18:00 UTC / 19:00 CET / 13:00 EST.

Roll call

  • Roll call opens 30 minutes before the start, at 17:30 UTC / 18:30 CET / 12:30 EST.
  • The person registering a team confirms its attendance; free agents confirm their own attendance.
  • Check in on the event page. Linked Discord accounts receive a reminder, subject to notification preferences.
  • Confirmations before 18:00 UTC are on time; confirmations from 18:00 UTC are late.

Match details

  • Four teams share each lobby. Non-final matches end at 1500; the final ends at 2000. Other teams rank by their scores at that moment.
  • The format and bracket follow the confirmed teams: 8-team round robin, 12-team Swiss, or 16–32-team Swiss with semifinals.
  • Confirm your team at roll call. Extra teams go to the waitlist in signup order. See the live format and bracket above for scoring, seeding and advancement.
  • Tournament servers will be confirmed before the event.

Tournament format

Confirmed teams have checked in at roll call. Bracket size rounds down to a multiple of four, up to 32; extra teams wait in signup order.

Round Robin → Final (8)

  • 4 rounds, 2 lobbies per round, to 1500.
  • Every team meets every other team at least once, and all teams face the same total opponent strength.
  • Top 4 play the final: one match to 2000.

Swiss → Final (12)

  • 4 rounds, 3 lobbies per round, to 1500.
  • Round 1 is seeded. From round 2, lobbies follow standings: 1–4, 5–8, …
  • Top 4 play the final: one match to 2000.

Swiss → Semifinals → Final (16–32)

  • 3 Swiss rounds (16 teams) or 4 (20–32), to 1500.
  • Top 8 enter two semifinal lobbies: 1–4–5–8 and 2–3–6–7. Each plays to 1500; the top 2 from each advance.
  • Final: one match to 2000.

Scoring and seeding

  • A match ends when a team reaches the target. Other teams rank by their scores at that moment.
  • Points: 1st = 3, 2nd = 2, 3rd = 1, 4th = 0. Exact score ties share points (for example, 1.5 each for tied 2nd and 3rd).
  • No-show or abandon = 4th, with 0 points.
  • Swiss ties: points → internal tiebreaker → number of 1st places → initial seed.
  • Round-robin ties: points → number of 1st places → head-to-head finishes in shared lobbies → total raw points.
  • Team rating is the average of both players’ TST ratings on tronstats.gg. Unranked players receive the median rating of registered players. Highest rating is seed 1; exact ties are drawn randomly.
  • Swiss round 1 uses snake seeding. Later rounds group ranks 1–4, 5–8, …; up to one swap per lobby with the next lobby avoids teams meeting for a third time when possible.
  • Exact semifinal score ties at the qualification cutoff are resolved by the qualifying standings.

Bracket and servers

Live bracket, standings, results and roll call on RCL.

Tournament servers will be confirmed before the event.


Signups

Teams

Add your team below when registration is open:

{{RCL TST signup|Team name|Captain name|captain@rcl|Teammate name|teammate@forums||substitutes=Optional names|region=eu}}
A-lit Pepper — Alitious (alitious@rcl), Pepper
lets all love tst — ellis (ellis@rcl), Ninja Potato
Domestic Violence — dinosareyummy (dinosareyummy@rcl), Illusion(illusion@forums)
the jurors — TheJurrer (thejurrer@rcl), rodrigo(rodrigo@rcl)

Free Agents

Add yourself below when registration is open:

{{RCL TST signup|Open|Player name|player@rcl||||notes=Optional note|region=eu}}
Open — Cody (cody@rcl)
just a wittle singlebinder
Open — ryn (ryn@rcl)
Open — orchidoxion (orchidoxion@rcl)