Difference between revisions of "TRON Experience"
From Armagetron
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− | + | ############################################ | |
− | # | + | ## ## |
+ | ## Adventures of TRON: TRON Experience ## | ||
+ | ## version 1.0 ## | ||
+ | ## ## | ||
+ | ## Settings by sine.wav with excellent ## | ||
+ | ## contributions by Louven/Oscilloscope ## | ||
+ | ## ## | ||
+ | ############################################ | ||
+ | |||
+ | AI_IQ 99 | ||
+ | ALLOW_TEAM_CHANGE 1 | ||
+ | ALLOW_TEAM_NAME_COLOR 0 | ||
+ | ALLOW_TEAM_NAME_LEADER 0 | ||
+ | ALLOW_TEAM_NAME_PLAYER 0 | ||
+ | AUTO_AIS 0 | ||
+ | AUTO_IQ 1 | ||
+ | CAMERA_FORBID_CUSTOM 1 | ||
+ | CAMERA_FORBID_FOLLOW 1 | ||
+ | CAMERA_FORBID_FREE 1 | ||
+ | CAMERA_FORBID_IN 0 | ||
+ | CAMERA_FORBID_MER 1 | ||
+ | CAMERA_FORBID_SERVER_CUSTOM 1 | ||
+ | CAMERA_FORBID_SMART 1 | ||
+ | CYCLE_ACCEL 8 | ||
+ | CYCLE_ACCEL_ENEMY 1.0 | ||
+ | CYCLE_ACCEL_OFFSET .8 | ||
+ | CYCLE_ACCEL_RIM 0.0 | ||
+ | CYCLE_ACCEL_SELF 1.0 | ||
+ | CYCLE_ACCEL_TEAM 1.0 | ||
+ | CYCLE_ACCEL_TUNNEL 1.0 | ||
+ | CYCLE_ACCEL_SLINGSHOT 1.0 | ||
+ | CYCLE_BRAKE -10 | ||
+ | CYCLE_BRAKE_DEPLETE .5 | ||
+ | CYCLE_BRAKE_REFILL .03 | ||
+ | CYCLE_PING_RUBBER 2.0 | ||
+ | CYCLE_RUBBER 1.0 | ||
+ | CYCLE_RUBBER_TIME 1 | ||
+ | CYCLE_RUBBER_TIMEBASED .5 | ||
+ | CYCLE_SOUND_SPEED 15 | ||
+ | CYCLE_SPEED 20 | ||
+ | CYCLE_SPEED_DECAY_ABOVE .5 | ||
+ | CYCLE_SPEED_DECAY_BELOW 5.0 | ||
+ | CYCLE_START_SPEED 15 | ||
+ | CYCLE_WALL_NEAR 4 | ||
+ | EXPLOSION_RADIUS 0 | ||
+ | FINISH_TYPE 2 | ||
+ | FORBID_HUD_MAP 1 | ||
+ | GAME_TYPE 1 | ||
+ | IDLE_KICK_TIME 600 | ||
+ | IDLE_REMOVE_TIME 30 | ||
+ | LIMIT_ROUNDS 25 | ||
+ | LIMIT_SCORE 25 | ||
+ | LIMIT_TIME 1000 | ||
+ | MAP_FILE turtle/classic/classic-0.0.1.aamap.xml | ||
+ | MESSAGE_OF_DAY \n\n 0x6699ffAdventures of 0x0066ffTRON 0xffffff>> TRON Experience <<\n\n\n0xff0000Cockpit view only.\n\n0x999999Recent Changes (25 Feb 2010)\n\n0xffffffNOW MORE DANGEROUS! Base speed increased and top speed removed (this required slight changes to accel and rubber too). The biggest change is the new BOOST, which makes your cycle more "drivable." Walls stay up a few seconds now and there were more changes to the score. Also, the single player grid is huge now! | ||
+ | MIN_PLAYERS 1 | ||
+ | ROUND_CENTER_MESSAGE 0x0066ffPREPARE TO TRANSPORT TO LIGHTCYCLE GRID | ||
+ | #ROUND_CONSOLE_MESSAGE 0x0066ffWE HAVE TRANSPORT\nCockpit only. Limited boost. Infinite walls. Shuffle enabled.\nWinner is the first team to reach 25 points. | ||
+ | ROUND_CONSOLE_MESSAGE Cockpit only. Limited boost. Infinite walls. Shuffle enabled.\nWinner is the first team to reach 25 points.\n0xff0000Tournament - Sunday, March 28th!\n0xff8800See wiki.armagetronad.net "Illegal Exit" to register. | ||
+ | SCORE_DEATHZONE 0 | ||
+ | SCORE_DIE 0 | ||
+ | SCORE_KILL 1 | ||
+ | SCORE_SUICIDE 0 | ||
+ | SCORE_SURVIVE 1 | ||
+ | SCORE_WIN 0 | ||
SERVER_NAME 0x6699ffAdventures of 0x0066ffTRON 0xffffff>> TRON Experience << | SERVER_NAME 0x6699ffAdventures of 0x0066ffTRON 0xffffff>> TRON Experience << | ||
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SERVER_OPTIONS The true TRON experience! Last team standing - 0xff4444Cockpit view only. | SERVER_OPTIONS The true TRON experience! Last team standing - 0xff4444Cockpit view only. | ||
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SIZE_FACTOR -3 | SIZE_FACTOR -3 | ||
− | + | SP_AI_IQ 99 | |
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− | SP_AI_IQ | ||
SP_AUTO_IQ 1 | SP_AUTO_IQ 1 | ||
SP_AUTO_AIS 0 | SP_AUTO_AIS 0 | ||
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SP_EXPLOSION_RADIUS 0 | SP_EXPLOSION_RADIUS 0 | ||
− | + | SP_FINISH_TYPE 2 | |
− | + | SP_GAME_TYPE 1 | |
+ | SP_LIMIT_ROUNDS 25 | ||
+ | SP_LIMIT_SCORE 25 | ||
+ | SP_LIMIT_TIME 1000 | ||
SP_MIN_PLAYERS 1 | SP_MIN_PLAYERS 1 | ||
− | + | SP_SIZE_FACTOR -1 | |
− | + | SP_SCORE_WIN 0 | |
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SP_TEAM_BALANCE_ON_QUIT 0 | SP_TEAM_BALANCE_ON_QUIT 0 | ||
SP_TEAM_BALANCE_WITH_AIS 1 | SP_TEAM_BALANCE_WITH_AIS 1 | ||
SP_TEAM_MAX_IMBALANCE 3 | SP_TEAM_MAX_IMBALANCE 3 | ||
− | + | SP_TEAM_MAX_PLAYERS 3 | |
− | + | SP_TEAM_MIN_PLAYERS 3 | |
− | + | SP_TEAMS_MAX 2 | |
− | + | SP_TEAMS_MIN 2 | |
− | + | SP_WALLS_LENGTH -1 | |
− | + | SP_WALLS_STAY_UP_DELAY 0 | |
− | + | SP_WIN_ZONE_MIN_LAST_DEATH 20 | |
+ | SP_WIN_ZONE_MIN_ROUND_TIME 4000 | ||
+ | SPAM_MAXLEN 100 | ||
TEAM_ALLOW_SHUFFLE_UP 1 | TEAM_ALLOW_SHUFFLE_UP 1 | ||
− | + | TEAM_BLUE_1 0 | |
− | + | TEAM_BLUE_2 15 | |
− | + | TEAM_BALANCE_ON_QUIT 0 | |
− | + | TEAM_BALANCE_WITH_AIS 1 | |
− | + | TEAM_GREEN_1 12 | |
+ | TEAM_GREEN_2 8 | ||
+ | TEAM_NAME_1 USERS | ||
+ | TEAM_NAME_2 MCP | ||
+ | TEAM_RED_1 15 | ||
+ | TEAM_RED_2 4 | ||
+ | TEAM_MAX_IMBALANCE 3 | ||
+ | TEAM_MAX_PLAYERS 3 | ||
+ | TEAM_MIN_PLAYERS 3 | ||
TEAMS_MAX 2 | TEAMS_MAX 2 | ||
TEAMS_MIN 2 | TEAMS_MIN 2 | ||
− | + | WALLS_LENGTH -1 | |
− | + | WALLS_STAY_UP_DELAY 0 | |
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WIN_ZONE_DEATHS 1 | WIN_ZONE_DEATHS 1 | ||
WIN_ZONE_EXPANSION 7 | WIN_ZONE_EXPANSION 7 | ||
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WIN_ZONE_MIN_ROUND_TIME 4000 | WIN_ZONE_MIN_ROUND_TIME 4000 | ||
WIN_ZONE_RANDOMNESS 1 | WIN_ZONE_RANDOMNESS 1 | ||
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ACCESS_LEVEL_SHUFFLE_UP 20 | ACCESS_LEVEL_SHUFFLE_UP 20 | ||
+ | ACCESS_LEVEL_TEAM 15 | ||
</pre> | </pre> |
Revision as of 19:58, 20 March 2010
############################################ ## ## ## Adventures of TRON: TRON Experience ## ## version 1.0 ## ## ## ## Settings by sine.wav with excellent ## ## contributions by Louven/Oscilloscope ## ## ## ############################################ AI_IQ 99 ALLOW_TEAM_CHANGE 1 ALLOW_TEAM_NAME_COLOR 0 ALLOW_TEAM_NAME_LEADER 0 ALLOW_TEAM_NAME_PLAYER 0 AUTO_AIS 0 AUTO_IQ 1 CAMERA_FORBID_CUSTOM 1 CAMERA_FORBID_FOLLOW 1 CAMERA_FORBID_FREE 1 CAMERA_FORBID_IN 0 CAMERA_FORBID_MER 1 CAMERA_FORBID_SERVER_CUSTOM 1 CAMERA_FORBID_SMART 1 CYCLE_ACCEL 8 CYCLE_ACCEL_ENEMY 1.0 CYCLE_ACCEL_OFFSET .8 CYCLE_ACCEL_RIM 0.0 CYCLE_ACCEL_SELF 1.0 CYCLE_ACCEL_TEAM 1.0 CYCLE_ACCEL_TUNNEL 1.0 CYCLE_ACCEL_SLINGSHOT 1.0 CYCLE_BRAKE -10 CYCLE_BRAKE_DEPLETE .5 CYCLE_BRAKE_REFILL .03 CYCLE_PING_RUBBER 2.0 CYCLE_RUBBER 1.0 CYCLE_RUBBER_TIME 1 CYCLE_RUBBER_TIMEBASED .5 CYCLE_SOUND_SPEED 15 CYCLE_SPEED 20 CYCLE_SPEED_DECAY_ABOVE .5 CYCLE_SPEED_DECAY_BELOW 5.0 CYCLE_START_SPEED 15 CYCLE_WALL_NEAR 4 EXPLOSION_RADIUS 0 FINISH_TYPE 2 FORBID_HUD_MAP 1 GAME_TYPE 1 IDLE_KICK_TIME 600 IDLE_REMOVE_TIME 30 LIMIT_ROUNDS 25 LIMIT_SCORE 25 LIMIT_TIME 1000 MAP_FILE turtle/classic/classic-0.0.1.aamap.xml MESSAGE_OF_DAY \n\n 0x6699ffAdventures of 0x0066ffTRON 0xffffff>> TRON Experience <<\n\n\n0xff0000Cockpit view only.\n\n0x999999Recent Changes (25 Feb 2010)\n\n0xffffffNOW MORE DANGEROUS! Base speed increased and top speed removed (this required slight changes to accel and rubber too). The biggest change is the new BOOST, which makes your cycle more "drivable." Walls stay up a few seconds now and there were more changes to the score. Also, the single player grid is huge now! MIN_PLAYERS 1 ROUND_CENTER_MESSAGE 0x0066ffPREPARE TO TRANSPORT TO LIGHTCYCLE GRID #ROUND_CONSOLE_MESSAGE 0x0066ffWE HAVE TRANSPORT\nCockpit only. Limited boost. Infinite walls. Shuffle enabled.\nWinner is the first team to reach 25 points. ROUND_CONSOLE_MESSAGE Cockpit only. Limited boost. Infinite walls. Shuffle enabled.\nWinner is the first team to reach 25 points.\n0xff0000Tournament - Sunday, March 28th!\n0xff8800See wiki.armagetronad.net "Illegal Exit" to register. SCORE_DEATHZONE 0 SCORE_DIE 0 SCORE_KILL 1 SCORE_SUICIDE 0 SCORE_SURVIVE 1 SCORE_WIN 0 SERVER_NAME 0x6699ffAdventures of 0x0066ffTRON 0xffffff>> TRON Experience << SERVER_OPTIONS The true TRON experience! Last team standing - 0xff4444Cockpit view only. SIZE_FACTOR -3 SP_AI_IQ 99 SP_AUTO_IQ 1 SP_AUTO_AIS 0 SP_EXPLOSION_RADIUS 0 SP_FINISH_TYPE 2 SP_GAME_TYPE 1 SP_LIMIT_ROUNDS 25 SP_LIMIT_SCORE 25 SP_LIMIT_TIME 1000 SP_MIN_PLAYERS 1 SP_SIZE_FACTOR -1 SP_SCORE_WIN 0 SP_TEAM_BALANCE_ON_QUIT 0 SP_TEAM_BALANCE_WITH_AIS 1 SP_TEAM_MAX_IMBALANCE 3 SP_TEAM_MAX_PLAYERS 3 SP_TEAM_MIN_PLAYERS 3 SP_TEAMS_MAX 2 SP_TEAMS_MIN 2 SP_WALLS_LENGTH -1 SP_WALLS_STAY_UP_DELAY 0 SP_WIN_ZONE_MIN_LAST_DEATH 20 SP_WIN_ZONE_MIN_ROUND_TIME 4000 SPAM_MAXLEN 100 TEAM_ALLOW_SHUFFLE_UP 1 TEAM_BLUE_1 0 TEAM_BLUE_2 15 TEAM_BALANCE_ON_QUIT 0 TEAM_BALANCE_WITH_AIS 1 TEAM_GREEN_1 12 TEAM_GREEN_2 8 TEAM_NAME_1 USERS TEAM_NAME_2 MCP TEAM_RED_1 15 TEAM_RED_2 4 TEAM_MAX_IMBALANCE 3 TEAM_MAX_PLAYERS 3 TEAM_MIN_PLAYERS 3 TEAMS_MAX 2 TEAMS_MIN 2 WALLS_LENGTH -1 WALLS_STAY_UP_DELAY 0 WIN_ZONE_DEATHS 1 WIN_ZONE_EXPANSION 7 WIN_ZONE_INITIAL_SIZE 1 WIN_ZONE_MIN_LAST_DEATH 20 WIN_ZONE_MIN_ROUND_TIME 4000 WIN_ZONE_RANDOMNESS 1 ACCESS_LEVEL_SHUFFLE_UP 20 ACCESS_LEVEL_TEAM 15