Ladle/Guidelines/Voting: Difference between revisions
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| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=199514#p199514 L-16] | | rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=199514#p199514 L-16] | ||
| score_hole | | score_hole | ||
| '''0 points''', 1 point | | '''0 points''' (4), 1 point (2) | ||
|- | |- | ||
| 2v2 fortress conquering | | 2v2 fortress conquering | ||
| '''unconquerable''', conquerable | | '''unconquerable''' (5), conquerable (1) | ||
|- | |- | ||
| scoring distribution | | scoring distribution | ||
| '''6/4''', 10/0 | | '''6/4''' (4), 10/0 (2) | ||
|- | |- | ||
| winzone / deathzone | | winzone / deathzone | ||
| '''no''', yes, expanding, when? | | '''no''' (6), yes, expanding, when? (0) | ||
|- | |- | ||
| rowspan="9" | [http://forums3.armagetronad.net/viewtopic.php?p=206556#p206556 L-21] | | rowspan="9" | [http://forums3.armagetronad.net/viewtopic.php?p=206556#p206556 L-21] | ||
|- | |- | ||
| team size | | team size | ||
| '''6v6''', 7v7, 8v8 | | '''6v6''' (4), 7v7 (0), 8v8 (2) | ||
|- | |- | ||
| score_hole | | score_hole | ||
| '''0 points''', 1 point | | '''0 points''' (6), 1 point (0) | ||
|- | |- | ||
| scoring distribution | | scoring distribution | ||
| '''6/4''', 10/0 | | '''6/4''' (6), 10/0 (0) | ||
|- | |- | ||
| brackets / team placement | | brackets / team placement | ||
| '''random''', seeded | | '''random''' (6), seeded (0) | ||
|- | |- | ||
| servers | | servers | ||
| '''balance of EU/US''', random | | '''balance of EU/US''' (5), random (1) | ||
|- | |- | ||
| rotate finals between US/EU servers | | rotate finals between US/EU servers | ||
| '''yes''', no | | '''yes''' (4), no (2) | ||
|- | |- | ||
| coordinated server names | | coordinated server names | ||
| '''yes''', no | | '''yes''' (6), no (0) | ||
|- | |- | ||
| team must play with the names listed on the Challenge Board | | team must play with the names listed on the Challenge Board | ||
| '''yes''', no | | '''yes''' (5), no (1) | ||
|- | |- | ||
| rowspan="10" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-24] | | rowspan="10" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-24] | ||
|- | |- | ||
| team size | | team size | ||
| '''6v6''', 7v7, 8v8 | | '''6v6''' (6), 7v7 (2), 8v8 (0) | ||
|- | |- | ||
| score_hole | | score_hole | ||
| '''0 points''', 1 point | | '''0 points''' (7), 1 point (0) | ||
|- | |- | ||
| 2v2 fortress conquering | | 2v2 fortress conquering | ||
| '''unconquerable''', conquerable | | '''unconquerable''' (6), conquerable (2) | ||
|- | |- | ||
| scoring distribution | | scoring distribution | ||
| '''6/4''', 10/0 | | '''6/4''' (8), 10/0 (0) | ||
|- | |- | ||
| brackets / team placement | | brackets / team placement | ||
| '''random''', seeded | | '''random''' (5), seeded (3) | ||
|- | |- | ||
| finals are best of 3 | | finals are best of 3 | ||
| '''yes''', no | | '''yes''' (5), no (3) | ||
|- | |- | ||
| Ladle start time | | Ladle start time | ||
| '''1 hour early''', 1.5, same | | '''1 hour early''' (4), 1.5 (1), same (2) | ||
|- | |- | ||
| Ladle should be on which day | | Ladle should be on which day | ||
| '''Sunday''', Saturday | | '''Sunday''' (5), Saturday (2) | ||
|- | |- | ||
| Ladle should be 2 days | | Ladle should be 2 days | ||
| '''no''', Sat/Sun, consecutive Sundays | | '''no''' (7), Sat/Sun (0), consecutive Sundays (1) | ||
|- | |- | ||
| rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-27] | | rowspan="4" | [http://forums3.armagetronad.net/viewtopic.php?p=209381#p209381 L-27] | ||
Revision as of 14:56, 5 July 2010
Ladle Voting
The decision-making process for Ladle-related issues was sketchy at best before the voting system was in place. Previously, community members might make a forum poll or some complaint thread, and people would argue a point. Very little was ever accomplished and every change was a challenge to authority of sorts.
At one point, people began to question the nature of the Ladle rules themselves and the authority for which they had been created. [1] It was clear something needed to be done. By February 2009, just about everything related to the Ladle was in question again. A discussion of rules broke out, but this time it was about not just what rules we should have, but how to decide on them as a community.[2] Lackadaisical pointed out a vote from Ladle-16 where the teams successfully decided on settings.[3] Eventually it was decided to try out a quarterly voting schedule using the previous method from Ladle-16. The first quarterly vote coincided with Ladle-21 and has been used rather consistently, with great success. [4]
The process is simple. Every third Ladle, a discussion thread is created to talk about Ladle issues. Ideas are flushed out, argued, and generally put through the ringer. One week before the Ladle sign-ups close, a voting thread is created. The thread contains the choices for the teams to vote on. Only teams signed up can vote, one vote per team (if you have a large clan with 2 teams, that means 2 votes). Voting closes when sign-ups close.
Past Votes
| Ladle | Issue | Choices / Results (bold) |
|---|---|---|
| L-16 | score_hole | 0 points (4), 1 point (2) |
| 2v2 fortress conquering | unconquerable (5), conquerable (1) | |
| scoring distribution | 6/4 (4), 10/0 (2) | |
| winzone / deathzone | no (6), yes, expanding, when? (0) | |
| L-21 | ||
| team size | 6v6 (4), 7v7 (0), 8v8 (2) | |
| score_hole | 0 points (6), 1 point (0) | |
| scoring distribution | 6/4 (6), 10/0 (0) | |
| brackets / team placement | random (6), seeded (0) | |
| servers | balance of EU/US (5), random (1) | |
| rotate finals between US/EU servers | yes (4), no (2) | |
| coordinated server names | yes (6), no (0) | |
| team must play with the names listed on the Challenge Board | yes (5), no (1) | |
| L-24 | ||
| team size | 6v6 (6), 7v7 (2), 8v8 (0) | |
| score_hole | 0 points (7), 1 point (0) | |
| 2v2 fortress conquering | unconquerable (6), conquerable (2) | |
| scoring distribution | 6/4 (8), 10/0 (0) | |
| brackets / team placement | random (5), seeded (3) | |
| finals are best of 3 | yes (5), no (3) | |
| Ladle start time | 1 hour early (4), 1.5 (1), same (2) | |
| Ladle should be on which day | Sunday (5), Saturday (2) | |
| Ladle should be 2 days | no (7), Sat/Sun (0), consecutive Sundays (1) | |
| L-27 | ||
| moderators | global (4), team leaders (1), both (3) | |
| Ladle start time | 18:45 GMT (6), 17:45 GMT (2) | |
| double elimination | none (6), light (2), full (0) | |
| L-29 | ||
| adjust Ladle date for New Years/January | yes (7), no (2) | |
| L-30 | ||
| Ladle follows daylight savings time | yes (12), no (0) | |
| adjust Ladle date for New Years/January | yes (12), no (0) | |
| Challenge Board cutoff-time/day | Thursday (6), Friday (5), Saturday (1) | |
| elect global moderators | yes (11), no (1) | |
| L-34 | ||
| team size | 6v6 (9), 7v7 (2), 8v8 (0) | |
| hole size (explosion_radius) | 0.75m (7), 2 (3), 0 (1) |
