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* I've made lots of textures and models, most of which can be found [http://forums3.armagetronad.net/viewtopic.php?f=47&t=18392 here].
* I've made lots of textures and models, most of which can be found [http://forums3.armagetronad.net/viewtopic.php?f=47&t=18392 here].


* There is some music I wrote for (inspired by) the game called [http://brianhilmers.com.com/alert/ ALERT! Restricted Mainframe Access]
* There is some music I wrote for (inspired by) the game called [//adventuresoftron.com/alert/ ALERT! Restricted Mainframe Access]


* I created some [http://adventuresoftron.com/aa/arma03sounds.zip sound effects] in anticipation of a future Arma version.
* I created some [//adventuresoftron.com/aa/arma03sounds.zip sound effects] in anticipation of a future Arma version.


* Some [[moviesounds]] I made are in the .zip above and this [http://forums3.armagetronad.net/viewtopic.php?f=53&t=20220 thread].
* Some [[moviesounds]] I made are in the .zip above and this [http://forums3.armagetronad.net/viewtopic.php?f=53&t=20220 thread].


* A [http://www.youtube.com/watch?v=wKnTOYxtMeg promotional video] I did turned out pretty well.
* A [//adventuresoftron.com promotional video] I did turned out pretty well.


* I am responsible for the [[Servers#Adventures_of_TRON | Adventures of TRON]] family of servers. They are totally awesome.
* I am responsible for the [[Servers#Adventures_of_TRON | Adventures of TRON]] family of servers. They are totally awesome.


* Sometimes I use Arma for [http://forums3.armagetronad.net/viewtopic.php?f=47&t=18705 purely artistic purposes].
* Sometimes I use Arma for [//forums3.armagetronad.net/viewtopic.php?f=47&t=18705 purely artistic purposes].


* I wrote [http://adventuresoftron.com/ladle some web-tools] to make tournaments run a little easier.
* I wrote [//adventuresoftron.com/ladle some web-tools] to make tournaments run a little easier.


* How about this [http://adventuresoftron.com/abc/ achievement badge creator]? Sweet, huh?
* How about this [//adventuresoftron.com/abc/ achievement badge creator]? Sweet, huh?


* After years of not having one, I finally wrote up a [[Capture_the_Flag | Capture the Flag]] strategy guide. (Includes a 15 page manual on defense, plus a couple essays on holing and base-camping.)
* After years of not having one, I finally wrote up a [[Capture_the_Flag | Capture the Flag]] strategy guide. (Includes a 15 page manual on defense, plus a couple essays on holing and base-camping.)

Revision as of 23:40, 3 February 2021

I downloaded my first copy of Armagetron in early 2002. I only played locally, but didn't like it as much as other lightcycle games so I deleted it after a few days. In December 2007 I decided to try it again, but this time I played online. Since then I've been addicted.


ArmagetronAd is more than just a game to me - it's a creative outlet.

  • I've made lots of textures and models, most of which can be found here.
  • I created some sound effects in anticipation of a future Arma version.
  • After years of not having one, I finally wrote up a Capture the Flag strategy guide. (Includes a 15 page manual on defense, plus a couple essays on holing and base-camping.)
  • And I've even done streaming commentary on Ladles.
  • I won a few tournaments:
    • Ladle 49
    • Brawl 13
    • Brawl 21
    • Illegal Exit 1
    • Illegal Exit 2
  • Also won Tronnies in the years 2010, 2011, 2012, & 2013.