Ladle/Guidelines/Voting
Ladle Voting
The decision-making process for Ladle-related issues was sketchy at best before the voting system was in place. Previously, community members might make a forum poll or some complaint thread, and people would argue a point. Very little was ever accomplished and every change was a challenge to authority of sorts.
At one point, people began to question the nature of the Ladle rules themselves and the authority for which they had been created. [1] It was clear something needed to be done. By February 2009, just about everything related to the Ladle was in question again. A discussion of rules broke out, but this time it was about not just what rules we should have, but how to decide on them as a community.[2] Lackadaisical pointed out a vote from Ladle-16 where the teams successfully decided on settings.[3] Eventually it was decided to try out a quarterly voting schedule using the previous method from Ladle-16. The first quarterly vote coincided with Ladle-21 and has been used rather consistently, with great success. [4]
The process is simple. Every third Ladle, a discussion thread is created to talk about Ladle issues. Ideas are flushed out, argued, and generally put through the ringer. One week before the Ladle sign-ups close, a voting thread is created. The thread contains the choices for the teams to vote on. Only teams signed up can vote, one vote per team (if you have a large clan with 2 teams, that means 2 votes). Voting closes when sign-ups close.
Past Votes
| Ladle | Issue | Choices | Result |
|---|---|---|---|
| L-16 | score_hole | 1 point, 0 points | 0 points |
| 2v2 fortress conquering | conquerable, unconquerable | unconquerable | |
| scoring distribution | 10/0, 6/4 | 6/4 | |
| winzone / deathzone | yes, no, expanding, when? | no | |
| L-21 | |||
| team_max_players | 6v6, 7v7, 8v8 | 6v6 | |
| score_hole | 1 point, 0 points | 0 points | |
| scoring distribution | 10/0, 6/4 | 6/4 | |
| brackets / team placement | random, seeded | random | |
| servers | random, balance of EU/US | balanced | |
| rotate finals between US/EU servers | yes, no | yes | |
| coordinated server names | yes, no | yes | |
| team must play with the names listed on the Challenge Board | yes, no | yes | |
| L-24 | |||
| team_max_players | 6v6, 7v7, 8v8 | 6v6 | |
| score_hole | 1 point, 0 points | 0 points | |
| 2v2 fortress conquering | conquerable, unconquerable | unconquerable | |
| scoring distribution | 10/0, 6/4 | 6/4 | |
| brackets / team placement | random, seeded | random | |
| finals are best of 3 | yes, no | yes | |
| Ladle start time | same, 1 hour early, 1.5 | 1 hour | |
| Ladle should be on which day | Saturday, Sunday | Sunday | |
| Ladle should be 2 days | no, Sat/Sun, consecutive Sundays | no | |
| L-27 | |||
| moderators | global, team leaders, both | global | |
| Ladle start time | 17:45 GMT, 18:45 GMT | 18:45 GMT | |
| double elimination | none, light, full | none |
