Ladle/Guidelines/Voting
Ladle Voting
The decision-making process for Ladle-related issues was sketchy at best before the voting system was in place. Previously, community members might make a forum poll or some complaint thread, and people would argue a point. Very little was ever accomplished and every change was a challenge to authority of sorts.
At one point, people began to question the nature of the Ladle rules themselves and the authority for which they had been created. [1] It was clear something needed to be done. By February 2009, just about everything related to the Ladle was in question again. A discussion of rules broke out, but this time it was about not just what rules we should have, but how to decide on them as a community.[2] Lackadaisical pointed out a vote from Ladle-16 where the teams successfully decided on settings.[3] Eventually it was decided to try out a quarterly voting schedule using the previous method from Ladle-16. The first quarterly vote coincided with Ladle-21 and has been used rather consistently, with great success. [4]
The process is simple. Every third Ladle, a discussion thread is created to talk about Ladle issues. Ideas are flushed out, argued, and generally put through the ringer. One week before the Ladle sign-ups close, a voting thread is created. The thread contains the choices for the teams to vote on. Only teams signed up can vote, one vote per team (if you have a large clan with 2 teams, that means 2 votes). Voting closes when sign-ups close.
Past Votes
Ladle | Issue | Result |
---|---|---|
L-16 | score_hole (1 point, 0 points) | 0 points |
2v2 Fortress Conquering (conquerable, unconquerable) | unconquerable | |
scoring distribution (10/0, 6/4) | 6/4 | |
winzone / deathzone (yes, no, expanding, when?) | no | |
L-21 | ||
team_max_players (6v6, 7v7, 8v8) | 6v6 | |
score_hole (1 point, 0 points) | 0 points | |
scoring distribution (10/0, 6/4) | 6/4 | |
brackets / team placement (random, seeded) | random | |
servers (random, balance of Euro/American) | balanced | |
rotate finals between US/EU servers (yes, no) | yes | |
coordinated server names (yes, no) | yes | |
team must play with the names listed on the Challenge Board (yes, no) | yes |