Ladle/Guidelines/Voting
Ladle Voting
The decision-making process for Ladle-related issues was sketchy at best before the voting system was in place. Previously, community members might make a forum poll or some complaint thread, and people would argue a point. Very little was ever accomplished and every change was a challenge to authority of sorts.
At one point, people began to question the nature of the Ladle rules themselves and the authority for which they had been created. [1] It was clear something needed to be done. By February 2009, just about everything related to the Ladle was in question again. A discussion of rules broke out, but this time it was about not just what rules we should have, but how to decide on them as a community.[2] Lackadaisical pointed out a vote from Ladle-16 where the teams successfully decided on settings.[3] Eventually it was decided to try out a quarterly voting schedule using the previous method from Ladle-16. The first quarterly vote coincided with Ladle-21 and has been used rather consistently, with great success. [4]
The process is simple. Every third Ladle, a discussion thread is created to talk about Ladle issues. Ideas are flushed out, argued, and generally put through the ringer. One week before the Ladle sign-ups close, a voting thread is created. The thread contains the choices for the teams to vote on. Only teams signed up can vote, one vote per team (if you have a large clan with 2 teams, that means 2 votes). Voting closes when sign-ups close.
Past Votes
Ladle | Issue | Choices / Results (bold) |
---|---|---|
L-16 | score_hole | 0 points, 1 point |
2v2 fortress conquering | unconquerable, conquerable | |
scoring distribution | 6/4, 10/0 | |
winzone / deathzone | no, yes, expanding, when? | |
L-21 | ||
team_max_players | 6v6, 7v7, 8v8 | |
score_hole | 0 points, 1 point | |
scoring distribution | 6/4, 10/0 | |
brackets / team placement | random, seeded | |
servers | balance of EU/US, random | |
rotate finals between US/EU servers | yes, no | |
coordinated server names | yes, no | |
team must play with the names listed on the Challenge Board | yes, no | |
L-24 | ||
team_max_players | 6v6, 7v7, 8v8 | |
score_hole | 0 points, 1 point | |
2v2 fortress conquering | unconquerable, conquerable | |
scoring distribution | 6/4, 10/0 | |
brackets / team placement | random, seeded | |
finals are best of 3 | yes, no | |
Ladle start time | 1 hour early, 1.5, same | |
Ladle should be on which day | Sunday, Saturday | |
Ladle should be 2 days | no, Sat/Sun, consecutive Sundays | |
L-27 | ||
moderators | global (4), team leaders (1), both (3) | |
Ladle start time | 18:45 GMT (6), 17:45 GMT (2) | |
double elimination | none (6), light (2), full (0) | |
L-29 | ||
adjust Ladle date for New Years | yes (7), no (2) |