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From Armagetron
Combined display of all available logs of Armagetron. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)- 00:23, 4 September 2020 Sinewav talk contribs uploaded File:Armagetron-classic-sreenshot.png (Armagetron classic screenshot)
- 00:22, 4 September 2020 Sinewav talk contribs uploaded File:Armagetron-classic-title.jpg (Background and header image from the old sourceforge.net site, now part of a moviepack.)
- 13:35, 4 July 2019 Sinewav talk contribs send
- 03:31, 9 January 2016 Sinewav talk contribs uploaded File:Ladle-2elim-v03.png (Image showing team flow for double-elimination Ladle with an eight team bracket.)
- 00:15, 11 December 2015 Sinewav talk contribs uploaded File:Ladle-2elim-v02.png
- 03:45, 5 December 2015 Sinewav talk contribs uploaded File:Ladle-2elim-v01.png (This chart shows where losing teams go in a double-elimination Ladle (version 1).)
- 01:36, 26 November 2013 Sinewav talk contribs uploaded File:Tronny.png (The iconic and much sought after Tronny Award, its likeness masterfully rendered by Word.)
- 19:42, 4 March 2013 Sinewav talk contribs uploaded File:Debug ff winxp2.png (Right-click the file and choose "Properties" to find the path (Location). Use this plus the filename as one part of the run armagetronad command.)
- 19:40, 4 March 2013 Sinewav talk contribs uploaded File:Debug ff winxp1.png (Put the file you want to play on your desktop, then select Run from the Start Menu or type the Windows Key + R.)
- 00:09, 25 February 2013 Sinewav talk contribs uploaded File:True-moviepack-screenshot.png
- 19:41, 13 January 2013 Sinewav talk contribs uploaded File:IllegalExit05.png
- 14:10, 10 August 2012 Sinewav talk contribs uploaded File:Ctfman-nph-basecamp.gif (Stay even with the base-camper, then get your flag home easier and with fewer points sacrificed.)
- 14:08, 10 August 2012 Sinewav talk contribs uploaded File:Ctfman-nph-hole.gif (This method has the potential to save points and is easier to communicate. If the primary attacker keeps up with the defender it looks like a regular attack and is less predictable as a hole attempt.)
- 20:55, 13 May 2012 Sinewav talk contribs uploaded File:Ctfman-step-def.png (Interlocking step-defense, popularized by Monkey D. Luffy. Step outwards as you circle the flag, and create "hooks" so enemies can't tunnel in. The defense is impossible to cut, but is far too slow for effective hole covering. Not often used competitively)
- 18:55, 12 May 2012 Sinewav talk contribs uploaded File:Ctfman-2v2a.png (This 2v2 is a virtual stalemate. The best action is to put pressure on the flag-holder and try to force a respawn. The base-camp should shrink slightly faster than the defense. Having a full team (4v2) will allow you a better chance to get your flag back )
- 16:35, 12 May 2012 Sinewav talk contribs uploaded File:Ctfman-starting-pos1.png (One possible setup. Attacker, Defender, and two players positioned in-between the flag and base adding support and flexibility.)
- 16:33, 12 May 2012 Sinewav talk contribs uploaded File:Ctfman-holing2.png
- 16:33, 12 May 2012 Sinewav talk contribs uploaded File:Ctfman-holing1.png
- 16:32, 12 May 2012 Sinewav talk contribs uploaded File:Ctfman-ghosting1.png (In this setup, pos-4 (inner def) dies at start, then uses cycle invulnerability to enter outer defense after being respawned.)
- 16:28, 12 May 2012 Sinewav talk contribs uploaded File:Ctfman-flag-pass2.png (Bisecting the flag makes it easier to flag run. Your opponent isn't likely to get around you or the flag, thus giving massive control over their space and making for easy pick-ups.)