Difference between revisions of "Winzone activated only with 1v1"
From Armagetron
(No difference)
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Revision as of 21:24, 18 February 2006
Only when there are two players left, and it is clear that the attacker can not penetrate the defender's wall, a winzone solves the problem as well as shortens the length of the game for spectators awaiting to play the next game.
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