Difference between revisions of "Lag-O-Meter"
From Armagetron
(3 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
The arrow display the amount of [[lag]] the other players have. Lag is a delay caused by the internet or downloads. The enemy cycle might be anywhere inside the arrow. | The arrow display the amount of [[lag]] the other players have. Lag is a delay caused by the internet or downloads. The enemy cycle might be anywhere inside the arrow. | ||
+ | |||
+ | But note that it might be inaccurate for the following reasons: | ||
+ | * update arrives late. | ||
+ | * update doesn't arrive at all. | ||
+ | * it assumes constant speed, at most two turns, and the standard 4 axes. | ||
+ | |||
+ | [[Category:Playing]] |
Latest revision as of 16:49, 23 August 2021
What are the arrows round around your opponents or enemy cycle's?
The arrow display the amount of lag the other players have. Lag is a delay caused by the internet or downloads. The enemy cycle might be anywhere inside the arrow.
But note that it might be inaccurate for the following reasons:
- update arrives late.
- update doesn't arrive at all.
- it assumes constant speed, at most two turns, and the standard 4 axes.