Difference between revisions of "Talk:Customizing the game"
From Armagetron
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Dug up a [http://forums.armagetronad.net/viewtopic.php?p=36142#36142 forum post] with all related code put together. I think player colors are now clamped when in a real team, but aside from that it should be accurate. Can be useful when writing the exact explanation. --[[User:Jonathan|Jonathan]] 01:44, 9 June 2006 (CEST) | Dug up a [http://forums.armagetronad.net/viewtopic.php?p=36142#36142 forum post] with all related code put together. I think player colors are now clamped when in a real team, but aside from that it should be accurate. Can be useful when writing the exact explanation. --[[User:Jonathan|Jonathan]] 01:44, 9 June 2006 (CEST) | ||
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+ | So I'll have to do this myself if I want to see results? --[[User:Jonathan|Jonathan]] 20:05, 26 July 2006 (CDT) (next editor: ~~~) |
Revision as of 21:05, 26 July 2006
Um, I'd suggest moving the discussion on default textures to the moviepack creation and putting a link. I don't recall what's on that page, but there is an almost comprehensive list of textures there. :) --Lucifer
sounds reasonable -- tree
Cycle/wall color details
Dug up a forum post with all related code put together. I think player colors are now clamped when in a real team, but aside from that it should be accurate. Can be useful when writing the exact explanation. --Jonathan 01:44, 9 June 2006 (CEST)
So I'll have to do this myself if I want to see results? --Jonathan 20:05, 26 July 2006 (CDT) (next editor: ~~~)