Difference between revisions of "Tronic"
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[[TRONICv1.6]] is current being developed.
[[TRONICv1.6]] is current being developed.
Revision as of 11:30, 24 August 2021
TRON International Competition: TRONICv1.5. Major revisions: re-initiation, player-led active game growth, further development, realization
1,000,000 players in a year's time self-organising a tournament of Fortress to be held in one day, the champion team winning THE CUP and £16,000 per player, with post-dated funding of server admin, programming-developers, and game-designers.
meta: contributor's guidelines
Since all pages on the wiki are editable, all contributions must be constructive and additive: alternative solutions are explored like the growing branches of a tree. Visitors are invited to contribute to to the expansion of any idea, comparing different branches of solutions. Arguments, contention, are conducted in forum, chatroom, or informally through PM's, emails, or telephoney eg skype.
Alternative steps to arriving at the idealistic objective are presented as alternatives on this page below. Clicking on any item or heading opens up a page which allows further elaboration, more precise definition, and more practical eventualities.
Mainly through the input of rain, the various levels of Tronic are run concurrently.
- weekly SPOON with any number of players
- monthly LADLE with 8 or more teams
- seasonal BOWL 32 or more teams
- annual CUP with 16,384 or more teams
Players should keep in mind the following paragraph, which has been continued through all versions of TRONIC. Players should also keep in mind the active target is a 32 team, 256 player bowl, not a 8 team, 64 player LADLE.
There isn't much point in working out all the solutions for the final 1,000,000 player competition for obvious reasons. Players are encouraged to provide solutions for the current objective with a sense of the idealistic objective to make their solutions future-proof. That is, instead of merely producing a solution which can only work for 100 players, it is built to be able to deal with 100 players now, with the potential for the system to be extendable up to the final target. That is, the developmental process remains organic.
The Spoon has been restarted to stand as a general match for players. Every week players turn up and play, with the matches of the Spoon Sunday at 19:30pm GMT. Players may already be part of clans or teams that have signed up earlier in the week, or they can simply slot into a free position on a team on the night. There are multiple game-styles; classic Fortress, Capture the Flag, High Rubber, depending on what servers are prepared. The event is played over a few hours. This is going to be the case, there will be multiple game styles, under the heading of Spoon. The Spoon's purpose is to introduce players to TRONIC through whatever game style they are comfortable with. Keeping in mind out of our own interest, the current primary organizers of TRONIC will maintain that our Ladles, Bowls, and Cups will be Fortress.
Ladle Info | About | Challenge Board | Tools | Operations | Results | Statistics | Voting | Bowl
On the first sunday of every month, instead of the Spoon, players compete for the more prestigious Ladle. There is a little more preparation involved since there are more players. The standardisation of the categories, Fortress, is more strict and the rules of entry more defined. Because Ladle has evolved from Fortress settings, Fortress players possess valuable experience in how to self-organise.
- The Nineteenth Tronic Ladle was won by Kill or Die
- The Eighteenth Tronic Ladle was won by Bebe's Boobs Destroy Society
- The Seventeenth Tronic Ladle was won by Twisted Rats
- The Sixteenth Tronic Ladle was won by Crazy Tronners
- The Fifteenth Tronic Ladle was won by -¦×¦-
- The Fourteenth Tronic Ladle was won by Twisted Killer8
- The Thirteenth Tronic Ladle was won by -¦x¦-
- The Twelfth Tronic Ladle was won by -¦x¦-
- The Eleventh Tronic Ladle was won by Fogies with Wheelchairs
- The Tenth Tronic Ladle was won by TuI ~ Tronners Under the Influence
- Ninth Tronic Ladle winners: Team Something Something
- Eighth Tronic Ladle winners: Tronners Under the Influence
- Seventh Tronic Ladle winners: Speeders
- Sixth Tronic Ladle winners: something something
- Fifth Tronic Ladle winners: Tronic Monkeys
- Fourth Tronic Ladle winners: pron00bz
- Third Tronic Ladle winners: Anarchic Wanderers
- Second Tronic Ladle winners: Anarchic Wanderers
- First Tronic Ladle winners: Shadow League
Bowl Info | Bowl | Guidelines | Challenge Board | Feedback & Results
On the first sunday of each season, players compete in the Tronic Bowl. This event is only run if there are more than 100 players taking part in the Ladle. The rules of registration are strict, the rules of game-play, and the timing and brackets defined exactly. The first Bowl has not yet been played. A goal has been set at 256 players and thus 32 teams. The next 4 Ladles moving up towards the Bowl are trying to build up to that many teams and players. The next Bowl is on Sunday 7th June 2009: BOWL 1.
The most prestigious of prizes. Every year, all players of Armagetron are invited to take part in the Tronic Cup. With winning teams for all kinds of category style, everything about organisation for the day of the competition is locked down before the event, teams have prepared optimum strategies, and players are psyched up to perform their best through a grueling schedule of games. Some idealistic medicine to carry you on to the Cup can be found here
Ideas, philosophy, personal and social; share your thoughts here.
If we encourage players to leave their thoughts here, ego may be left out of the self-organising required to achieve the idealistic objective.
We may be familiar with jargon such as rubber, grind, grid, etc, and we can take this a step further by encouraging players to share their own favourite phrases or terms, eg woot, pwned, hold the line.
If you are an Armagetron addict, have you wondered why, why you keep on playing game after game? How deep does this game go...?
The original idea (TRONICv1) was presented to Wolverine, Ghableska, and Mazuffer through Skype in order encourage immediate feedback. Initial responses included disbelief, practical considerations, and enthusiasm.
A week later, the same group met to discuss more details (TRONICv1.1). Responses included the formation of a network of developers, and the inherent importance of enabling uninterrupted playy. The group disbanded after serving its purpose, to initially receive the idea, and to open up the idea to the community in general.
The original format of TRONICv1.2 was designed to encase any formulation and alternative branches, but it was subsequently changed to accomodate the working solution for the spoon competition.
TRONICv1.3 went as far as the Fourth Ladle before a major revision was made by ˚˚rain and 2020.
TRONICv1.4 was continued, successfully or not, for 18 Ladles. A light revision was made by Concord as he attempts to revise TRONIC and plan a Bowl
This version (TRONICv1.5) has so far not been condoned by the developers; it is purely player-led. TRONICv1.6 is current being developed.