Difference between revisions of "Talk:Cockpit Tutorial"
From Armagetron
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um, sorry, but does this mean i have to write code to get these bar-widgety things, or can i download a prepared one :) ([[User:2020|2020]] mon 6.5.21.20.34 GMT) | um, sorry, but does this mean i have to write code to get these bar-widgety things, or can i download a prepared one :) ([[User:2020|2020]] mon 6.5.21.20.34 GMT) | ||
+ | :The whole thing is just implemented in a development version, there are currently no releases with this features. | ||
+ | :As for the "code"- writing, those cockpit files are comparable to map files. People can write them, upload them to the central repository, and all it takes for someone to use them is a simple console command (like <code>COCKPIT_FILE wrtlprnft/testfile-0.0.1.aacockpit.xml</code>). We plan to have a GUI selector for all resources in the future, so you can browse all available cockpit files and select the one you like most :) | ||
+ | :Currently there's 5 cockpit files I know of: The default one (pretty much like what you have in 0.2.8), my version (with a huge HUD map and big gauges), and the files of Lucifer_arma, Self_Destructo and Gnorty. --[[User:Wrtlprnft|Wrtlprnft]] 15:51, 22 May 2006 (CDT) |
Latest revision as of 16:51, 22 May 2006
um, sorry, but does this mean i have to write code to get these bar-widgety things, or can i download a prepared one :) (2020 mon 6.5.21.20.34 GMT)
- The whole thing is just implemented in a development version, there are currently no releases with this features.
- As for the "code"- writing, those cockpit files are comparable to map files. People can write them, upload them to the central repository, and all it takes for someone to use them is a simple console command (like
COCKPIT_FILE wrtlprnft/testfile-0.0.1.aacockpit.xml
). We plan to have a GUI selector for all resources in the future, so you can browse all available cockpit files and select the one you like most :) - Currently there's 5 cockpit files I know of: The default one (pretty much like what you have in 0.2.8), my version (with a huge HUD map and big gauges), and the files of Lucifer_arma, Self_Destructo and Gnorty. --Wrtlprnft 15:51, 22 May 2006 (CDT)