Talk:Cockpit Tutorial

um, sorry, but does this mean i have to write code to get these bar-widgety things, or can i download a prepared one :) (2020 mon GMT)

The whole thing is just implemented in a development version, there are currently no releases with this features.
As for the "code"- writing, those cockpit files are comparable to map files. People can write them, upload them to the central repository, and all it takes for someone to use them is a simple console command (like COCKPIT_FILE wrtlprnft/testfile-0.0.1.aacockpit.xml). We plan to have a GUI selector for all resources in the future, so you can browse all available cockpit files and select the one you like most :)
Currently there's 5 cockpit files I know of: The default one (pretty much like what you have in 0.2.8), my version (with a huge HUD map and big gauges), and the files of Lucifer_arma, Self_Destructo and Gnorty. --Wrtlprnft 15:51, 22 May 2006 (CDT)