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From Armagetron
  • * Man death sound (to go with an explosion, should have these options: * Zone spawn (I have one already)
    11 KB (1,913 words) - 16:47, 22 April 2008
  • The field defines the zone on a 2D plane where the gaming can Bacchus. In Arthemis, the old philosophy of "the play zone has to
    51 KB (7,726 words) - 17:20, 23 August 2021
  • This command causes the selected zone(s) to shrink in size and disappear smoothly. This command causes the selected zone(s) to vanish instantly.
    34 KB (5,716 words) - 00:18, 26 April 2023
  • Categories: These group by game type, e.g fortress (capture enemy zone) from arena (classic kill em all) * War Sumo (A: faceoff start, B: in-zone start).
    11 KB (1,809 words) - 01:20, 5 February 2022
  • ...n to the attacking team and encourages camping. However an expanding death-zone has been working great for a long time on CT's servers, The players still h ...defense other than "THE SQUARE" lol..because imagine skip's defense if the zone was bigger...he would only be able to get 75% around just cuz he does so ma
    14 KB (2,207 words) - 22:25, 27 August 2021
  • ...name '''armagetronad-styct(-dedicated)'''. This is the one with the crazy zone based game modes (shooting, ctf, styball) and limited scriptability. ...es that aren't such as MAP/CONFIG_ROTATION, MAP/CONFIG_ QUEUING, teleport, death team zones for maps and many more!
    6 KB (928 words) - 12:37, 24 August 2021
  • ...hniques in this guide can apply to traditional death-match games, it's the zone-based games like Fortress and Sumo bring mazing into focus. You can be a gr ...n competitive environments, primarily because '''mazes are situational'''. Zone-based games are extremely dynamic, leaving little coherent space to work wi
    10 KB (1,656 words) - 17:23, 23 August 2021
  • ...' Try to survive the MCP's defenses long enough to safely enter the center zone. For 1-3 players. ...g way. With their oddly manic rotation rate, these zombies are every bit 'Death by Distraction'.
    7 KB (1,184 words) - 17:59, 22 December 2021
  • ...Zavage, Ambi, Suicidal, Ampz, Xtra, Illusions, Avatar, Nanu, Ninja, Death Zone
    9 KB (1,023 words) - 03:40, 11 August 2023
  • ...lapse, and back to its initial state. Lastly, the final surviving player’s zone will collapse safely once there are no remaining opponents. This does not k ...ided equally among all living players inside of the circle when a player’s zone collapses. Additionally, some servers subtract 30 points from players for s
    65 KB (11,631 words) - 19:33, 8 November 2021
  • | CYCLE_PACKETLOSS_TOLERANCE || Cycle death is prevented as long as the player's failure to turn can be explained by th ...no enemy influence can be found for the last this many seconds, a player's death counts as a suicide. || 10000
    74 KB (11,340 words) - 22:20, 22 August 2021
  • ...ere it actually matters. The only other acceptable alternative is a death zone that kills everyone after some set amount of time. So take the winzone, an
    13 KB (2,355 words) - 11:53, 27 August 2021
  • To add a death zone to your server, you can add this line: :Points you gain for every stupid death (race into the rim/your own wall). It is added, so negative numbers are ap
    20 KB (3,463 words) - 19:34, 23 August 2021
  • | COLLAPSE_ZONE || collapse a zone || | CYCLE_PACKETLOSS_TOLERANCE || Cycle death is prevented as long as the player's failure to turn can be explained by th
    90 KB (13,774 words) - 22:20, 22 August 2021
  • | CYCLE_PACKETLOSS_TOLERANCE || Cycle death is prevented as long as the player's failure to turn can be explained by th ...no enemy influence can be found for the last this many seconds, a player's death counts as a suicide. || 10000
    91 KB (14,042 words) - 22:20, 22 August 2021
  • ...an server, and I am an American I felt slides nearly once going around the zone (and I go around fast) which would kill me everytime if I did not expect it ...some noob is joining and we only can kick them by vote. I would prefer no death- or winzone, but maybe like on CT's server, to increase the Speed/accel, de
    37 KB (6,659 words) - 10:28, 10 October 2021

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