Extending Armagetron Advanced

From Armagetron
Revision as of 11:12, 23 August 2021 by Cadillac (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Sections: Installing the Game | Playing the Game | Competition Hub | Server Administration | Extending Armagetron Advanced | Development Docs


People like to extend and hack on Armagetron Advanced. Normally they just make moviepacks, sometimes they make other things. Maybe you'd like to make something but you just don't know where to start or what to do. These pages should give you some help in that pursuit.

The Texture Files

A place for any and all textures, models, and maps.

Customizing the Game

Learn how and what to do!

Map Making

How to make maps. Also, how to make fun maps. You'll find some other resources here, such as links to all existing graphical map editors and so forth. Everything you need to know to make a killer map, that is.

Cockpit Tutorial

How to make cockpits. After you added yours to Resource repository, add it here: Cockpits list

Model Formats

If you want to make a new model, you're going to need to know what formats are supported by what parts of the code and where to put them. This is part of making a moviepack, but deserves its own separate discussion. ok

Textures

How do you make textures? Where do you put them? What possibilities are there that are known? You'll have to dream up new possibilities yourself.

Moviepacks

Wrapping it all up, put your model and textures into a moviepack! Here are directions on how to do exactly that and distribute it.

Code Hacks & Scripts

What code hacks are available? If you've got a compiler available and a little bit of programming abilities, there are plenty of fun things you can do to the game directly. Who knows? Do something cool and put it here and it might make it into a future version of the game.


Sections: Installing the Game | Playing the Game | Competition Hub | Server Administration | Extending Armagetron Advanced | Development Docs