Search results

From Armagetron
  • File:Sumo-guide-perimeter-vs-area.JPG
    Surviving in perimeter-heavy space and area-heavy space
    (1,366 × 1,024 (245 KB)) - 17:43, 12 August 2021
  • Here is another space where to talk! --[[User:Rain|Rain]] 18:33, 20 January 2008 (PST)
    109 bytes (17 words) - 14:34, 23 October 2012
  • File:CockpitPosition.png
    ...rectangle, this shows(in red) the specification of <Position>'s coordinate space.
    (408 × 376 (8 KB)) - 13:49, 17 January 2013
  • File:Ctfman-flag-pass2.png
    ...kely to get around you or the flag, thus giving massive control over their space and making for easy pick-ups.
    (381 × 208 (12 KB)) - 16:28, 12 May 2012
  • Using SDL in C++, enhances the usability of OpenGL, orientation of space wrt., time.
    340 bytes (49 words) - 22:04, 22 August 2021
  • File:Ctfman-4v1a.png
    2. Time to control their flag space. Get ready to pass the flag to the basecamper. ...hole. This shouldn't be a problem if our base is protected and their flag space is occupied. They won't have extra players to hole and get their flag back.
    (1,204 × 620 (72 KB)) - 16:22, 12 May 2012
  • ...ain's Global ID|Teammate 1|Teammate 2|Teammate 3 |Teammate 4|Backups leave space if none|Wiki Page Name}}</nowiki> ...ain's Global ID|Teammate 1|Teammate 2|Teammate 3 |Teammate 4|Backups leave space if none|http://teamwebsite.com}}</nowiki>
    1 KB (172 words) - 17:06, 27 August 2021
  • ...u want to upload into the wiki. After youve found that, go there will be a space titled "Destination Filename" right below the section before. Delete the "E ...rase everything inside the brackets and type in the address, followed by a space, followed by what word(s) you want to be able to click to go to the link.
    4 KB (783 words) - 10:38, 3 February 2008
  • ...than one line in general). If you need multiple lines of code simply put a space in front of each line (this is probably taken from common practice in e-mai
    1,008 bytes (168 words) - 16:33, 19 March 2007
  • | RD1-team12='''space''' | RD2-team06=space
    2 KB (280 words) - 14:28, 23 June 2012
  • #'''Infinity Stones''' | Reality/ampz(Reality@wiki) | Space/dgm | Mind/wolf | Time/koala | kronk
    703 bytes (92 words) - 18:23, 26 November 2023
  • | id-p = id cell padding space
    805 bytes (105 words) - 17:09, 26 August 2009
  • ...which servers, and when. All this is decided before hand. They can use the space here to confirm the dates, times, servers and teams. Hence, it is run very
    756 bytes (127 words) - 14:03, 27 August 2021
  • ...speed in very small areas. Double-binding is needed to make maximum use of space.
    629 bytes (100 words) - 13:23, 27 August 2021
  • <nowiki>Brake: space</nowiki>
    1 KB (163 words) - 20:56, 16 November 2015
  • ...e out of leading symbols as well! *Double Gasp* What to do? We add another space. ...or another hundred. Better yet, when those are over we don't have to add a space yet, we can increase the new 1.
    5 KB (790 words) - 21:23, 22 August 2021
  • | RD1-team20='''Space''' | RD2-team10='''Space'''
    4 KB (577 words) - 15:12, 31 March 2012
  • Space on the forums, as well as PM's and emails, can provide players with ways of
    884 bytes (153 words) - 14:02, 27 August 2021
  • ...ry-maze-ever.png|thumb|256px|The core components of every maze: creating a space then entering and exiting it.]] ...'' An inefficient radiator pattern (Womble). '''Upper Right:''' Conserving space with repeated triple turns (Kulting). '''Lower Left/Right:''' Creating a ba
    10 KB (1,656 words) - 17:23, 23 August 2021
  • ...s) is relatively low, which allows for a lot of turns in a small amount of space. The combination of these settings makes killing both very easy and very ha
    979 bytes (165 words) - 11:29, 23 August 2021

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)